Armor

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The Calamity Mod adds 15 new Armor Sets. 4 sets can be obtained Pre-Hardmode, 4 sets in Hardmode, and 7 sets post-Moon Lord. Most armor sets have 5 different helmets for each main class, and the rest of the armor sets grant bonuses for all classes.

Armor Sets[edit | edit source]

Pre-Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Wulfrum armor.png Wulfrum armor
  • 1
  • 1
  • 3
  • 0
  • 2
02 01
  • 7
  • 7
  • 9
  • 6
  • 8
  • 3% increased critical strike chance
  • 5% increased movement speed
  • Wulfrum Hood: 3% increased magic damage
  • Wulfrum Mask: 3% increased throwing damage
  • Wulfrum Helm: 3% increased melee damage
  • Wulfrum Helmet: 3% increased summon damage, +1 max minion
  • Wulfrum Headgear: 3% increased ranged damage
  • Set Bonus: +3 defense, +5 defense when below 50% life
Victide armor.png Victide armor female.png Victide armor
  • 2
  • 3
  • 4
  • 1
  • 3
05 03
  • 10
  • 11
  • 12
  • 9
  • 11
  • 5% increased critical strike chance
  • 8% increased movement speed
  • 5% increased damage reduction
  • +3 defense, +10% damage reduction and +50% movement speed while submerged in liquid
  • Set Bonus: Increased life regen while submerged in liquid. 10% chance to throw returning seashell projectiles when using weapons. 10% increase to headpiece's damage type while submerged in liquid.
  • Victide Mask: 5% increased magic damage
  • Victide Headgear: 5% increased throwing damage
  • Victide Helm: 5% increased melee damage
  • Victide Helmet: 5% increased summon damage. Summons an urchin to protect you
  • Victide Visage: 5% increased ranged damage
Aerospec armor.png Aerospec armor female.png Aerospec armor
  • 4
  • 9
  • 7
  • 2
  • 6
07 06
  • 17
  • 22
  • 20
  • 15
  • 19
  • +20 mana
  • +1 max minions
  • 17% increased movement speed
  • Set Bonus: Increases maximum falling speed by 50% and grants immunity to falling damage. Taking over 25 damage in one hit will cause a spread of homing feathers to fall.
  • Aerospec Hat: 8% increased magic damage and 5% increased magic critical strike chance
  • Aerospec Hood: 8% increased ranged damage and 5% increased ranged critical strike chance
  • Aerospec Helm: 8% increased melee damage and 5% increased melee critical strike chance
  • Aerospec Helmet: 8% increased summon damage. Summons a Valkyrie to protect you
  • Aerospec Headgear: 8% increased throwing damage and 5% increased throwing critical strike chance
Statigel armor.png Statigel armor
  • 4
  • 5
  • 9
  • 2
  • 7
010 08
  • 22
  • 23
  • 27
  • 20
  • 25
  • 5% increased damage
  • 5% increased critical strike chance
  • 5% increased movement speed
  • Set Bonus: Grants the player an extra jump and increased jump height. Taking over 100 damage in one hit makes you immune to damage for an extended period of time.
  • Statigel Cap: 10% increased magic damage and 10% decreased mana cost, 7% increased magic critical strike chance
  • Statigel Mask: 10% increased throwing damage and 33% chance to not consume thrown items, 7% increased throwing critical strike chance
  • Statigel Helm: 10% increased melee damage and melee speed, 7% increased melee critical strike chance
  • Statigel Hood: 10% increased summon damage and increased minion knockback. Summons a baby slime god to protect you
  • Statigel Headgear: 10% increased ranged damage, 7% increased ranged critical strike chance

