Biome Blade
Biome Blade
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 38 Melee |
Knockback | 5 (Average) |
Critical chance | 4% |
Use time | 29 Average |
Velocity | 12 |
Tooltip | Fires different projectiles based on what biome you're in |
Rarity | ![]() |
Sell | 80 ![]() |
Projectile created
The Biome Blade is a craftable Pre-Hardmode broadsword that auto-swings. The blade fires different projectiles that travel in a straight line, with effects depending on the biome the player is in.
The debuff the projectile inflicts depends on the biome the player is in and lasts 1.5 seconds:
- When in the Jungle biome, the sword inflicts the Venom debuff.
- When in the Snow and Ice biomes, the sword inflicts the Glacial State debuff.
- When in the Ocean or Sulphurous Sea, the sword inflicts the Crush Depth debuff.
- When in the Dungeon, the sword inflicts the Frostburn debuff.
- When in the Desert or The Hallow, the sword inflicts the Holy Flames debuff.
- When in the Glowing Mushroom biome, the sword inflicts the Temporal Sadness debuff.
- When in The Underworld, the sword inflicts the Brimstone Flames debuff.
- When anywhere else, the sword inflicts the Armor Crunch debuff.
If the player is in multiple biomes, then the higher one on the list above takes priority.
Its best modifier is Legendary.
Contents
Crafting[edit | edit source]
Recipe[edit | edit source]
Crafting Station | ||
---|---|---|
![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Wooden Sword | 1 |
![]() | Dirt Block | 20 |
![]() | Sand Block | 20 |
![]() | Ice Block | 20 |
![]() | Any Evil Block | 20 |
![]() | Glowing Mushroom | 20 |
![]() | Marble Block | 20 |
![]() | Granite Block | 20 |
![]() | Hellstone | 20 |
![]() | Coral | 20 |
Result | ||
![]() | Biome Blade | 1 |
Used in[edit | edit source]
Result | Ingredients | Crafting station |
---|---|---|
![]() |
| ![]() or ![]() |
Notes[edit | edit source]
- If a fired projectile travels into a different biome, the projectile will change into that biome's variant.