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Big Sightseer
Big Sightseer
Statistics
TypeFlying Enemy
EnvironmentAstral Infection
AI TypeBig Sightseer AI
Damage50 / 100 (pre-Astrum Aureus)
85 / 170 (post-Astrum Aureus)
Max Life430 / 860 (pre-Astrum Aureus)
640 / 1,280 (post-Astrum Aureus)
Defense20 (pre-Astrum Aureus)
30 (post-Astrum Aureus)
DR15%
KB Resist20% / 28% (pre-Astrum Aureus)
30% / 37% (post-Astrum Aureus)
Inflicts debuffAstral Infection (debuff)Astral Infection (debuff)
100% chance
Debuff duration2 seconds
Debuff tooltipYour flesh is melting off
Immune toAstral Infection (debuff)ConfusedKami FluPoisoned
Vulnerable to:Water (element)Cold (element)
Resistant to:Poison (element)Magic (element)Holy (element)
BannerBig Sightseer BannerBig Sightseer Banner
Not to be confused with Small Sightseer, a similar enemy that also spawns in the Astral Infection.

The Big Sightseer is a Hardmode enemy which spawns in the Astral Infection biome. It slowly pursues the player in an attempt to ram them, occasionally firing a projectile with a double-helix trail. It will emit dust from its mouth shortly before firing, telegraphing the attack. The projectile harmlessly bursts upon contact with tiles or any weapon.

Trivia[]

  • The hurt sound for this enemy is very similar, if not the same, as the hurt sound of Alcoons from SNES game Super Metroid.
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