Hardmode[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Daedalus armor.png Daedalus armor female.png Daedalus armor
  • 5
  • 3
  • 21
  • 9
  • 7
017 013
  • 35
  • 33
  • 51
  • 39
  • 37
  • 5% increased damage
  • 9% increased critical strike chance
  • 10% increased movement speed
  • Immunity to Cursed debuff and gives control over gravity
  • Daedalus Hat: 10% increased magic damage and critical strike chance
    • Set Bonus: +5% magic damage and crit chance, you have a 10% chance to absorb physical attacks and projectiles when hit, if you absorb an attack you are healed for half of that attack's damage
  • Daedalus Circlet: 10% increased minion damage, +2 max minions
    • Set Bonus: +5% minion damage, a daedalus crystal floats above you to protect you
  • Daedalus Helm: 10% increased melee damage and critical strike chance
    • Set Bonus: +5% melee damage and crit chance, you have a 50% chance to reflect projectiles back at enemies, if you reflect a projectile you are also healed for half of that projectile's damage
  • Daedalus Headgear: 10% increased ranged damage and critical strike chance, reduces ammo cost by 20%
    • Set Bonus: +5% ranged damage and crit chance, getting hit causes you to emit a blast of crystal shards
  • Daedalus Facemask: 10% increased throwing damage and critical strike chance, increases throwing velocity by 15%
    • Set Bonus:+5% throwing damage and crit chance, throwing projectiles split into crystal shards on enemy hits
Reaver armor.png Reaver armor
  • 10
  • 25
  • 3
  • 7
  • 13
019 014
  • 43
  • 58
  • 36
  • 40
  • 46
  • 5% increased damage
  • 10% increased critical strike chance
  • 17% increased movement speed
  • +20 max life
  • Increased life regeneration
  • Can travel freely through liquids
    • Set Bonus: projectiles explode on hit,rage activated when you're damaged
  • Reaver Cap: 10% increased throwing damage and 5% increased throwing velocity and critical strike chance
    • Set Bonus: +5% throwing damage and crit chance, you emit a cloud of spores when you are hit,
  • Reaver Helm: 10% increased melee damage and 5% increased melee speed and critical strike chance
    • Set Bonus: +5% ranged melee and crit chance, reaver thorns,
  • Reaver Helmet: 10% increased summon damage, +2 max minions, and increased minion knockback
    • Set Bonus:+5% minion damage, summons a reaver orb that emits spore gas when enemies are near,
  • Reaver Mask: 10% increased magic damage, 5% reduced mana cost, and 5% increased magic critical strike chance
    • Set Bonus: +5% magic damage and crit chance, your magic projectiles emit a burst of spore gas on enemy hits,
  • Reaver Visage: 10% increased ranged damage, 20% decreased ammo usage, and 5% increased ranged critical strike chance
    • Set Bonus: +5% ranged damage and crit chance, while using a ranged weapons you have a 15% chance to fire a powerful rocket,
Astral armor.png Astral armor

13

023 017

53

  • +30 max mana and life
  • +2 max minions
  • 10% increased movement speed
  • Creature, treasure, ore, and danger detection
  • Set Bonus: 25% increased movement speed
    22% increased damage and critical strike chance
    Whenever you crit an enemy fallen, hallowed, and astral stars will rain down
    This effect has a 2 second cooldown before it can trigger again
Ataxia armor.png
Ataxia armor female.png
Ataxia armor
  • 15
  • 25
  • 6
  • 12
  • 9
020 014
  • 49
  • 59
  • 40
  • 46
  • 43
  • +50 to max mana and life
  • 5% increased damage
  • 12% increased critical strike chance
  • 15% increased movement speed
  • Immunity to lava and fire damage
    • Set Bonus: Inferno effect when below 50% life, you have a 20% chance to emit a blazing explosion when you are hit
  • Ataxia Headgear: 12% increased ranged damage and 10% increased ranged critical strike chance, reduces ammo cost by 25%
    • Set Bonus: +5% ranged damage and crit chance, you have a 50% chance to fire a homing chaos flare when using ranged weapons,
  • Ataxia Helm: 12% increased melee damage and 10% increased melee critical strike chance, melee attacks inflict on fire
    • Set Bonus: +5% melee damage and crit chance, melee attacks and projectiles cause chaos flames to erupt on enemy hits,
  • Ataxia Helmet: 12% increased summon damage and increased minion knockback, +2 max minions
    • Set Bonus: +5% minion damage, summons a chaos spirit to protect you,
  • Ataxia Hood: 12% increased throwing damage and 10% increased throwing critical strike chance, 50% chance to not consume thrown items
    • Set Bonus: +5% throwing damage and crit chance, throwing weapons have a 10% chance to unleash a volley of chaos flames around the player that chase enemies when used,
  • Ataxia Mask: 12% increased magic damage, reduces mana usage by 10%, and 10% increased magic critical strike chance, +100 max mana
    • Set Bonus: +5% magic damage and crit chance, magic attacks summon damaging and healing flare orbs on hit,

