Appearance
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Set
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Defense
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Bonuses / Effects / Notes
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Cost / Source / Crafted At
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Head
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Chest
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Legs
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Total
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Empyrean armor
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020
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027
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024
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071
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- 23% increased rogue damage and critical strike chance
- 26% increased movement speed
- +20 max life
- Temporary immunity to lava
- Immunity to Cursed, On Fire!, Cursed Inferno, and Chilled
- Set Bonus: 9% increased rogue damage and velocity. Grants Empyrean Rage and Empyrean Wrath buffs when hit. Grants Wrath and Rage buffs when under 50% health. Maximum rogue stealth of 115.
Rogue projectiles can spawn a random Empyrean projectile upon striking an enemy:
- Empyrean Star which homes in strongly on enemies. It deals 80% damage of the projectile that spawned it.
- Two Empyrean Orbs, one damaging that homes in on enemies and one healing that homes in on the player.
- The damaging orb deals 62.5% of the projectile's damage.
- The healing orb heals for 10% of the projectile's damage. If piercing, it heals 5% of the second hit's damage, and does not heal for subsequent hits.
- Empyrean Fire spark which falls to the ground and lingers for a few seconds. It deals 15% damage of the projectile that spawned it.
- Empyrean Blast explosion that deals 20% damage of the projectile that spawned it.
- Empyrean Bubble which homes in weakly on enemies. It deals 60% damage of the projectile that spawned it.
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Tarragon armor
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037
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032
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- 16% increased damage
- 11% increased critical strike chance
- 20% increased movement speed; gain even more speed as health decreases
- +40 max life
- 5% increased damage reduction
- +2 health per second
- Can move freely in liquids
- Temporary immunity to lava
- Immunity to Cursed Inferno, On Fire, Cursed, and Chilled
- Set Bonus: Reduced enemy spawn rates. Increased heart pickup range. Enemies have a chance to drop extra hearts on death
- Tarragon Helm: 10% increased melee damage and critical strike chance
- Set Bonus: 25% chance to gain the Tarra Life buff when hit. Press Armor Set Bonus to heavily reduce contact damage for 10 seconds, this has a 30 second cooldown
- Tarragon Visage: 10% increased ranged damage and critical strike chance
- Set Bonus: Ranged critical strikes will cause an explosion of leaves and ranged projectiles have a chance to split into life energy on death
- Tarragon Mask: 10% increased magic damage and critical strike chance, +100 max mana and 15% reduced mana cost
- Set Bonus: Every 5th critical strike fires a leaf storm. Magic projectiles have a 50% chance to heal on enemy hits, amount healed is based on projectile damage
- Tarragon Horned Helm: 5% increased summon damage and +3 max minions
- Set Bonus: 55% increased summon damage and +1 max minion. Summons a life aura that damages nearby enemies
- Tarragon Helmet: 10% increased rogue damage and critical strike chance
- Set Bonus: After every 25 rogue critical hits grants 5 seconds of damage immunity with a cooldown of 30 seconds. While afflicted with a debuff, 10% increased rogue damage. Maximum rogue stealth of 115.
