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1.3.2.001
1.3.2
"Balancing Update"
Release date May 4, 2018
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Calamity Mod version 1.3.2.001 was an update which made a large amount of balance changes to the mod's enemies, accessories, and armor. The update also reworked the Astrageldon Slime into a proper boss fight, and resprited four of the mod's bosses. The update was also notable for removing THE LORDE.

Additions

Changes

Bosses and Enemies

Astrageldon Slime

  • Stat changes:
    • Buffed base contact damage from 0-200 / 0-320 to 10-200 / 16-216 / 16-226 / 24-324.
    • Health now scales across difficulties, with health buffed from 65,000 to 83,000 / 132,800 / 150,400 / 240,000.
  • AI changes:
    • Changed lasers into fireballs.
    • Fireballs now travel slower, but last longer.
    • Fireballs and contact with the boss now instantly kills the player once the Moon Lord has been defeated.
    • No longer shoots a constant barrage of lasers with an occasional burst, and now cycles between a concentrated blast of several projectiles and a burst.
    • Jump height and speed increased
    • Can now teleport regularly
    • No longer fires a storm of lasers if there are tiles between it and the player.
  • Other changes:
    • Now uses Cosmic Disgust as its theme.
    • Now has a boss icon
    • Added to Boss Checklist.

Astrum Deus

  • Main worm nerfs:
    • Nerfed head damage from 150 / 240 to 110 / 176, and its defense from 60 to 40.
    • Nerfed body damage from 95 / 152 to 80 / 128, and its defense from 75 to 60.
    • Nerfed tail damage from 70 / 112 to 55 / 88, and its defense from 90 to 80.
      • Throwing projectiles now only deal 1/5 of their damage to it.
  • Small worm nerfs:
    • Nerfed head damage from 100 / 160 to 85 / 136, and its defense from 60 to 30.
    • Nerfed body damage from 85 / 136 to 70 / 112, and its defense from 75 to 45.
    • Nerfed tail damage from 60 / 96 to 50 / 80, and its defense from 90 to 60.
  • Nerfed Astrum Deus Probe contact damage from 95 / 133 to 30 / 41, and its laser damage from 130 / 200 / 210 / 300 to 90 / 140 / 147 / 210.
  • Nerfed laser damage from 94 / 140 / 147 / 210 to 74 / 124 / 130 / 186.
  • Throwing projectiles now only deal 1/5 of their damage to the head and tail segments of both the main and small worms, and 1/2 of their damage to their body segments.

Aquatic Scourge

  • Nerfed health from 79,000 / 92,500 / 145,200 to 50,000 / 58,000 / 95,200.
  • Nerfed tooth projectile damage from 84 / 120 / 126 / 180 tp 66 / 112 / 117 / 168.
  • Nerfed sand blast projectile damage from 84 / 120 / 126 / 180 to 60 / 96 / 100 / 144.

Bumblebirb

  • Nerfed damage from 280 / 420 to 200 / 320.
  • Nerfed Bumblebirb (clone) damage from 160 / 320 to 140 / 280.

Brimstone Elemental

  • Nerfed firedust damage from 70 / 100 / 105 / 150 to 58 / 80 / 84 / 120.
  • Nerfed fireball damage from 70 / 100 / 105 / 150 to 64 / 96 / 100 / 144.
  • Now spawns Brimlings throughout the fight.

Calamitas

  • Buffed phase 1's contact damage from 50 / 80 to 70 / 112.
  • Nerfed phase 1's laser damage from 100 / 120 / 126 / 180 to 60 / 96 / 100 / 144.
  • Buffed phase 2's contact damage from 70 / 112 to 80 / 128.
  • Buffed phase 2's laser damage from 118 / 168 / 176 / 252 to 84 / 136 / 142 / 204.

Ceaseless Void

Crabulon

  • Nerfed contact damage from 50 / 80 to 30 / 48.
  • Crab Shrooms now produce light.
  • Now shoots mushrooms in rapid succession, with the amount of mushrooms scaling with its health instead of occasional bursts.

Cryogen

  • Nerfed Aurora Spirit damage from 60 / 120 to 40 / 80
  • Nerfed Cryocore damage from 40 / 80 to 35 / 70.
  • Nerfed Cryocore (Buffed) damage from 55 / 110 to 37 / 74.
  • Nerfed ice blast damage from 70 / 100 / 105 / 150 to 46 / 80 / 84 / 120.
  • Nerfed ice rain damage from 64 / 128 / 134 / 192 to 52 / 92 / 96 / 138.

Desert Scourge

  • Main scourge changes:
    • Adjusted head damage from 30 / 66 / 166 to 20 / 71 / 179.
    • Nerfed body damage from 16 / 25 to 12 / 19.
  • Small scourge changes:
    • Nerfed head damage from 34 / 49 to 29 / 42.
    • Nerfed body damage from 23 / 33 to 19 / 28.

The Destroyer

  • Damage is no longer increased by Death and Revengeance Mode.
  • Nerfed Probe contact damage in Death Mode from 144 to 72.