Post-Moon Lord[edit | edit source]

Appearance Set Head Chest Legs Sum Bonuses / Effects / Notes Cost / Source / Crafted At
Xeroc armor.png Xeroc armor 020 027 024 071
  • 18% increased damage
  • 23% increased critical strike chance
  • 26% increased movement speed
  • +20 max life and mana
  • +2 max minions
  • Immunity to lava
  • Immunity to Cursed, On Fire!, Cursed Inferno, and Chilled
  • Set Bonus: 7% increased damage and critical strike chance
    All projectile types have special effects on enemy hits
    Imbued with cosmic wrath and rage when you are damaged
Tarragon armor.png Tarragon armor
  • 33
  • 21
  • 10
  • 3
  • 15
037 023
  • 102
  • 90
  • 79
  • 72
  • 84
  • 20% increased damage
  • 15% increased critical strike chance
  • 20% increased movement speed; gain even more speed as health decreases
  • +40 max life and mana
  • 5% increased damage reduction
  • +3 health per second
  • Can move freely in liquids
  • Immunity to lava
  • Immunity to Cursed Inferno, On Fire, Cursed, and Chilled
  • Set Bonus: 10% increased damage and critical strike chance
    You have a 25% chance to regen health quickly when you take damage
    Enemies are less likely to target you
    Increased heart pickup range
    Enemies have a chance to drop extra hearts on death
  • Tarragon Helm: 10% increased melee damage and critical strike chance
    • Set Bonus: Press Y to cloak yourself in life energy that heavily reduces contact damage for 10 seconds, this has a 30 second cooldown
  • Tarragon Visage: 10% increased ranged damage and critical strike chance
    • Set Bonus: For every ranged critical strike you get you will gain a small ranged damage boost, this stacks up to 10%, if you haven't gotten a critical strike in 2 seconds this effect will slowly wear off, ranged projectiles have a chance to split into life energy on death
  • Tarragon Mask: 10% increased magic damage and critical strike chance
    • Set Bonus: On every 5th critical strike you will fire a leaf storm, magic projectiles have a 50% chance to heal you on enemy hits, amount healed is based on projectile damage
  • Tarragon Horned Helm: 10% increased summon damage and +3 max minions
    • Set Bonus: At full health you gain +2 max minions and 10% increased summon damage, summons a life aura around you that damages nearby enemies
  • Tarragon Helmet: 10% increased throwing damage and critical strike chance
    • Set Bonus: After every 25 throwing critical hits you will gain 5 seconds of damage immunity, this effect can only occur once every 30 seconds, while under effects of a debuff you gain 10% increased throwing damage
Bloodflare armor.png Bloodflare armor
  • 49
  • 34
  • 22
  • 16
  • 28
035 029
  • 113
  • 98
  • 86
  • 80
  • 92
  • 23% increased damage
  • 17% increased critical strike chance
  • 30% increased movement speed
  • +40 max life and mana
  • Free movement in liquids
  • Immunity to lava
  • Rapid life regeneration and +30 defense while in lava
  • Set Bonus: Greatly increases life regeneration
    Enemies are more likely to target you
    Enemies below 50% life have a chance to drop hearts when struck
    Enemies above 50% life have a chance to drop mana stars when struck
    Enemies killed during a Blood Moon have a much higher chance to drop Blood Orbs
  • Bloodflare Mask: 10% increased melee damage and critical strike chance
    • Set Bonus: True melee strikes will heal you, after striking an enemy 15 times with true melee you will enter a blood frenzy for 5 seconds; during this you will gain 25% melee damage and critical strike chance and contact damage is halved, this effect has a 30 second cooldown
  • Bloodflare Horned Helm: 10% increased ranged damage and critical strike chance
    • Set Bonus: Press Y to unleash the lost souls of Polterghast to destroy your enemies, this effect has a 30 second cooldown, ranged weapons have a chance to fire bloodsplosion orbs
  • Bloodflare Horned Mask: 10% increased magic damage and critical strike chance