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Prismatic armor
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018
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033
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021
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072
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- 30% increased magic damage
- 60% decreased non-magic damage
- 39% increased magic critical strike chance
- +20 max life
- +80 max mana
- 15% decreased mana usage
- Increased mana regeneration
- 10% increased jump speed and flight time
- While no bosses are alive, any enemy with less than 500 max health deals no contact damage to the player
- Magic attacks occasionally fire a pair of homing explosive rockets
- Set Bonus: Press Armor Set Bonus to unleash a barrage of death lasers at the cursor for the next 5 seconds. This has a 30 second cooldown
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Bloodflare armor
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035
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029
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- 22% increased damage
- 15% increased critical strike chance
- 30% increased movement speed
- +40 max life
- Free movement in liquids
- Temporary immunity to lava
- Rapid life regeneration and +30 defense while in lava
- Set Bonus: Greatly increases life regeneration. Increased enemy aggro. Enemies below 50% life have a chance to drop hearts when struck. Enemies above 50% life have a chance to drop mana stars when struck. Enemies killed during a Blood Moon have a much higher chance to drop Blood Orbs
- Bloodflare Ram Mask: 10% increased melee damage and critical strike chance
- Set Bonus: True melee strikes will heal on hit. After striking an enemy 15 times with true melee, a blood frenzy is entered for 5 seconds, giving 25% increased melee damage and critical strike chance and halved contact damage. This effect has a 30 second cooldown
- Bloodflare Horned Helm: 10% increased ranged damage and critical strike chance
- Set Bonus: Press Armor Set Bonus to unleash the lost souls of Polterghast. This effect has a 30 second cooldown. Ranged weapons have a chance to also fire bloodsplosion orbs
- Bloodflare Hydra Hood: 10% increased magic damage and critical strike chance, +100 max mana and 17% reduced mana cost
- Set Bonus: Magic weapons will sometimes fire ghostly bolts and magic critical strikes cause flame explosions every 2 seconds
- Bloodflare Wyvern Helm: +3 max minions
- Set Bonus: 55% increased summon damage. Summons Polterghast's mines. When above 90% life, 15% increased minion damage, and when below 50% life, +20 defense and 3 life regen.
- Bloodflare Imp Mask: 10% increased rogue damage and critical strike chance
- Set Bonus: When above 80% life, +30 and 5% increased rogue critical strike chance. When below 80% life, 15% increased rogue damage. Rogue critical strike heal the player. Maximum rogue stealth of 120.
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Omega Blue armor
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019
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028
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022
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069
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- 46% increased damage
- 34% increased critical strike chance
- +2 max minions
- 30% increased movement speed
- Armor penetration increased by 50.
- Can move freely through liquids.
- All attacks inflict Crush Depth on hit.
- Negates all positive life regen.
- Set Bonus: Summons six tentacles from the player, which automatically attack nearby enemies and have great lifesteal capabilities.
Press Armor Set Bonus to activate Abyssal Madness, buffing damage and critical strike chance and giving the tentacles increased range and aggression. Abyssal Madness lasts for 5 seconds and has a 30 second cooldown.
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God Slayer armor
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041
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035
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- 21% increased damage
- 12% increased critical strike chance
- 50% increased movement speed
- +60 max life
- Any attack that would deal 80 damage or less is completely blocked
- Attacks have a 2% chance to do no damage
- Set Bonus: If the player would be killed by an attack, the player is instead healed to 150 HP. This revive effect has a 45 second cooldown. While it is on cooldown, 10% increased damage
- God Slayer Horned Greathelm: 14% increased melee damage and critical strike chance
- Set Bonus: Taking over 80 damage in one hit releases a swarm of high-damage god killer darts, gives the player a thorns effect, an attack that would deal 80 damage or less will cause the attack to be decreased to 1 damage
- God Slayer Helmet: 14% increased ranged damage and critical strike chance
- Set Bonus: Ranged critical hits have a chance to critically hit, causing 4 times the damage; 5% chance for ranged weapons to also fire a god killing shrapnel round
- God Slayer Visage: 14% increased magic damage and critical strike chance, +100 max mana and 17% reduced mana cost
- Set Bonus: Enemies will release god slayer flames and healing flames when hit with magic attacks. Release a magical god slayer explosion when hit.
- God Slayer Horned Helm: +3 max minions
- Set Bonus: 65% increased minion damage. Hitting enemies will summon god slayer phantoms. Summons a mechworm
- God Slayer Mask: 14% increased rogue damage and critical strike chance
- Set Bonus: While at full HP all rogue stats are boosted by 15%. Extra immunity frames if taking more than 80 damage. Maximum rogue stealth of 120.
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Fearmonger armor
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038
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050
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044
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0132
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- 8% increased damage reduction
- 11% increased damage
- 5% increased critical strike chance
- 40% increased summon damage
- 15% increased movement speed
- +100 max life and +60 max mana
- 10% decreased mana usage
- +6 max minions
- 15% increased damage reduction during the Pumpkin and Frost Moons
- Set Bonus: Life regeneration temporarily increased by 14 on every minion hit. The duration increases by 1/3 of a second per minion hit, up to a maximum of 3 seconds. Grants the Panic! buff when the player is hit. Reduces the summon penalty to 75% instead of 50%. Immunity to several debuffs.
