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1.2.4.101
1.2.4
"Rage and Adrenaline Update"
Release date January 13, 2018
Version chronology
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1.2.4.002 1.2.4.201
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Version history  •  All patches

The 1.2.4.101 update replaced Stress with Rage and Adrenaline, and also buffed the Death Mode health values of most bosses.

Additions[]

Changes[]

Bosses and Enemies[]

  • All worm bosses no longer have resistance against Flails.

Astrum Deus[]

Brimstone Elemental[]

  • Buffed health in Death Mode from 44,800 to 96,000.
  • Nerfed dust bomb damage from 70 / 120 / 150 / 180 to 70 / 100 / 125 / 150.
  • Nerfed brimstone hellblast and brimstone barrage damage from 60 / 100 / 125 / 150 to 60 / 88 / 110 / 132.
  • Buffed brimstone hellfireball damage in Normal Mode from 60 to 70.
  • Brimstone hellblasts and brimstone barrage projectiles now inflict Abyssal Flames for 2 seconds instead of 4.
  • Lowered the rate that she shoots brimstone barrages in Death Mode.
  • Now gains 99,999 defense when above the Underworld.

Bumblebirb[]

Brain of Cthulhu[]

  • Buffed Death Mode health modifier from 2x to 3.4x.

Calamitas[]

  • Buffed phase 1's health in Death Mode from 25,600 to 48,000.
  • Buffed phase 2's health in Death Mode from 56,000 to 96,000.
  • Buffed Cataclysm's health in Death Mode from 14,400 to 17,600.
  • Buffed Catastrophe's health in Death Mode from 12,800 to 16,000.

Crabulon[]

  • Buffed health in Death Mode from 8800 to 16,800.
  • Now uses 1NF3$+@+!0N as its theme.
  • Now starts attacking the player 7 seconds after spawning instead of staying passive until being damaged.
  • Can now drop 1 Mushroom Plasma Root in Revengeance Mode.

Cryogen[]

  • Buffed health in Death Mode from 44,800 to 88,000.

Desert Scourge[]

  • Buffed health in Death Mode from 10,720 to 16,320.
  • Smaller worms now start flying at a shorter distance in Death Mode.

The Destroyer[]

  • Buffed Death Mode health modifier from 1.2x to 2.1x, and its Death Mode damage modifier from 1.5x to 1.8x.
  • Buffed Probe's Death Mode health modifier from 1.5x to 1.8x, and its damage modifier from 1.5x to 1.8x.
  • Body segments now only take 65% damage from the rain droplets from the Crimson Rod, Nimbus Rod, and Shaderain Staff.

The Devourer of Gods[]

  • Buffed phase 1's health in Death Mode from 1,120,000 to 1,360,000.
  • Buffed phase 2's health in Death Mode from 880,000 to 1,200,000.

Duke Fishron[]

  • Buffed Death Mode health modifier from 2.2x to 3.2x.

Eater of Worlds[]

  • Buffed Death Mode health modifier from 1.5x to 2.05x.

Eye of Cthulhu[]

  • Buffed Death Mode health modifier from 2x to 4.6x.
  • Increased aggressiveness as its health lowers in Death Mode.

Golem[]

  • Buffed Death Mode health modifier from 6x to 10x.
  • Now gains large damage increases as its health gets lower.
  • Nerfed fist damage from 125 to 105.

The Hive Mind[]

  • Buffed phase 1's health in Death Mode from 5600 to 8800.
  • Buffed phase 2's health in Death Mode from 7200 to 9600.
  • Now uses The Filthy Mind as its theme.

Jungle Dragon, Yharon[]

  • Buffed health in Death Mode from 4,640,000 to 7,200,000.
  • Now transitions into subphase 4 upon reaching 30% health in Death Mode instead of 40%.
  • Now drops 1 Fox Drive in Revengeance Mode.

King Slime[]

  • Buffed Death Mode health modifier from 1.8x to 2.9x.

Lunatic Cultist[]

  • Now gains a 3x health modifier in Death Mode.
  • Buffed Phantasm Dragon's Death Mode health modifier from 12x to 16x.

Moon Lord[]

  • Buffed hand and forehead eyes' Death Mode health modifier from 1.2x to 1.6x.
  • Buffed core's Death Mode health modifier from 1.5x to 2.5x.
  • True Eyes of Cthulhu now gain a 3x health modifier in Death Mode.

The Perforators[]

  • Buffed the Hive's health in Death Mode from 10,400 to 15,200.
  • The small Perforator now loses 7 segments in Death Mode.
  • The medium Perforator now loses 14 segments in Death Mode.
  • The large Perforator now loses 20 segments in Death Mode.
  • Now uses Blood Coagulant as its theme.

The Plaguebringer Goliath[]

  • Buffed health in Death Mode from 104,000 to 296,000.
  • Lowered amount of nukes spawned during her barrage attack.
  • Increased time it takes for her to despawn when the player is outside of the Jungle.
  • Lowered the amount of rockets she fires.
  • Adjusted projectile coloring.

Plantera[]

  • Buffed Death Mode health modifier from 2.6x to 6.2x.

Polterghast[]

  • Buffed health in Death Mode from 672,000 to 1,000,000.
  • Normal phantom shots no longer bounce 2 extra times in Death Mode.
  • Red phantom shots no longer bounce 3 extra times in Death Mode.
  • Now drops 1 Ectoheart in Revengeance Mode.

