Armor

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The Calamity Mod adds 17 new Armor Sets. 4 sets can be obtained Pre-Hardmode, 5 sets in Hardmode, and 8 sets post-Moon Lord. Most armor sets have 5 different helmets for each main class (Melee, Ranged, Magic, Summon, and Rogue), while the rest of the armor sets grant universal bonuses.

Armor Sets[edit | edit source]

Pre-Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Wulfrum armor.png Wulfrum armor
  • 3
  • 2
  • 1
  • 0
  • 1
02 01
  • 9
  • 8
  • 7
  • 6
  • 7
  • 3% increased critical strike chance
  • 5% increased movement speed
  • Wulfrum Helm: 3% increased melee damage
  • Wulfrum Headgear: 3% increased ranged damage
  • Wulfrum Hood: 3% increased magic damage
  • Wulfrum Helmet: 6% increased summon damage, +1 max minion
  • Wulfrum Mask: 3% increased rogue damage
  • Set Bonus: +3 defense, +5 defense when below 50% life
Victide armor.png Victide armor female.png Victide armor
  • 4
  • 3
  • 2
  • 1
  • 3
05 04
  • 13
  • 12
  • 11
  • 10
  • 12
  • 5% increased critical strike chance
  • 8% increased movement speed
  • 5% increased damage reduction
  • +3 defense, +10% damage reduction and +50% movement speed while submerged in liquid
  • Set Bonus: Increased life regen while submerged in liquid. 10% chance to throw returning seashell projectiles when using weapons. 10% increase to headpiece's damage type while submerged in liquid.
  • Victide Helm: 5% increased melee damage
  • Victide Visage: 5% increased ranged damage
  • Victide Mask: 5% increased magic damage
  • Victide Helmet: 9% increased summon damage
    • Set Bonus: Summons an urchin
  • Victide Headgear: 5% increased rogue damage. Maximum rogue stealth of 100.
Aerospec armor.png Aerospec armor female.png Aerospec armor
  • 7
  • 5
  • 3
  • 2
  • 4
07 06
  • 20
  • 18
  • 16
  • 15
  • 17
  • 3% increased critical strike chance
  • 12% increased movement speed
  • Set Bonus: Increases maximum falling speed by 50% and grants immunity to falling damage. Taking over 25 damage in one hit will cause a spread of homing feathers to fall.
  • Aerospec Helm: 8% increased melee damage and 5% increased movement speed
    • Set Bonus: 5% increased melee critical strike chance
  • Aerospec Hood: 8% increased ranged damage and 5% increased movement speed
    • Set Bonus: 5% increased ranged critical strike chance
  • Aerospec Hat: 8% increased magic damage and 5% increased movement speed
    • Set Bonus: 5% increased magic critical strike chance
  • Aerospec Helmet: +1 max minion slot and 5% increased movement speed
    • Set Bonus: +16% minion damage. Summons a valkyrie
  • Aerospec Headgear: 8% increased rogue damage and 5% increased movement speed
    • Set Bonus: 5% increased rogue critical strike chance. Maximum rogue stealth of 100.
Statigel armor.png Statigel armor
  • 9
  • 7
  • 5
  • 4
  • 6
010 08
  • 27
  • 25
  • 23
  • 22
  • 24
  • 5% increased damage
  • 5% increased critical strike chance
  • 5% increased movement speed
  • Set Bonus: Grants the player an extra jump and increased jump height. Taking over 100 damage in one hit makes you immune to damage for an extended period of time.
  • Statigel Helm: 10% increased melee damage and melee speed, 7% increased melee critical strike chance
  • Statigel Headgear: 10% increased ranged damage, 7% increased ranged critical strike chance
  • Statigel Cap: 10% increased magic damage and 10% decreased mana cost, 7% increased magic critical strike chance
  • Statigel Hood: +1 max minion slots and increased minion knockback
    • Set Bonus: 18% increased minion damage. Summons a baby slime god
  • Statigel Mask: 10% increased rogue damage and 33% chance to not consume thrown items, 7% increased rogue critical strike chance

Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Mollusk armor.png Mollusk armor female.png Mollusk armor

18

022 015

55

  • 20% increased damage
  • 14% increased critical strike chance
  • 20% decreased movement speed
  • The player can move freely through liquids
  • Set Bonus: Summons 2 shellfish. 10% increased damage and slowed horizontal movement.
Daedalus armor.png Daedalus armor female.png Daedalus armor
  • 21
  • 9
  • 5
  • 3
  • 7
017 013
  • 51
  • 39
  • 35
  • 33
  • 37
  • 3% increased damage
  • 6% increased critical strike chance
  • 10% increased movement speed
  • Immunity to Cursed debuff and gives control over gravity
  • Daedalus Helm: 10% increased melee damage and critical strike chance
    • Set Bonus: 5% increased melee damage. 33% chance to reflect projectiles back at enemies. Reflecting a projectile heals the player for 1/5 of that projectile's damage
  • Daedalus Headgear: 10% increased ranged damage and critical strike chance, reduces ammo cost by 20%
    • Set Bonus: 5% increased ranged damage. Getting hit releases a blast of crystal shards
  • Daedalus Hood: 10% increased magic damage and critical strike chance
    • Set Bonus: 5% increased magic damage. 10% chance to absorb physical attacks and projectiles when hit. Absorbing an attack heals the player for 1/2 of that attack's damage
  • Daedalus Circlet: 5% increased minion damage, +2 max minions
    • Set Bonus: 20% increased minion damage. Summons a daedalus crystal
  • Daedalus Facemask: 10% increased rogue damage and critical strike chance, increases rogue weapon velocity by 15%
  • Set Bonus: 5% increased rogue damage. Rogue projectiles throw out crystal shards as they travel. Maximum rogue stealth of 100.
Reaver armor.png Reaver armor
  • 25
  • 13
  • 7
  • 3
  • 10
019 014
  • 58
  • 46
  • 40
  • 36
  • 43
  • 5% increased damage
  • 10% increased critical strike chance
  • 17% increased movement speed
  • +20 max life
  • Increased life regeneration
  • Can travel freely through liquids
  • Reaver Helm: 10% increased melee damage and 5% increased melee speed and critical strike chance
    • Set Bonus: 5% increased melee damage. Melee projectiles cause enemies to release an explosion on hit, gives the player a thorns effect, and grants the player the Reaver Rage buff when hit.
  • Reaver Visage: 10% increased ranged damage, 20% decreased ammo usage, and 5% increased ranged critical strike chance
    • Set Bonus: 5% increased ranged damage. Ranged weapons have a 10% chance to also fire a powerful rocket
  • Reaver Mask: 10% increased magic damage, 5% reduced mana cost, and 5% increased magic critical strike chance
    • Set Bonus: 5% increased magic damage. Magic projectiles emit a burst of spore gas on enemy hits
  • Reaver Helmet: 5% increased minion damage, +2 max minions, and increased minion knockback
    • Set Bonus: 16% increased minion damage. Summons a reaver orb that emits spore gas when enemies are near
  • Reaver Headgear: 10% increased rogue damage and 5% increased rogue weapon velocity and critical strike chance
    • Set Bonus: 5% increased rogue damage. Releases a cloud of spores when hit. Maximum rogue stealth of 115.
Astral armor.png Astral armor