The Devourer of Gods

  • Nerfed phase 1's health from 600,000 / 960,000 / 1,040,000 / 1,360,000 to 450,000 / 720,000 / 800,000 / 1,360,000.
  • Buffed phase 2's health from 420,000 / 672,000 / 720,000 to 550,000 / 880,000.
  • Nerfed phase 1's head damage from 400 / 640 to 250 / 400.
  • Nerfed phase 1's body damage from 250 / 400 to 180 / 288.
  • Nerfed phase 1's tail damage from 200 / 320 to 150 / 240.
  • Nerfed phase 2's head damage from 500 / 800 / 840 to 300 / 480 / 504.
  • Nerfed phase 2's body damage from 325 / 520 to 220 / 352.
  • Nerfed phase 2's tail damage from 200 / 320 to 180 / 288.
  • Nerfed Devourer of Thots' head damage from 250 / 500 to 180 / 360.
  • Nerfed Devourer of Thots' body damage from 150 / 300 to 130 / 260.
  • Nerfed laser and orb damage from 260 / 320 / 336 / 480 to 136 / 220 / 231 / 330.
  • Laser Portals will now spawn above the player if they travel too far from the boss.
  • Flamethrower attack now deals damage.
  • Lowered segment count for Devourer of Thots.
  • Phase 1 now only takes 25% of damage from the Sulphuric Acid Cannon's mist.
  • Phase 2 now only takes 13% of damage from the Sulphuric Acid Cannon's mist.

The Hive Mind

  • Phase 1 now deals contact damage.
  • Horror is now inflicted for 1.5 seconds instead of 5.
  • Lowered speed in Revengeance Mode.
  • Lowered the chance for it to teleport right next to the player in phase 2.
  • Nerfed Dark Heart damage from 20 / 40 to 10 / 20.

Jungle Dragon, Yharon

  • Nerfed base contact damage from 400 / 640 to 330 / 528.
  • Nerfed flare damage from 400 / 500 / 525 / 750 to 180 / 300 / 315 / 450.
  • Nerfed splitting fireball and homing fireball damage from 500 / 600 / 630 / 900 to 250 / 424 / 445 / 636.
  • Now generates Auric Ore when phase 2 is defeated for the first time.
  • Buffed Detonating Flame health from 5000 / 10,000 to 15,000 / 30,000.
  • Nerfed Angery Flame's fireball damage from 500 / 600 / 630 / 900 to 250 / 424 / 445 / 636.
  • Nerfed Bumblebirb minion damage from 210 / 420 to 180 / 360, and buffed their health from 80,000 / 160,000 to 120,000 / 240,000.
  • A message now displays in chat once Yharon is defeated for the first time, indicating the player to fight the buffed Solar Eclipse.
  • Now drops Yharon Soul Fragments on any difficulty.
  • Now releases a ring of homing flare dusts occasionally in phase 2.

Siren and Leviathan

  • Nerfed The Siren's contact damage from 80 / 128 to 60 / 96.
  • Nerfed The Leviathan's contact damage from 100 / 160 to 75 / 120.
  • Nerfed water spear, treble cleff, and ice mist damages from 120 / 180 / 189 / 270 to 64 / 105 / 110 / 157.
  • Nerfed leviathan meteor damage from 150 / 204 to 96 / 132.
  • Adjusted Ice Shield's health from 1000 / 1200 to 800 / 1600, and its damage from 80 / 80 to 30 / 60.
  • Nerfed Aquatic Aberration's damage from 60 / 120 to 42 / 84.
  • Nerfed Parasea's damage from 50 / 100 to 34 / 68.
  • The Leviathan will no longer start rain upon spawning.
  • The Leviathan is now much smaller.

Lunatic Cultist

  • Buffed health in Revengeance Mode from 100,000 to 120,000.
  • Will now spawn Eidolists in Revengeance Mode.

Moon Lord

  • Now teleports to the player more often in Revengeance Mode.
  • Will now spawn Eidolists periodically in Revengeance Mode once all three eyes have been defeated.

The Perforators

  • Nerfed blood geyser damage from 44 / 60 / 63 / 90 to 32 / 48 / 50 / 72.
  • The small worm can now fire blood geyser projectiles.

The Plaguebringer Goliath

  • Nerfed contact damage from 190 / 304 to 90 / 144.
  • Nerfed stinger damage from 100 / 172-186 / 180-195 / 258-279 to 80 / 112-136 / 117-142 / 168-204.
  • Nerfed missile damage from 140 / 192-216 / 201-226 / 288-324 to 100 / 144-168 / 151-176 / 216-252.
  • Nerfed nuke damage from 164 / 260 / 273 / 390 to 114 / 168 / 176 / 252.
  • Nerfed Plague Mine damage from 200 / 300 to 150 / 300.
  • Nerfed its Plague Charger's (normal) damage from 80 / 160 to 60 / 120.
  • Nerfed its Plague Charger's (large) damage from 90 / 180 to 65 / 130.
  • Now teleports to the player if she gets too far.
  • Can no longer despawn unless all players die.
  • Reduced the screen shader effect applied throughout the fight.
  • Nuke barrage attack's status message now plays once the barrage begins instead of directly after the warning.
  • Now larger.

Profaned Guardians

  • Nerfed main guardian's contact damage from 140 / 224 to 100 / 160, and its flare damage from 114 / 200 / 210 / 300 to 100 / 136 / 142 / 204.
  • Nerfed defense guardian's contact damage from 110 / 154 to 100 / 140.
  • Buffed healer guardian's contact damage from 90 / 126 to 100 / 140.
  • Nerfed spear damage from 80 / 140 / 147 / 210 to 96 / 132 / 138 / 198.
  • Nerfed the length of the defense guardian's charge.