Providence, the Profaned God[]

  • Buffed health in Death Mode from 518,400 to 1,160,000.
  • Nerfed holy blast damage from 260 / 328 / 410 / 492 to 220 / 288 / 360 / 432.
  • Nerfed holy bomb damage from 240 / 280 / 350 / 420 to 200 / 260 / 325 / 390.
  • Nerfed holy fire damage from 250 / 300 / 375 / 450 to 200 / 260 / 325 / 390.
  • Nerfed holy spear damage from 300 / 328 / 410 / 492 to 220 / 288 / 360 / 432.
  • Nerfed molten blast damage from 250 / 312 / 390 / 468 to 210 / 280 / 350 / 420.
  • Buffed guardian's spear damage from 160 / 260 / 325 / 390 to 200 / 240 / 300 / 360.
  • Buffed guardian's flare dust damage in Normal Mode from 170 to 220.

Queen Bee[]

  • Buffed Death Mode health modifier from 1.9x to 3.1x.

Ravager[]

  • Buffed body health in Death Mode from 124,800 to 176,000.
  • Now drops 1 Infernal Blood in Revengeance Mode.

Signus, Envoy of the Devourer[]

  • Buffed health in Death Mode from 480,000 to 1,000,000.

Siren and Leviathan[]

  • Buffed the Siren's health in Death Mode from 48,000 to 100,000.
  • Buffed the Leviathan's health in Death Mode from 152,000 to 352,000.

Skeletron[]

  • Buffed Death Mode health modifier from 1.2x to 2.3x.
  • Buffed hands' Death Mode health modifier from 2.5x to 4.6x.

Skeletron Prime[]

  • Buffed Prime Laser's Death Mode health modifier from 1.2x to 2.2x.
  • Nerfed skull projectile damage from 35 / 70 / 87 to 32 / 64 / 80.
  • Nerfed head laser damage from 30 / 60 / 75 to 27 / 54 / 67.
  • Nerfed missile damage from 40 / 80 / 100 to 32 / 64 / 80.

Slime God[]

  • Buffed core's health in Death Mode from 2240 to 4000.
  • Ebonian Slime God now gets 8000 / 16,000 health in Revengeance and Death Mode instead of sharing the Expert Mode health values.
  • Crimulan Slime God now gets 6400 / 12,800 health in Revengeance and Death Mode instead of sharing the Expert Mode health values.
  • Split Ebonian Slime God now gets 4000 / 8000 health in Revengeance and Death Mode instead of sharing the Expert Mode health values.
  • Split Crimulan Slime God now gets 3200 / 6400 health in Revengeance and Death Mode instead of sharing the Expert Mode health values.
  • Tweaked speeds for all of projectiles used in the fight.
  • Now drops 1 Electrolyte Gel Pack in Revengeance Mode.

Storm Weaver[]

  • Reduced phase 2 segment count in Death Mode from 10 to 5.
  • Phase 1's tail now takes 3x more damage from all sources in Death Mode instead of 10x.

Supreme Calamitas[]

  • Buffed health from 2,300,000 / 3,680,000 / 4,000,000 / 4,800,000 to 2,500,000 / 4,000,000 / 5,000,000 / 10,000,000.
  • Brothers now have their health set to 560,000 / 800,000 in Revengeance and Death Mode instead of sharing the Expert Mode health values.
  • Lowered brimstone monster speed.
  • Lowered the speed at which her brimstone skulls go up and down.

The Twins[]

  • Buffed Death Mode health modifier for both eyes from 1.6x to 2.5x, and their Death Mode damage modifier from 1.6x to 2.5x.

Wall of Flesh[]

  • Buffed Death Mode health modifier from 2.2x to 4.2x.
  • Buffed The Hungry II's Death Mode health modifier from 3.1x to 4.5x, and its Death Mode damage modifier from 1.85x to 2.5x.
  • Buffed Leech's Death Mode health modifier from 3.5x to 4.5x, and its Death Mode damage modifier from 1.5x to 2.5x.

Items[]

  • Affliction's stat boosts which were previously only granted when the player was at or above 6000 Stress are now granted at all times.
  • Cosmic Immaterializer can now only summon 1 Cosmic Energy at a time, and now only requires 10 minion slots instead of 12.
  • Draedon's Heart and Heart of Darkness no longer grant any benefits relating to Stress, and now let the player generate Rage over time instead of Stress.
  • Laudanum now increases the player's damage and critical strike chance by 6% at all times.
  • Holding the Lunic Eye no longer decreases Stress.
  • Nerfed Magna Striker's damage from 52 to 48.
  • Lowered the time that Magnetic Meltdown and Voltaic Climax's projectiles last.
  • True melee weapons now let the player gain Rage on strikes.
  • Altered Revengeance's tooltip to reflect the change from Stress to Rage and Adrenaline.
  • Stress Pills now increases the player's damage and critical strike chance by 4% at all times.

Other[]

  • The Astral Meteor now uses Heaven's Hell-Sent Gift as its theme.
  • Heart Attack now provides the player with a 30% health boost instead of decreasing health by 30% during the day and hurting the player upon being inflicted.
  • Horror now reduces the player's vision, cuts their defense in half, and reduces their movement speed by 25% instead of just decreasing their speed by 25%.
  • Any damage or critical strike chance bonus that goes above the current 75% cap will now only be 25% as effective.

Resprites[]

Removals[]

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