13

023 017

53

  • +20 max mana and life
  • +2 max minions
  • 10% increased movement speed
  • Creature, treasure, ore, and danger detection
  • Set Bonus: 25% increased movement speed, 22% increased damage, and 17% increased critical strike chance. With a 1 second cooldown, critical strikes cause fallen, hallowed, and astral stars will rain down on the affected enemy.
Ataxia armor.png
Ataxia armor female.png
Ataxia armor
  • 25
  • 15
  • 9
  • 6
  • 12
020 014
  • 59
  • 49
  • 43
  • 40
  • 46
  • +20 to max mana and life
  • 8% increased damage
  • 7% increased critical strike chance
  • 15% increased movement speed
  • Temporary immunity to lava
  • Immunity to fire damage
    • Set Bonus: Inferno effect when below 50% life, 20% chance to emit a blazing explosion when hit
  • Ataxia Helm: 12% increased melee damage and 10% increased melee critical strike chance, melee attacks inflict on fire
    • Set Bonus: 5% increased melee damage. Melee attacks and projectiles cause chaos flames to erupt on enemy hits
  • Ataxia Headgear: 12% increased ranged damage and 10% increased ranged critical strike chance, reduces ammo cost by 25%
    • Set Bonus: 5% increased ranged damage. Ranged attacks have a 50% chance to also fire a homing chaos flare
  • Ataxia Mask: 12% increased magic damage, reduces mana usage by 10%, and 10% increased magic critical strike chance, +100 max mana
    • Set Bonus: 5% increased magic damage. Magic attacks summon damaging and healing flare orbs on hit
  • Ataxia Helmet: 5% increased summon damage and increased minion knockback, +2 max minions
    • Set Bonus: 40% increased minion damage. Summons a chaos spirit
  • Ataxia Hood: 12% increased rogue damage and 10% increased rogue critical strike chance, 50% chance to not consume thrown items
    • Set Bonus: 5% increased rogue damage. Rogue weapons have a 10% chance to unleash a volley of chaos flames around the player that chase enemies when used. Maximum rogue stealth of 120.