Providence, the Profaned God

  • Nerfed holy flame damage 200 / 260 / 273 / 390 to 118 / 160 / 168 / 240.
  • Nerfed holy blast damage 220 / 288 / 302 / 432 to 126 / 184 / 193 / 276.
  • Nerfed molten blast damage from 210 / 280 / 294 / 420 to 110 / 156 / 163 / 234.
  • Nerfed holy bomb damage from 200 / 260 / 273 / 390 to 120 / 176 / 184 / 264.
  • Nerfed cocoon spear damage from 220 / 288 / 302 / 432 to 130 / 192 / 201 / 288.
  • Nerfed Offensive Guardian contact damage from 120 / 240 to 80 / 160, and its flare damage from 220 / 280 / 294 / 420 to 112 / 152 / 159 / 228.
  • Nerfed Defender Guardian contact damage from 100 / 200 to 80 / 160.
  • Nerfed Profaned Guardian spear damage from 200 / 240 / 252 / 360 to 96 / 132 / 138 / 198.
  • Screen shader effect reduced.

Polterghast

  • Nerfed contact damage from 200 / 320 to 150 / 240.
  • Nerfed dart damage from 240 / 300 / 315 / 450 to 110 / 184 / 193 / 276.
  • Nerfed blast damage from 260 / 340 / 357 / 510 to 120 / 204 / 214 / 306.
  • Nerfed red dart damage from 300 / 340 / 357 / 510 to 120 / 196 / 205 / 294.
  • Nerfed red blast damage from 320 / 380 / 399 / 570 to 130 / 216 / 226 / 324.
  • Nerfed Polterghast Hook's damage from 180 / 252 / 264 / 378 to 120 / 168 / 176 / 252.
  • Nerfed Phantom's phantom mine projectile damage from 320 / 380 / 399 / 570 to 140 / 232 / 243 / 348.
  • Nerfed blue Phantom Turret's phantom bolt damage from 65 / 170 / 178 / 255 to 110 / 172 / 180 / 258.
  • Nerfed red Phantom Turret's contact damage from 130 / 182 / 191 / 273 to 100 / 140 / 147 / 210, and its phantom bolt damage from 80 / 160 / 168 / 240 to 120 / 184 / 193 / 276.
  • Now spawns more phantom mines.

Ravager

  • Stat changes:
    • Body health buffed from 61,000 / 97,600 / 100,400 / 110,000 to 61,000 / 97,600 / 100,400 / 170,000.
    • Buffed head health from 20,000 / 40,000 / 42,000 / 60,000 to 40,000 / 80,000 / 84,000 / 120,000.
      • 120,000 / 240,000 / 252,000 / 360,000 to 260,000 / 520,000 / 546,000 / 780,000 post-Providence.
    • Buffed leg health from 13,000 / 26,000 / 27,300 / 39,000 to 26,000 / 52,000 / 54,600 / 78,000.
      • 100,000 / 200,000 / 210,000 / 300,000 to 200,000 / 400,000 / 420,000 / 600,000 post-Providence.
    • Nerfed laser damage from 120 / 168 / 176 / 252 to 96 / 136 / 142 / 204.
    • Buffed spark ball damage from 42 / 84 / 88 / 126 to 80 / 112 / 117 / 168.
    • Nerfed missile damage from 200 / 368 / 386 / 552 to 120 / 160 / 168 / 240.
  • AI changes:
    • Body now properly deals contact damage.
    • Head and legs no longer deal contact damage.
    • Now summons Rock Pillars and Flame Pillars periodically.
    • Claws no longer detach from its body like its head.
    • Now inflicts Weak Petrification.
    • Will now enrage if the player is underneath it, causing it to fire projectiles more often and move more quickly.
  • Other changes:
    • Now uses NPCHit41 for its hit sound during the entire fight instead of NPCHit4 for its body parts and NPCHit8 for phase 2.
    • Now uses Open Frenzy as a theme.
    • Death message now says "Ravager" instead of "A Ravager".

Signus, Envoy of the Devourer

  • Nerfed contact damage from 220 / 352 to 150 / 240.
  • Nerfed Cosmic Lantern damage from 170 / 340 to 100 / 200.
  • Fireballs now only target a single player instead of multiple in multiplayer.
  • Nerfed dash length and speed.

Slime God

  • Buffed Slime God Core's damage from 30 / 48 to 50 / 80.
  • Nerfed Crimulan Slime God's damage from 60 / 126 to 50 / 80.
  • Nerfed split Crimulan Slime God's damage from 50 / 80 to 40 / 64.
  • Nerfed Corrupt Slime Spawn's health from 220 / 440 to 160 / 320, and its damage from 40 / 80 to 30 / 60.
  • Nerfed Crimson Slime Spawn's health from 130 / 260 to 110 / 220, and its damage from 40 / 80 to 30 / 60.
  • Nerfed Spiked Crimson Slime Spawn's health from 160 / 320 to 130 / 260, its contact damage from 40 / 80 to 30 / 60, and its spike damage from 30 / 60 to 26 / 52.
  • Nerfed corrupt mine damage from 60 / 80 / 84 / 120 to 36 / 64 / 67 / 96.
  • Nerfed crimson mine damage from 46 / 84 to 32 / 56.

Storm Weaver

  • Nerfed phase 1's head damage from 150 / 300 to 140 / 280.
  • Nerfed phase 1's tail damage from 75 / 120 to 80 / 128.
  • Nerfed phase 2's head damage from 250 / 500 to 180 / 360.
  • Nerfed phase 2's body damage from 150 / 240 to 120 / 192.
  • Nerfed phase 2's tail damage from 95 / 152 to 100 / 160.
  • Nerfed lightning portal damage from 120 / 180 to 50 / 70.
  • Nerfed Armored Stasis Probe damage from 85 / 170 to 70 / 140.
  • Nerfed Naked Stasis Probe damage from 100 / 200 to 80 / 160.