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Silva armor
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044
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039
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- 24% increased damage
- 15% increased critical strike chance
- 65% increased movement speed
- +80 max life
- Set Bonus: All projectiles spawn healing leaf orbs on enemy hits
Max run speed and acceleration boosted by 5% If the player is reduced to 1 HP, the player will not die from any further damage for 15 seconds. If the player is reduced to 1 HP again while this effect is active, the player loses 100 Max Life. This effect only triggers once per life. If max life is reduced to 400, the invulnerability period ends. Max life will return to normal upon death.
- Silva Helm: 13% increased melee damage and critical strike chance
- Set Bonus: True melee strikes have a 25% chance to do 5 times damage. After the Silva invulnerability, the player takes 20% less contact damage. Melee projectiles have a 25% chance to stun enemies for a very brief moment
- Silva Horned Helm: 13% increased ranged damage and critical strike chance
- Set Bonus: Increases rate of fire with all ranged weapons. During the Silva invulnerability, 40% increased ranged damage
- Silva Masked Cap: 13% increased magic damage and critical strike chance, +100 max mana and 19% reduced mana cost
- Set Bonus: Magic projectiles have a 10% chance to cause a massive explosion on enemy hits. After the Silva invulnerability, 10% increased magic damage
- Silva Horned Hood: +5 max minions
- Set Bonus: 75% increased minion damage. Summons an ancient leaf prism. After the Silva invulnerability, 10% increased minion damage and +2 max minions
- Silva Mask: 13% increased rogue damage and critical strike chance
- Set Bonus: Rogue weapons have a faster throwing rate when above 90% life. After Silva invulnerability, 10% increased rogue damage. Maximum rogue stealth of 125.
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Auric Tesla armor
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048
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044
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- 20% increased damage
- 15% increased critical strike chance
- 75% increased movement speed
- +100 max life
- Attacks have 2% chance to do no damage
- Standing still grants 20% increased damage and critical strike chance and a significant boost to knockback
- Nearby enemies are frozen when taking damage
- Magic carpet deploys when out of flight time
- Set Bonus: All non-class Tarragon, Bloodflare, Godslayer, and Silva armor set bonus effects
All projectiles spawn healing auric orbs on enemy hits Max run speed and acceleration boosted by 15%
- Auric Tesla Royal Helm: 20% increased melee damage and critical strike chance
- Set Bonus: Melee Tarragon, Bloodflare, Godslayer, and Silva armor effects, Melee damage is multiplied based on percentage of player health; at full HP this effect is at max
- Auric Tesla Hooded Facemask: 30% increased ranged damage and critical strike chance
- Set Bonus: Ranged Tarragon, Bloodflare, Godslayer, and Silva armor effects
- Auric Tesla Wire-Hemmed Visage: 20% increased magic damage and critical strike chance, +100 max mana and 20% reduced mana cost
- Set Bonus: Magic Tarragon, Bloodflare, Godslayer, and Silva armor effects
- Auric Tesla Space Helmet: +7 max minions
- Set Bonus: 120% increased minion damage and +1 max minion. Summoner Tarragon, Bloodflare, Godslayer, and Silva armor effects
- Auric Tesla Plumed Helm: 20% increased rogue damage, critical strike chance, and 25% increased movement speed
- Set Bonus: Rogue Tarragon, Bloodflare, Godslayer, and Silva armor effects. Rogue weapon critical strikes will do 1.25 times damage when above 50% health. Maximum rogue stealth of 130.
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Demonshade armor
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050
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50
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50
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0150
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- 45% increased damage
- 30% increased critical strike chance
- 20% increased melee speed
- Massively increased movement speed
- +200 max life and mana
- +10 max minions
- Enemies have 100x their contact damage reflected back at them when hitting the player
- Standing still grants extremely fast life regeneration
- Set Bonus:
- 100% increased minion damage. All attacks inflict Demon Flames. Shadowbeams and demon scythes will fire down when hit. Summons a friendly red devil. Pressing Armor Set Bonus causes the player to receive 25% more damage but deal 125% more damage to enemies.
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