Post-Moon Lord[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Xeroc armor.png Xeroc armor 020 027 024 071
  • 23% increased rogue damage and critical strike chance
  • 26% increased movement speed
  • +20 max life and mana
  • Temporary immunity to lava
  • Immunity to Cursed, On Fire!, Cursed Inferno, and Chilled
  • Set Bonus: 9% increased rogue damage and velocity. Grants Xeroc Rage and Xeroc Wrath buffs when hit. Grants Wrath and Rage buffs when under 50% health. Maximum rogue stealth of 125.
    All projectile types have special effects upon striking enemies depending on their damage type.
    • Melee and Throwing attacks create Xeroc Blast explosions on hit. The blasts deal 15% damage of the attack that spawned them.
    • Ranged attacks spawn Xeroc Fire sparks which fall to the ground and linger for a few seconds. They deal 10% damage of the projectile that spawned them.
    • Magic attacks spawn Xeroc Orbs that home in on enemies or heal the player (similar to the Spectre armor).
      • The damaging orbs deal 40% of the damage of the attack that spawned it.
      • The healing orbs heal for 10% of the damage the first time the projectile hits, 5% the second time, 0% the third time and so on. This only applies for piercing projectiles.
    • Minion attacks spawn Xeroc Bubbles which attempt to chase enemies. They deal 65% damage of the attack that spawned them.
    • Rogue attacks spawn Xeroc Stars which home in on enemies. They deal 65% damage of the projectile that spawned them.
Tarragon armor.png Tarragon armor
  • 33
  • 21
  • 10
  • 3
  • 15
037 023
  • 102
  • 90
  • 79
  • 72
  • 84
  • 20% increased damage
  • 15% increased critical strike chance
  • 20% increased movement speed; gain even more speed as health decreases
  • +40 max life and mana
  • 5% increased damage reduction
  • +2 health per second
  • Can move freely in liquids
  • Temporary immunity to lava
  • Immunity to Cursed Inferno, On Fire, Cursed, and Chilled
  • Set Bonus: Reduced enemy spawn rates. Increased heart pickup range. Enemies have a chance to drop extra hearts on death
  • Tarragon Helm: 10% increased melee damage and critical strike chance
    • Set Bonus: 25% chance to gain the Tarra Life buff when hit. Press Armor Set Bonus to heavily reduce contact damage for 10 seconds, this has a 30 second cooldown
  • Tarragon Visage: 10% increased ranged damage and critical strike chance
    • Set Bonus: Ranged critical strikes will cause an explosion of leaves and ranged projectiles have a chance to split into life energy on death
  • Tarragon Mask: 10% increased magic damage and critical strike chance
    • Set Bonus: Every 5th critical strike fires a leaf storm. Magic projectiles have a 50% chance to heal on enemy hits, amount healed is based on projectile damage
  • Tarragon Horned Helm: 5% increased summon damage and +3 max minions
    • Set Bonus: 50% increased summon damage. At full health, +2 max minions and 10% increased summon damage. Summons a life aura that damages nearby enemies
  • Tarragon Helmet: 10% increased rogue damage and critical strike chance
    • Set Bonus: After every 25 rogue critical hits grants 5 seconds of damage immunity with a cooldown of 30 seconds. While afflicted with a debuff, 10% increased rogue damage. Maximum rogue stealth of 130.
Bloodflare armor.png Bloodflare armor
  • 49
  • 34
  • 22
  • 16
  • 28
035 029
  • 113
  • 98
  • 86
  • 80
  • 92
  • 22% increased damage
  • 15% increased critical strike chance
  • 30% increased movement speed
  • +40 max life and mana
  • Free movement in liquids
  • Temporary immunity to lava
  • Rapid life regeneration and +30 defense while in lava
  • Set Bonus: Greatly increases life regeneration. Increased enemy aggro. Enemies below 50% life have a chance to drop hearts when struck. Enemies above 50% life have a chance to drop mana stars when struck. Enemies killed during a Blood Moon have a much higher chance to drop Blood Orbs
  • Bloodflare Mask: 10% increased melee damage and critical strike chance