Supreme Calamitas

  • Nerfed base contact damage from 500 / 800 to 350 / 560.
  • Nerfed bullet hell 1 projectile damage from 700 / 800 / 840 / 1200 to 400 / 600 / 630 / 900.
  • Nerfed all other projectile damage values from 500 / 600 / 630 / 900 to 300 / 480 / 504 / 720.
  • Nerfed defense from 350 to 0.
  • Nerfed Supreme Cataclysm and Supreme Catastrophe's fireball damage from 500 / 600 / 900 to 300 / 480 / 920.
  • Nerfed The Sepulcher's projectile damage from 600 / 700 / 1050 to 300 / 480 / 920.
  • Nerfed Supreme Soul Seeker's projectile damage from 500 / 600 / 900 to 300 / 480 / 920.
  • Reduced the amount of time required for items to drop from 100 seconds to 75.
  • Now drops Calamitous Essence in Normal Mode.
  • Yharim's Crystal now deals full damage.
  • Reduced an effect where she would take more damage after the fifth bullet hell from a boost of 75% (50% in Death Mode) to 33% in general.
  • Adrenaline now charges faster during the fight.
  • Anti-cheat now activates per 1/20 of her health instead of 1/10.
  • Supreme Soul Seeker ring now spins slower.
  • Now disables Shadow Dodge.

Other

Items

Recipes

  • Anechoic Coating now has a Blood Orb recipe.
  • Ark of the Cosmos now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe.
  • Astral Arcanum now requires 1 Celestial Jewel in its recipe and is crafted at an Ancient Manipulator instead of any Hardmode Anvil.
  • Auric Tesla Body Armor now uses 100 Auric Ore and 7 Yharon Soul Fragments in its recipe, and now only requires 10 Bars of Life, 5 Cores of Calamity, 15 Darksun Fragments, 30 Endothermic Energy, 3 Galactica Singularities, 30 Nightmare Fuel, and 20 Phantoplasm, instead of 15 Cores of Calamity, 30 Darksun Fragments, 200 Endothermic Energy, 10 Galactica Singularities, 200 Nightmare Fuel, and 70 Phantoplasm.
  • Auric Tesla Cuisses now uses 80 Auric Ore and 6 Yharon Soul Fragments in its recipe, and now only requires 8 Bars of Life, 3 Cores of Calamity, 10 Darksun Fragments, 20 Endothermic Energy, 2 Galactica Singularities, 20 Nightmare Fuel, and 15 Phantoplasm, instead of 15 Bars of Life, 10 Cores of Calamity, 150 Endothermic Energy, 7 Galactica Singularities, 150 Nightmare Fuel, and 50 Phantoplasm.
  • Auric Tesla Helm now uses 60 Auric Ore and 5 Yharon Soul Fragments in its recipe, and now only requires 5 Bars of Life, 2 Cores of Calamity, 6 Darksun Fragments, 10 Endothermic Energy, 1 Galactica Singularity, 10 Nightmare Fuel, and 8 Phantoplasm, instead of 10 Bars of Life, 7 Cores of Calamity, 15 Darksun Fragments, 100 Endothermic Energy, 5 Galactica Singularities, 100 Nightmare Fuel, and 35 Phantoplasm.
  • Blood Orange now only uses 5 Essence of Chaos, 5 Essence of Cinder, 5 Essence of Eleum, 10 Souls of Light, and 10 Souls of Night, instead of 10 of each essence and 30 of each soul.
  • All Blood Orb recipes now use the Alchemy Table instead of the Ancient Manipulator.
  • Bloodflare Body Armor now uses 4 Ruinous Souls in its recipe.
  • Bloodflare Cuisses now use 3 Ruinous Souls in its recipe.
  • Bloodflare Mask now uses 2 Ruinous Souls in its recipe.
  • Bloodstone Cores now uses 2 Blood Orbs in its recipe.
  • Cadance Potion now requires 40 Blood Orbs instead of 30.
  • Calamitas' Brew now requires 20 Blood Orbs instead of 10.
  • Celestial Tracers now require 25 Auric Ore in their recipe.
  • Celestus now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
  • Cosmic Immaterializer now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
  • Crystalline now only uses 3 Diamonds instead of 5 in its recipe.
  • Dragonfruit now only uses 5 Cosmilite Bars, 10 Effulgent Feathers, 5 Endothermic Energy, 5 Life Fruit, 5 Nightmare Fuel, 5 Phantoplasm, and 15 Solar Fragments instead of 20 Cosmilite Bars, 30 Effulgent Feathers, 10 of each seasonal essence, 20 Life Fruit, 20 Phantoplasm, and 50 Solar Fragments.
  • Elderberry now only uses 5 Life Fruit, 10 Luminite Bars, 10 Uelibloom Bars, and 20 Unholy Essence, instead of 15 Life Fruit, 30 Luminite Bars, 20 Uelibloom Bars, and 50 Unholy Essence.
  • Ethereal Core now only uses 20 Nebula Fragments and 50 Fallen Stars instead of 50 Nebula Fragments and 100 Fallen Stars.
  • Empyrean Knives now use 10 Darksun Fragments in their recipe.
  • Exoblade now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, no longer uses 1 Celestial Claymore, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
  • Eye of Extinction now uses 50 Auric Ore and 5 Yharon Soul Fragments in its recipe, and now only requires 15 Cosmilite Bars, 25 Darksun Fragments, 30 Endothermic Energy, 30 Nightmare Fuel, and 15 Phantoplasm, instead of 150 Cosmilite Bars, 250 Darksun Fragments, 2500 Endothermic Energy, 2500 Nightmare Fuel, and 150 Phantoplasm.
  • Fabsol's Vodka now requires 40 Blood Orbs instead of 20.
  • Added Feral Claws recipe.
  • Greatsword of Blah no longer uses 5 Yharon Soul Fragments in its recipe, and now requires 10 Darksun Fragments, 10 Endothermic Energy, and 10 Nightmare Fuel, instead of 5 of each material.
  • Heavenly Gale now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
  • Added Life Crystal recipe.
  • Miracle Fruit now only uses 5 Life Fruit, 10 Living Shards, and 20 Stardust instead of 10 Life Fruit, 30 Living Shards, and 80 Stardust.
  • Phantom Heart now only uses 100 Phantoplasm instead of 150.
  • Photoviscerator now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
  • The unconsumable variant of the Profaned Core now only requires 1 consumable Profaned Core, but now requires 5 Divine Geodes.
  • Pwnagehammer now uses 3 Souls of Fright, 3 Souls of Might, and 3 Souls of Sight in its recipe instead of just 10 Souls of Might.
  • Rampart of Deities now requires 10 Divine Geodes in its recipe.
  • Scourge of the Cosmos now use 10 Darksun Fragments in its recipe.
  • Added Shuriken recipe.
  • Silva Armor now requires 10 Darksun Fragments in its recipe.
  • Silva Helm now requires 5 Darksun Fragments in its recipe.
  • Silva Leggings now require 7 Darksun Fragments in their recipe.
  • Starcore now requires 8 Astral Jelly, 4 Hallowed Bars, and 15 Stardusts in its recipe instead of 7 Hallowed Bars, 2 Living Shards, and 10 Stardusts.
  • Subsuming Vortex now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
  • Tarragon Breastplate now requires 18 Divine Geodes in its recipe.
  • Tarragon Helm now requires 6 Divine Geodes in its recipe.
  • Tarragon Leggings now requires 12 Divine Geodes in their recipe.
  • Added Throwing Knife recipe.
  • Vivid Clarity now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now only requires 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
  • Voltaic Climax now requires 15 Darksun Fragments instead of 10 in its recipe.
  • Added Wand of Sparking recipe.
  • Xeroc Cuisses now require 12 Luminite Bars in their recipe, and now require 18 Meld Bars instead of 11.
  • Xeroc Mask now requires 8 Luminite Bars in its recipe, and now requires 12 Meld Bars instead of 9.
  • Xeroc Plate Mail now requires 16 Luminite Bars in its recipe, and now requires 22 Meld Bars instead of 15.
  • Yharim's Stimulants now uses 50 Blood Orbs instead of 30.