    • Set Bonus: Magic weapons will sometimes fire ghostly bolts, for every magic critical hit you gain a small magic damage boost, this effect stacks up to 15%, if you haven't gotten a critical strike in 2 seconds this effect will slowly wear off
  • Bloodflare Helmet: 10% increased summon damage and +3 max minions
    • Set Bonus: Summons Polterghast's mines to circle you, at 90% life and above you gain 15% increased minion damage, at 50% life and below you gain 20 defense and 3 life regen
  • Bloodflare Helm: 10% increased throwing damage and critical strike chance
    • Set Bonus: Being over 80% life boosts your defense by 30 and your throwing critical strike chance by 5%, being below 80% life will boost your throwing damage by 15%, every throwing critical strike will heal you
God Slayer armor.png God Slayer armor female.png God Slayer armor
  • 48
  • 35
  • 21
  • 12
  • 29
041 035
  • 124
  • 111
  • 97
  • 88
  • 105
  • 20% increased damage
  • 16% increased critical strike chance
  • 50% increased movement speed
  • +60 max life and mana
  • Enemies take damage when they hit you
  • Any attack that would deal 80 damage or less is completely blocked
  • Attacks have a 2% chance to do no damage to you
  • Set Bonus: If you would be killed by an attack, you are instead healed to 150 HP
    This revive effect has a 45 second cooldown
    While it is on cooldown, you gain 10% increased damage, this effect can only occur once every 45 seconds
  • God Slayer Horned Greathelm: 14% increased melee damage and critical strike chance
    • Set Bonus: Taking over 80 damage in one hit will cause you to release a swarm of high-damage god killer darts, enemies take a lot of damage when they hit you, an attack that would deal 80 damage or less will cause the attack to do no damage to you
  • God Slayer Helmet: 14% increased ranged damage and critical strike chance
    • Set Bonus: Your ranged critical hits have a chance to critically hit, causing 4 times the damage; you have a chance to fire a god killing shrapnel round while firing ranged weapons
  • God Slayer Visage: 14% increased magic damage and critical strike chance
    • Set Bonus: Enemies will release god slayer flames and healing flames when hit with magic attacks, taking damage will cause you to release a magical god slayer explosion
  • God Slayer Horned Helm: 14% increased summon damage and +3 max minions
    • Set Bonus: Hitting enemies will summon god slayer phantoms, summons a god eating mechworm to fight for you
  • God Slayer Mask: 14% increased throwing damage and critical strike chance
    • Set Bonus: While at full HP all of your throwing stats are boosted by 15%, if you take over 80 damage in one hit you will be given extra immunity flames
Silva armor.png Silva armor female.png Silva armor
  • 52
  • 36
  • 21
  • 13
  • 30
044 039
  • 135
  • 119
  • 104
  • 96
  • 113
  • 24% increased damage
  • 19% increased critical strike chance
  • 65% increased movement speed
  • +80 max life and mana
  • Set Bonus: Immunity to almost all debuffs
    Reduces all damage taken by 5%, calculated separately from other damage reducing effects
    All projectiles spawn healing leaf orbs on enemy hits
    Max run speed and acceleration boosted by 5%
    If you are reduced to 0 HP, you will not die from any further damage for 15 seconds
    If you get reduced to 0 HP again while this effect is active you will lose 100 Max Life
    This effect only triggers once per life
    Your max life will return to normal if you die
  • Silva Helm: 13% increased melee damage and critical strike chance
    • Set Bonus: True melee strikes have a chance to do 10 times damage, after the Silva invincibility is over you will take halved contact damage, melee projeciles have a 25% chance to stun enemies for a very brief moment
  • Silva Horned Helm: 13% increased ranged damage and critical strike chance
    • Set Bonus: Increases your rate of fire with all ranged weapons, during the Silva invulnerability time your ranged weapons will do 50% more damage