    • Set Bonus: True melee strikes will heal on hit. After striking an enemy 15 times with true melee, a blood frenzy is entered for 5 seconds, giving 25% increased melee damage and critical strike chance and halved contact damage. This effect has a 30 second cooldown
  • Bloodflare Horned Helm: 10% increased ranged damage and critical strike chance
    • Set Bonus: Press Armor Set Bonus to unleash the lost souls of Polterghast. This effect has a 30 second cooldown. Ranged weapons have a chance to also fire bloodsplosion orbs
  • Bloodflare Horned Mask: 10% increased magic damage and critical strike chance
    • Set Bonus: Magic weapons will sometimes fire ghostly bolts and magic critical strikes cause flame explosions every 2 seconds
  • Bloodflare Helmet: +3 max minions
    • Set Bonus: 55% increased summon damage. Summons Polterghast's mines. When above 90% life, 15% increased minion damage, and when below 50% life, +20 defense and 3 life regen.
  • Bloodflare Helm: 10% increased rogue damage and critical strike chance
    • Set Bonus: When above 80% life, +30 and 5% increased rogue critical strike chance. When below 80% life, 15% increased rogue damage. Rogue critical strike heal the player. Maximum rogue stealth of 135.
Omega Blue armor.png Omega Blue armor 019 028 022 069
  • 69 defense
  • 46% increased damage
  • 34% increased critical strike chance
  • +2 max minions
  • 30% increased movement speed
  • Armor penetration increased by 50.
  • Can move freely through liquids.
  • All attacks inflict Crush Depth on hit.
  • Negates all positive life regen.
  • Set Bonus: Summons six tentacles from the player, which automatically attack nearby enemies and have great lifesteal capabilities.
    Press Armor Set Bonus to activate "abyssal madness", buffing damage and critical strike chance and giving the tentacles increased range and aggression. Abyssal madness lasts for 5 seconds and has a 30 second cooldown.
God Slayer armor.png God Slayer armor female.png God Slayer armor
  • 48
  • 35
  • 21
  • 12
  • 29
041 035
  • 124
  • 111
  • 97
  • 88
  • 105
  • 20% increased damage
  • 16% increased critical strike chance
  • 50% increased movement speed
  • +60 max life and mana
  • Any attack that would deal 80 damage or less is completely blocked
  • Attacks have a 2% chance to do no damage
  • Set Bonus: If the player would be killed by an attack, the player is instead healed to 150 HP. This revive effect has a 45 second cooldown. While it is on cooldown, 10% increased damage
  • God Slayer Horned Greathelm: 14% increased melee damage and critical strike chance
    • Set Bonus: Taking over 80 damage in one hit releases a swarm of high-damage god killer darts, gives the player a thorns effect, an attack that would deal 80 damage or less will cause the attack to be decreased to 1 damage
  • God Slayer Helmet: 14% increased ranged damage and critical strike chance
    • Set Bonus: Ranged critical hits have a chance to critically hit, causing 4 times the damage; 5% chance for ranged weapons to also fire a god killing shrapnel round
  • God Slayer Visage: 14% increased magic damage and critical strike chance
    • Set Bonus: Enemies will release god slayer flames and healing flames when hit with magic attacks. Release a magical god slayer explosion when hit.
  • God Slayer Horned Helm: +3 max minions
    • Set Bonus: 65% increased minion damage. Hitting enemies will summon god slayer phantoms. Summons a mechworm
  • God Slayer Mask: 14% increased rogue damage and critical strike chance
    • Set Bonus: While at full HP all rogue stats are boosted by 15%. Extra immunity frames if taking more than 80 damage. Maximum rogue stealth of 140.
Silva armor.png Silva armor female.png Silva armor
  • 52
  • 36
  • 21
  • 13
  • 30
044 039
  • 135
  • 119
  • 104
  • 96
  • 113
  • 24% increased damage
  • 19% increased critical strike chance
  • 65% increased movement speed
  • +80 max life and mana
  • Set Bonus: Immunity to almost all debuffs