Other Item Changes

  • All Slime God weapon rarities changed from pink to light red.
  • Astral Chunk can now only be used at night.
  • Astral Ore's rarity changed from light red to lime.
  • Calamitous Essence no longer has the Expert-Exclusive rarity.
  • Chaotic Ore's rarity changed from orange to yellow.
  • Cosmilamp's cosmilamp minions made more aggressive.
  • Cryonic Ore's rarity changed from orange to pink.
  • Elemental Axe's elemental axe minions made more aggressive.
  • Harpy Ring now provides a 25% flight boost.
  • Perennial Ore's rarity changed from orange to light purple.
  • Pwnagehammer's rarity changed from pink to light purple.
  • Raider's Talisman reworked:
    • Now provides its buffs when a throwing weapon lands a critical strike on an enemy instead of when the wearer is damaged.
    • The effect now only stacks up to 50 times instead of 100 times, for a maximum throwing boost of 15% instead of 40%.
    • Extra damage taken effect removed.
  • Silva armor's granted a new set bonus:
    • Now makes the player invulnerable to all damage once they hit 0 life for 15 seconds.
    • If the player hits 0 life again while in this state, they will lose 100 max life
    • This effect can only be triggered once per life.
  • Spirit Generator now provides buffs on enemy hits instead of enemy kills, and only last for 2 seconds instead of 6.
  • Sun God Staff rarity changed from pink to light purple.
  • Tenebris rarity changed from orange to light purple.
  • Renamed NO to SYNTAX ERROR
    • Changed tooltip from "U" to "asdhgjhrew8943923203lajflfjndg89w34ut8340ofjaur823u3lr"
    • Now crashes the game when used instead of summoning THE LORDE.

Other

  • The third layer of the Abyss now uses R'LYEH as its theme.
  • All Calamity Ores no longer generate on world generation.
  • All Abyss Chest weapons such as the Black Anurian can no longer be fished up.
  • Decreased the amount of Astral Ore tiles that need to exist in the world in order to stop an astral meteor from falling by half (400 to 200 for small world, 600 to 300 for medium, 800 to 400 for large).
  • Astral Ore, Chaotic Ore, Cryonic Ore, and Perennial Ore now emit light.
  • Reduced the amount of dust created by most projectiles.
  • Revengeance Mode no longer makes defense 100% useful.
  • Lowered Expert Mode scaling in multiplayer.
  • Nerfed Horror's speed reduction.
  • Nerfed Vulnerability Hex's flight time reduction from 75% to 50%.
  • Nerfed the defense given by Yharon's Kindle Staff from 10 to 5.
  • Nerfed the defense given by Mushy from 10 to 5.
  • The Rage and Adrenaline buffs can no longer be manually canceled.