  • Silva Masked Cap: 13% increased magic damage and critical strike chance
    • Set Bonus: Magic projectiles have a 10% chance to cause a massive explosion on enemy hits, after the Silva invulnerability time your magic weapons will have 10% more critical strike chance and damage
  • Silva Helmet: 13% increased summon damage and +5 max minions
    • Set Bonus: Summons an ancient leaf prism to blast your enemies with life energy, after the Silva invulnerability time your minions will deal 15% more damage and you will gain +2 max minions
  • Silva Mask: 13% increased throwing damage and critical strike chance
    • Set Bonus: Throwing weapons have a faster throwing rate while you are above 90% life, after the Silva invulnerability time your throwing weapons will do 20% more damage
Auric Tesla armor.png Auric Tesla armor female.png Auric Tesla armor
  • 54
  • 40
  • 24
  • 12
  • 34
048 044
  • 146
  • 132
  • 116
  • 104
  • 126
  • 20% increased damage
  • 15% increased critical strike chance
  • 75% increased movement speed
  • +100 max life and mana
  • Attacks have 2% chance to do no damage to you
  • Standing still grants 20% increased damage and critical strike chance and a significant boost to knockback
  • Nearby enemies are frozen when you take damage
  • You have a magic carpet
  • Set Bonus: Reduces all damage taken by 10%, this is calculated separately from damage reduction
    All projectiles spawn healing auric orbs on enemy hits
    Max run speed and acceleration boosted by 10%
  • Auric Tesla Royal Helm: 20% increased melee damage and critical strike chance
    • Set Bonus: Melee Tarragon, Bloodflare, Godslayer, and Silva armor effects, your melee damage is multiplied by how high your HP is; at full HP this effect is at max
  • Auric Tesla Hooded Facemask: 30% increased ranged damage and critical strike chance
    • Set Bonus: Ranged Tarragon, Bloodflare, Godslayer, and Silva armor effects
  • Auric Tesla Wire-Hemmed Visage: 20% increased magic damage and critical strike chance
    • Set Bonus: Magic Tarragon, Bloodflare, Godslayer, and Silva armor effects
  • Auric Tesla Space Helmet: 120% increased summon damage and +7 max minions
    • Set Bonus: Summoner Tarragon, Bloodflare, Godslayer, and Silva armor effects
  • Auric Tesla Plumed Helm: 20% increased throwing damage and critical strike chance
    • Set Bonus: Throwing Tarragon, Bloodflare, Godslayer, and Silva armor effects, throwing weapon critical strikes will do 5 times damage while you are above 90% HP
Demonshade armor.png Demonshade armor female.png Demonshade armor 055 062 057 0174
  • 50% increased damage
  • 50% increased critical strike chance
  • 20% increased melee speed
  • Massively increased movement speed
  • +200 max life and mana
  • +10 max minions
  • Enemies that touch you have 100x their contact damage reflected back at them
  • Standing still grants extremely fast life regeneration
  • Set Bonus: All attacks inflict the demon flame debuff
    Shadowbeams and demon scythes will fire down when you are hit
    A friendly red devil follows you around

Miscellaneous[edit | edit source]

Appearance Item Body Slot Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Abaddon (equipped).png Abaddon Head 0
Abyssal Diving Gear (equipped).png Abyssal Diving Gear Head 0
  • Grants the ability to swim and greatly extends underwater breathing.
  • Provides light underwater and extra mobility on ice.
  • Reduces the damage caused by the pressure of the Abyss while out of breath.
  • Removes the bleed effect caused by the Abyss.
Shroomite Visage (equipped).png Shroomite Visage Head 11
  • 25% increased ranged damage for flamethrowers
  • Set Bonus (Shroomite armor): Not moving puts you in stealth, increasing ranged ability and reducing chance for enemies to target you.

See also[edit | edit source]

  • Armor on the vanilla Terraria wiki
  • The minions summoned by certain armor sets.