    Reduces all damage taken by 5%, calculated separately from other damage reducing effects
    All projectiles spawn healing leaf orbs on enemy hits
    Max run speed and acceleration boosted by 5%
    If the player is reduced to 1 HP, the player will not die from any further damage for 15 seconds. If the player is reduced to 1 HP again while this effect is active, the player loses 100 Max Life. This effect only triggers once per life. Max life will return to normal upon death
  • Silva Helm: 13% increased melee damage and critical strike chance
    • Set Bonus: True melee strikes have a 25% chance to do 5 times damage. After the Silva invulnerability, the player takes 20% less contact damage. Melee projectiles have a 25% chance to stun enemies for a very brief moment
  • Silva Horned Helm: 13% increased ranged damage and critical strike chance
    • Set Bonus: Increases rate of fire with all ranged weapons. During the Silva invulnerability, 40% increased ranged damage
  • Silva Masked Cap: 13% increased magic damage and critical strike chance
    • Set Bonus: Magic projectiles have a 10% chance to cause a massive explosion on enemy hits. After the Silva invulnerability, 10% increased magic damage
  • Silva Helmet: +5 max minions
    • Set Bonus: 75% increased minion damage. Summons an ancient leaf prism. After the Silva invulnerability, 10% increased minion damage and +2 max minions
  • Silva Mask: 13% increased rogue damage and critical strike chance
    • Set Bonus: Rogue weapons have a faster throwing rate when above 90% life. After Silva invulnerability, 10% increased rogue damage. Maximum rogue stealth of 150.
Auric Tesla armor.png Auric Tesla armor
  • 54
  • 40
  • 24
  • 12
  • 34
048 044
  • 146
  • 132
  • 116
  • 104
  • 126
  • 20% increased damage
  • 15% increased critical strike chance
  • 75% increased movement speed
  • +100 max life and mana
  • Attacks have 2% chance to do no damage
  • Standing still grants 20% increased damage and critical strike chance and a significant boost to knockback
  • Nearby enemies are frozen when taking damage
  • Magic carpet deploys when out of flight time
  • Set Bonus: Reduces all damage taken by 5%, this is calculated separately from damage reduction
    All projectiles spawn healing auric orbs on enemy hits
    Max run speed and acceleration boosted by 10%
  • Auric Tesla Royal Helm: 20% increased melee damage and critical strike chance
    • Set Bonus: Melee Tarragon, Bloodflare, Godslayer, and Silva armor effects, Melee damage is multiplied based on percentage of player health; at full HP this effect is at max
  • Auric Tesla Hooded Facemask: 30% increased ranged damage and critical strike chance
    • Set Bonus: Ranged Tarragon, Bloodflare, Godslayer, and Silva armor effects
  • Auric Tesla Wire-Hemmed Visage: 20% increased magic damage and critical strike chance
    • Set Bonus: Magic Tarragon, Bloodflare, Godslayer, and Silva armor effects
  • Auric Tesla Space Helmet: +7 max minions
    • Set Bonus: 120% increased minion damage and Summoner Tarragon, Bloodflare, Godslayer, and Silva armor effects
  • Auric Tesla Plumed Helm: 20% increased rogue damage and critical strike chance
    • Set Bonus: Rogue Tarragon, Bloodflare, Godslayer, and Silva armor effects. Rogue weapon critical strikes will do 1.25 times damage when above 50% health. Maximum rogue stealth of 100.
Demonshade armor.png Demonshade armor female.png Demonshade armor 050 50 50 0150
  • 45% increased damage
  • 30% increased critical strike chance
  • 20% increased melee speed
  • Massively increased movement speed
  • +200 max life and mana
  • +10 max minions
  • Enemies have 100x their contact damage reflected back at them when hitting the player
  • Standing still grants extremely fast life regeneration
  • Set Bonus:
  • 100% increased minion damage. All attacks inflict Demon Flames. Shadowbeams and demon scythes will fire down when hit. Summons a friendly red devil. Press Armor Set Bonus to causes the player to receive 25% more damage but deal 125% more damage to enemies.