Resprites

Balance

Accessories

  • The Absorber now only provides 20 extra life and mana instead of 30, and 6 defense instead of 15.
  • Nerfed Ambrosial Ampoule's defense from 15 to 4, and nerfed its damage reduction towards bee/hornet enemies from 50% to 25%.
  • Nerfed Arcanum of the Void and Astral Arcanum's projectile deflection chance from 25% to 10%.
  • Nerfed Affliction's health boost from 10% to 5%.
  • Asgardian Aegis now only provides only 40 extra life instead of 100, and reduced its defense from 15 to 10.
  • Asgard's Valor now only provides 20 extra life instead of 50.
  • Nerfed Aquatic Emblem's max defense boost from 120 to 40.
  • Nerfed Celestial Tracers' flight time from 300 to 280.
  • Core of the Blood God now only provides a 10% health boost instead of a 20% health boost.
  • Crown Jewel now only provides 10 defense when under a damaging debuff instead of 15.
  • Daedalus armor's set bonus now only gives the player a 33% chance to deflect a projectile instead of a 50% chance.
  • Draedon's Heart now only provides 50 extra defense when standing still instead of 100.
  • Nerfed Elysian Aegis' health boost from 100 to 40, and nerfed its defense from 10 to 8.
  • Nerfed Elysian Tracers' flight time from 240 to 200.
  • Giant Tortoise Shell now only provides 8 defense instead of 12.
  • Heart of the Elements now only provides 20 extra life instead of 50, and 6 defense instead of 10.
  • Nerfed Honey Dew's damage reduction towards bee/hornet enemies from 50% to 25%.
  • Nerfed Nanotech's defense boost from 30 to 15.
  • Buffed Necklace of Vexation's damage boost when under 50% life from 10% to 20%.
  • Nerf Rose Stone's health boost from 50 to 20.
  • Nerfed Seraph Tracers' flight time from 140 to 120.
  • Siren's Heart changes:
  • Now only provides an NPC price discount in Hardmode instead of after Skeletron has been defeated.
    • Now only provides 10 defense in Hardmode instead of 15, and 15 after the Moon Lord has been defeated instead of 20.
    • Ice shield now regenerates after 30 seconds instead of 1 minute.
  • Spirit Generator changes:
    • Nerfed damage boost from 15% to 10%.
    • Nerfed defense boost from 20 to 5.
    • Nerfed damage reduction boost from 10% to 5%.
  • The Sponge now only provides 20 extra life and mana instead of 30, 10 defense instead of 20, and 25% damage reduction from the attacks of bee/hornet enemies instead of 50%.

Armor

  • Nerfed Aerospec Hat's defense from 4 to 3.
  • Nerfed Aerospec Headgear's defense from 6 to 4.
  • Nerfed Aerospec Helm's defense from 9 to 7.
  • Nerfed Aerospec Hood's defense from 7 to 5.
  • Nerfed Astral Breastplate's life and mana boosts from 30 to 20.
  • Nerfed Ataxia Armor's mana and life boosts from 50 to 20.
  • Nerfed Ataxia Headgear's defense from 17 to 15.
  • Nerfed Ataxia Helm's defense from 31 to 25.
  • Nerfed Ataxia Helmet's defense from 6 to 4.
  • Nerfed Ataxia Hood's defense from 13 to 12.
  • Nerfed Ataxia Subligar's defense from 15 to 14.
  • Nerfed Auric Tesla Body Armor's life and mana boosts from 300 to 100.
  • Nerfed Bloodflare Body Armor's life and mana boosts from 100 to 40.
  • Nerfed Demonshade Breastplate's life and mana boosts from 500 to 200, and nerfed its defense from 62 to 50.
  • Nerfed Demonshade Greaves' defense from 57 to 50.
  • Nerfed Demonshade Helm's defense from 55 to 50.
  • Nerfed God Slayer armor's revive heal from 300 to 150.
  • Nerfed God Slayer Chestplate's life and mana boosts from 150 to 60, buffed its defense from 36 to 41, and lowered the chance for the player to not take damage from a projectile from 5% to 2%.
  • Buffed God Slayer Helm's defense from 29 to 30.
  • Buffed God Slayer Leggings' defense from 31 to 35.
  • All Reaver Helmets no longer makes the player immune to Lava and Cursed Inferno.
  • Nerfed Reaver Scale Mail's health boost from 50 to 20.
  • Nerfed Silva Armor's life and mana boosts from 200 to 80, and buffed its defense from 40 to 44.
  • Buffed Silva Helm's defense from 34 to 35.
  • Buffed Silva Leggings' defense from 36 to 39.
  • Buffed Statigel Cap's defense from 4 to 5.
  • Buffed Statigel Hood's defense from 2 to 4.
  • Buffed Statigel Mask's defense from 5 to 6.
  • Nerfed Tarragon Breastplate's life and mana boosts from 100 to 40, and nerfed its defense from 42 to 37.
  • Nerfed Tarragon Helm's defense from 30 to 25.
  • Nerfed Tarragon Leggings' defense from 26 to 23.
  • Buffed Victide Breastplate's defense when in liquids from 3 to 5.
  • Buffed Victide Leggings' defense from 3 to 4.
  • Nerfed Xeroc Plate Mail's life and mana boosts from 80 to 20.

Enemies

  • Buffed Adult Eidolon Wyrm's health from 3,000,000 / 6,000,000 to 30,000,000 / 60,000,000, defense from 300 / 600 to 3000 / 6000, and its ice projectile's damage from 240 / 360 / 540 to 300 / 400 / 600.
  • Nerfed Aero Slime's health from 70 / 140 to 50 / 100 and damage from 25 / 50 to 18 / 36
  • Nerfed Angry Dog's base life from 60 / 120 to 50 / 100.
  • Nerfed Aquatic Parasite's health from 100 / 200 to 40 / 80 and damage from 32 / 64 to 15 / 30.
  • Nerfed Aquatic Seeker's health from 500 / 1000 to 100 / 200.
    • Nerfed head damage from 60 / 120 to 20 / 40.
    • Nerfed body damage from 30 / 60 to 15 / 30.
    • Nerfed tail damage from 10 / 20 to 5 / 10.
  • Nerfed Armored Digger's health from 4000 / 8000 to 2000 / 4000.
    • Nerfed head damage from 70 / 140 to 50 / 100.
    • Nerfed body damage from 50 / 100 to 40 / 80.
    • Nerfed tail damage from 35 / 70 to 20 / 40.
  • Nerfed Astral Head's health from 500 / 845 to 110 / 253 and damage from 150 / 300 to 50 / 100.
  • Nerfed Astral Probe's health from 400 / 676 to 120 / 240, contact damage from 50 / 84 to 30 / 60, and its laser damage in Normal Mode from 21 to 14.
  • Nerfed Astral Slime's health from 350 / 591 to 150 / 300, contact damage from 90 / 152 to 40 / 80, and its laser damage from 18-20 / 36-40 / 54-60 to 13-15 / 26-30 / 39-45.
  • Nerfed Blighted Eye's health from 200 / 400 to 120 / 240, and Blighted Eye's damage from 52 / 104 to 32 / 64.
  • Nerfed Bloom Slime's health from 3000 / 6000 to 1000 / 2000, and damage from 150 / 300 to 80 / 160.
  • Nerfed BOHLDOHR's base health from 600 / 1200 to 300 / 600, and damage from 250 / 500 to 150 / 300.
  • Nerfed Box Jellyfish's health from 150 / 300 to 85 / 170, and damage from 40 / 80 to 22 / 44.
  • Nerfed Calamity Eye's health from 250 / 500 to 140 / 280, and damage from 72 / 144 to 40 / 80.
  • Nerfed Catfish's health from 60 / 120 to 30 / 60, and damage from 400 / 800 to 200 / 400.
  • Nerfed Chaos Slime's health from 700 / 1400 to 300 / 600, and damage from 80 / 160 to 50 / 100.
  • Nerfed Charred Slime's health from 550 / 1100 to 250 / 500, and damage from 60 / 120 to 40 / 80.
  • Nerfed Cloud Elemental's damage from 50 / 100 to 38 / 76.
  • Nerfed Cnidrion's health from 600 / 1200 to 400 / 800.
  • Nerfed Colossal Squid's ink bomb damage from 150 / 220 / 330 to 65 / 100 / 150.
  • Nerfed Cosmic Elemental's damage from 25 / 50 to 20 / 40.
  • Nerfed Crimulan Blight Slime's health from 170 / 340 to 130 / 260, and damage from 33 / 66 to 30 / 60.
  • Nerfed Cryo Slime's health from 230 / 460 to 120 / 240, and damage from 40 / 80 to 30 / 60.
  • Nerfed Cryon's health from 200 / 400 to 150 / 300, and damage from 50 / 100 to 37 / 74.
  • Nerfed Cultist Assassin's base health from 400 / 800 to 150 / 300, and base damage from 70 / 140 to 50 / 100.
  • Nerfed Cuttlefish's health from 220 / 440 to 90 / 160, and damage from 40 / 80 to 17 / 34.
  • Nerfed Despair Stone's base health from 400 / 800 to 200 / 400, and base damage from 70 / 140 to 40 / 80.
  • Nerfed Earth Elemental's defense from 40 to 30.
  • Nerfed Ebonian Blight Slime's health from 150 / 300 to 130 / 260, and its damage from 33 / 66 to 30 / 60.
  • Nerfed Flounder's health from 110 / 220 to 60 / 120, and its mist projectile's damage from 35 / 44 / 66 to 25 / 38 / 57.
  • Nerfed Frogfish's health from 190 / 380 to 110 / 220, and damage from 30 / 60 to 25 / 50.
  • Nerfed Giant Squid's health from 850 / 1700 to 300 / 600, and damage from 80 / 160 to 50 / 100.
  • Nerfed Gnasher's health from 220 / 440 to 65 / 130, and damage from 70 / 140 to 25 / 50.
  • Nerfed Gulper Eel's damage:
    • Nerfed head's damage from 250 / 500 to 120 / 240.
    • Nerfed body's damage from 100 / 200 to 70 / 140.
    • Nerfed tail's damage from 70 / 140 to 50 / 100.
  • Nerfed Heat Spirit's health from 60 / 120 to 50 / 100, and damage from 50 / 100 to 33 / 66.
  • Nerfed Ice Clasper's health from 800 / 1600 to 600 / 1200, and damage from 40 / 80 to 32 / 64.
  • Nerfed Impious Immolator's flame burst damage from 125 / 160 / 240 to 55 / 84 / 126
  • Nerfed Irradiated Slime's health from 5000 / 10,000 to 3000 / 6000, its damage from 1500 / 3000 to 500 / 1000, and its defense from 150 to 100.
  • Nerfed Laserfish's health from 400 / 800 to 200 / 400, and its laser damage from 50 / 70 to 32 / 50.
  • Nerfed Mantis Shrimp's health from 140 / 280 to 50 / 100.
  • Nerfed Mauler's base damage from 225 / 450 to 115 / 230, and its mist base damage from 70 / 100 / 150 to 50 / 90 / 135.
  • Nerfed Melter's damage from 110 / 220 to 55 / 110.
  • Nerfed Moray Eel's damage from 50 / 100 to 35 / 70, and health from 350 / 700 to 180 / 360.
  • Nerfed Oarfish's health from 4000 / 8000 to 3000 / 6000.
    • Nerfed head damage from 100 / 200 to 30 / 60.
    • Nerfed body damage from 60 / 120 to 20 / 40.
    • Nerfed tail damage from 40 / 80 to 10 / 20.
  • Nerfed Overloaded Soldier's damage from 80 / 160 to 42 / 84.
  • Buffed Overloaded Soldier's speed.
  • Nerfed Perennial Slime's health from 400 / 800 to 150 / 300, and damage from 60 / 120 to 35 / 70.
  • Nerfed Pestilent Slime's contact damage from 90 / 180 to 55 / 110, and its spike damage from 30 / 60 / 90 to 25 / 50 / 75.
  • Nerfed Phantom Debris' damage from 33 / 66 to 30 / 60.
  • Nerfed Phantom Spirit (normal)'s damage from 100 / 200 to 70 / 140.
  • Nerfed Phantom Spirit (sad)'s damage from 130 / 260 to 80 / 160.
  • Nerfed Phantom Spirit (angry)'s damage from 160 / 320 to 90 / 180.
  • Nerfed Phantom Spirit (happy)'s contact damage from 200 / 400 to 100 / 200, and its projectile damage from 100 / 200 / 300 to 60 / 120 / 180.
  • Nerfed Pitbull's health from 70 / 140 to 60 / 120, and damage from 20 / 30 to 18 / 36.
  • Nerfed Plague Charger (normal)'s health from 300 / 600 to 200 / 400, and damage from 42 / 84 to 37 / 74.
  • Nerfed Plague Charger (large)'s health from 600 / 1200 to 300 / 600, and damage from 50 / 100 to 45 / 90.
  • Nerfed Plaguebringer's health from from 8000 / 16,000 / 16,800 / 26,000 to 6000 / 12,000 / 12,600 / 16,000, and its damage from 100 / 200 to 80 / 160.
  • Nerfed Plagueshell's damage from 130 / 260 to 80 / 160.
  • Nerfed Profaned Energy's contact damage from 70 / 112 to 60 / 120, and its main flame damage from 50 / 80 / 120 to 40 / 80 / 120.
  • Nerfed Reaper Shark's damage from 250 / 500 to 125 / 250.
  • buffed Scorn Eater's health from 8000 / 16,000 to 16,000 / 32,000, and nerfed its damage from 110 / 220 to 90 / 180.
  • Nerfed Sea Urchin's health from 80 / 160 to 50 / 100, and damage from 40 / 80 to 20 / 40.
  • Nerfed Shockstorm Shuttle's contact damage from 50 / 100 to 30 / 60 and its projectile damage from 40 / 54 / 81 to 30 / 44 / 66.
  • Nerfed Scryllar (normal)'s base health from 300 / 600 to 150 / 500, and damage from 75 / 130 to 50 / 100.
  • Nerfed Scryllar (rage)'s base health from 150 / 300 to 90 / 180, and damage from 95 / 190 to 65 / 130.
  • Nerfed Soul Slurper's base health from 200 / 400 to 100 / 200, base contact damage from 55 / 110 to 30 / 60, and its laser damage from 40 / 64 / 96 to 30 / 44 / 66.
  • Nerfed Stormlion's damage from 25 / 50 to 20 / 40.
  • Nerfed Sun Bat's health from 150 / 300 to 120 / 240, and damage from 50 / 100 to 35 / 70.
  • Nerfed Trasher's health from 500 / 1000 to 350 / 700, and damage from 90 / 180 to 50 / 100.
  • Nerfed Viperfish's health from 250 / 500 to 120 / 240, and damage from 75 / 150 to 30 / 60.
  • Nerfed Viruling's damage from 115 / 230 to 60 / 120.