Miscellaneous[edit | edit source]

Appearance Item Body Slot Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Abaddon (equipped).png Abaddon Head 0
Abyssal Diving Gear (equipped).png Abyssal Diving Gear Head 0
  • Equippable as an accessory
  • Grants the ability to swim and greatly extends underwater breathing.
  • Provides light underwater and extra mobility on ice.
  • Reduces the damage caused by the pressure of the Abyss while out of breath.
  • Removes the bleed effect caused by the Abyss.
Shroomite Visage (equipped).png Shroomite Visage female.png Shroomite Visage Head 11
  • 25% increased ranged damage for flamethrowers
  • Set Bonus (Shroomite armor): Not moving puts you in stealth, increasing ranged ability and reducing chance for enemies to target you.

Vanilla Armor Set Changes[edit | edit source]

Ore Armors[edit | edit source]

Appearance Set Bonuses / Effects / Notes
Copper armor.png Copper armor
  • Set Bonus: +2 defense and 15% increased mining speed
Tin armor.png Tin armor
  • Set Bonus: +2 defense and 10% increased mining speed
Iron armor.png Iron armor
  • Set Bonus: +2 defense and 25% increased mining speed
Lead armor.png Lead armor
  • Set Bonus: +3 defense and 20% increased mining speed
Silver armor.png Silver armor
  • Set Bonus: +3 defense and 35% increased mining speed
Tungsten armor.png Tungsten armor
  • Set Bonus: +3 defense and 30% increased mining speed
Gold armor.png Gold armor
  • Set Bonus: +3 defense and 45% increased mining speed
Platinum armor.png Platinum armor
  • Set Bonus: +4 defense and 40% increased mining speed

Rogue armors[edit | edit source]

Appearance Set Bonuses / Effects / Notes
Gladiator armor.png Gladiator armor
  • 5% increased rogue damage
  • 5% increased rogue critical strike chance
  • 5% increased rogue velocity
  • Set Bonus: +5 defense and 10% increased rogue damage and velocity.
    Rogue stealth builds while not attacking and not moving, up to a max of 100
    Maximum rogue stealth of 100.
Obsidian armor.png Obsidian armor
  • 5% increased rogue damage
  • 5% increased rogue critical strike chance
  • 5% increased rogue velocity
  • Set Bonus: +3 defense and 10% increased rogue damage and critical strike change.
    Grants immunity to fire blocks and temporary immunity to lava
    Maximum rogue stealth of 100

Balancing[edit | edit source]

Appearance Set Vanilla Bonuses/Effects Calamity Bonuses/Effects
Meteor armor.png Meteor armor
  • Set Bonus: Makes the mana cost of the Space Gun zero
  • Set Bonus: Reduces the mana cost of the Space Gun by 50%
Gladiator armor.png Gladiator armor
  • Gladiator Helmet grants 2 defense
  • Gladiator Breastplate grants 3 defense
  • Gladiator Leggings grant 2 defense
  • Total defense granted is 7
  • Gladiator Helmet grants 4 defense
  • Gladiator Breastplate grants 7 defense
  • Gladiator Leggings grant 5 defense
  • Total defense granted is 21 with set bonus.
Hallowed armor.png Hallowed armor
  • Hallowed Plate Mail grants 15 defense
  • Hallowed Greaves grant 11 defense
  • Total defense granted is 31/50/35
  • Hallowed Plate Mail grants 18 defense
  • Hallowed Greaves grant 13 defense
  • Total defense granted is 36/55/40
Apprentice armor.png Apprentice armor
  • Apprentice's Hat:
    • Increases your max number of sentries and reduces mana costs by 10%
  • Apprentice's Robe:
    • 20% increased minion damage and 10% increased magic damage
  • Apprentice's Trousers
    • 10% increased minion damage and 20% increased movement speed
  • Apprentice's Hat:
    • Increases your max number of sentries and reduces mana costs by 10%
    • 30% increased minion damage
  • Apprentice's Robe:
    • 10% increased magic damage
  • Apprentice's Trousers
    • 20% increased movement speed
Monk armor.png Monk armor
  • Monk's Bushy Brow Bald Cap
    • Increases your max number of sentries and increases melee attack speed by 20%
  • Monk's Shirt
    • 20% increased minion and melee damage
  • Monk's Pants
    • 10% increased minion damage, 10% increased critical strike chance and 20% increased movement speed
  • Monk's Bushy Brow Bald Cap
    • Increases your max number of sentries and increases melee attack speed by 20%
    • 30% increased minion damage and 10% increased melee critical strike chance
  • Monk's Shirt
    • 20% increased melee damage
  • Monk's Pants
    • 20% increased movement speed
Huntress armor.png Huntress armor
  • Huntress's Wig
    • Increases your max number of sentries and increases ranged critical strike chance by 10%
  • Huntress's Jerkin
    • 20% increased minion and ranged damage
  • Huntress's Pants
    • 10% increased minion damage and 20% increased movement speed
  • Huntress's Wig
    • Increases your max number of sentries and increases ranged critical strike chance by 10%
    • 30% increased minion damage
  • Huntress's Jerkin
    • 20% increased ranged damage
  • Huntress's Pants
    • 20% increased movement speed
Squire armor.png Squire armor
  • Squire's Great Helm
    • Increases your max number of sentries and increases your life regeneration
  • Squire's Plating
    • 15% increased minion and melee damage
  • Squire's Greaves
    • 15% increased minion damage, 20% increased melee critical strike chance and movement speed
  • Squire's Great Helm
    • Increases your max number of sentries and increases your life regeneration
    • 30% increased minion damage and 20% increased melee critical strike chance
  • Squire's Plating
    • 15% increased melee damage
  • Squire's Greaves
    • 20% increased movement speed
Dark Artist armor.png Dark Artist armor
  • Dark Artist's Hat
    • Increases your max number of sentries
    • 10% increased minion & magic damage
  • Dark Artist's Robe
    • 30% increased minion damage and 15% increased magic damage
  • Dark Artist's Leggings
    • 20% increased minion damage and 25% increased magic critical strike chance
  • Dark Artist's Hat
    • 60% increased minion damage and 25% increased magic damage and critical strike chance
  • Dark Artist's Robe
    • n/a
  • Dark Artist's Leggings
    • n/a
Shinobi Infiltrator armor.png Shinobi Infiltrator armor
  • Shinobi Infiltrator's Helmet
    • Increases your max number of sentries and increases 20% melee & minion damage
  • Shinobi Infiltrator's Torso
    • 20% increased minion damage and melee speed
  • Shinobi Infiltrator's Pants
    • 20% increased minion damage, movement speed and melee critical strike chance
  • Shinobi Infiltrator's Helmet
    • Increases your max number of sentries
    • Increases melee damage, speed, and critical strike chance by 20% and minion damage by 60%
  • Shinobi Infiltrator's Torso
    • n/a
  • Shinobi Infiltrator's Pants
    • 20% increased movement speed
Red Riding armor.png Red Riding armor
  • Red Riding Hood
    • Increases your max number of sentries
    • 10% increased minion damage and ranged critical strike chance
  • Red Riding Dress
    • 25% increased minion and ranged damage
  • Red Riding Leggings
    • 25% increased minion damage and 20% increased movement speed
  • Red Riding Hood
    • 60% increased minion damage and 10% increased ranged critical strike chance
  • Red Riding Dress
    • n/a
  • Red Riding Leggings
    • 20% increased movement speed
Valhalla Knight armor.png Valhalla Knight armor
  • Valhalla Knight's Helm
    • Increases your max number of sentries and grants you 10% minion damage
  • Valhalla Knight's Breastplate
    • 30% increased minion damage and massively increased life regeneration
  • Valhalla Knight's Greaves
    • 20% increased minion damage, critical strike chance and 30% movement speed
  • Valhalla Knight's Helm
    • Increases your max number of sentries and grants you 60% minion damage
    • 20% increased critical strike chance
  • Valhalla Knight's Breastplate
    • Massively increased life regeneration
  • Valhalla Knight's Greaves
    • 30% increased movement speed
Spectre Hood.png Spectre Hood
  • 40% decreased magic damage
  • 20% decreased magic damage
Vortex armor.png Vortex armor
  • Set Bonus: Stealth mode provides 80% ranged damage and 20% ranged crit.
  • Set Bonus: Stealth mode provides 40% ranged damage and 15% ranged crit.
Solar Flare armor.png Solar Flare armor
  • Solar Flare Helmet grants 24 defense
  • Solar Flare Breastplate grants 32 defense
  • Solar Flare Leggings grant 20 defense
  • Total defense granted is 78
  • Solar Flare Helmet grants 29 defense
  • Solar Flare Breastplate grants 41 defense
  • Solar Flare Leggings grant 24 defense
  • Total defense granted is 94
  • The distance of the set bonus's dash is increased
Nebula armor.png Nebula armor
  • Set Bonus's Boosters:
    • Damage Boosters buff the player by +15% damage for 8 seconds
    • Life Boosters increase health regeneration by 5 per second for 8 seconds
    • Mana Boosters increase mana regeneration (about 10 per second) for 8 seconds
  • Set Bonus's Boosters:
    • Effect of the Damage Boosters is halved to increase damage by 7.5%/15%/22.5%.
    • Life Boosters are nerfed.
    • Mana Boosters are nerfed.

See also[edit | edit source]

  • Armor on the vanilla Terraria wiki
  • The minions summoned by certain armor sets.