Weapons

Other

  • All permanent life upgrades now only increases the player's health by 25 instead of 50, and all permanent mana upgrades now only increase the player's mana by 50 instead of 100.
  • Blossom Pickaxe damage increased from 70 to 90, use time increased from 1 to 5, use animation decreased from 15 to 10, and knockback decreased from 7.5 to 6.5.
  • Electrolyte Gel Pack now only makes Adrenaline charge 10 seconds faster instead of 15 seconds.
  • Gallant Pickaxe damage increased from 55 to 80, use time increased from 1 to 6, and extra range decreased from 6 to 5.
  • Introduced a melee speed cap which limits true melee weapons to a maximum of 115% of their initial speed, and other melee weapons which are limited to 150% of their original speed.
  • Nerfed Wulfrum Axe damage from 13 to 10.
  • Nerfed Wulfrum Hammer damage from 11 to 8.

Bug Fixes

  • Fixed Discordian Wings sheeting error.
  • Fixed Stream Gouge using its previous sprite for its attack animation.
  • Fixed a bug with Void of Calamity in multiplayer.
  • Fixed a bug with Ceaseless Void in multiplayer.
  • Fixed multiplayer Expert Mode health scaling on Astrageldon Slime and Aquatic Scourge.
  • Fixed possible crash that could occur with Pots and Sulphurous Sand generation.
  • Fixed size scaling bug with the Leviathan, Providence, and The Plaguebringer Goliath.

Removals

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