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Configuration options

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Several features of the Calamity Mod can be toggled though the usage of either tModLoader's in-game configuration menu or the external CalamityConfig.json file.

CalamityConfig.json resides in one of the following locations by default:

  • Windows: "C:\Users\username\Documents\My Games\Terraria\ModLoader\Mod Configs"
  • Mac: "~/Library/Application support/Terraria/ModLoader/Mod Configs"
  • Linux: "Home/.local/share/Terraria/Modloader/Mod Configs"

If editing CalamityConfig.json, the player must quit Terraria completely, edit the settings in the file, and then start Terraria again in order for them to take effect.

Configurable mechanics[edit | edit source]

The following settings are listed in the CalamityConfig.json file. Editing these settings requires the player to quit Terraria completely, open the file, edit the settings then start Terraria again.

Graphic Changes
Configuration Options Tooltip
Afterimages
(Afterimages)
true or false
(Default: true)
Enables rendering afterimages for Calamity NPCs, projectiles, etc.
Disable to improve performance.
Stealth Invisibility
(StealthInvisbility)
true or false
(Default: true)
Enables players gradually turning invisible as their Rogue Stealth increases.
This effect is visually similar to Shroomite armor's stealth.
Town NPC New Shop Inventory Alert Display
(ShopNewAlert)
true or false
(Default: true)
Adds an icon that appears over Town NPCs when they have new items in their shops.
UI Changes
Configuration Options Tooltip
Boss Health Bars
(BossHealthBar)
true or false
(Default: true)
Enables Calamity's boss health bar in the bottom right corner of the screen.
Boss Health Bar Extra Info
(BossHealthBarExtraInfo)
true or false
(Default: true)
Adds extra info to the Calamity boss health bar.
This displays either the boss's exact health or number of remaining parts or segments.
Boss and Miniboss Debuff Display
(DebuffDisplay)
true or false
(Default: true)
Adds an array of debuff icons above all bosses and minibosses.
Meter Position Lock
(MeterPosLock)
true or false
(Default: true)
Prevents clicking on the Stealth, Rage and Adrenaline Meters.
This stops them from being dragged around with the mouse.
Stealth Meter
(StealthBar)
true or false
(Default: true)
Enables the Stealth Meter UI, which shows the player's current stealth level.
The Stealth Meter is always hidden if not wearing Rogue armor.
Stealth Meter X Position
(StealthMeterPosX)
0 to 3840
(Default: 820)
The X position of the Stealth Meter.
The meter can be dragged with the mouse if Lock Meter Positions is disabled.
Stealth Meter Y Position
(StealthMeterPosY)
0 to 2160
(Default: 43)
The Y position of the Stealth Meter.
The meter can be dragged with the mouse if Lock Meter Positions is disabled.
General Gameplay Changes
Configuration Options Tooltip
Lethal Lava
(LethalLava)
true or false
(Default: true)
Makes lava significantly more deadly by adding a new debuff.
Permanent lava immunity does not provide immunity to this debuff.
This setting is ignored in Death Mode, which always has Lethal Lava.
Proficiency
(Proficiency)
true or false
(Default: true)
Enables the Proficiency system which allows the player to gain slight stat bonuses by persistently using one damage class.
Disabling the system does not remove levels players already have, but disables their stat bonuses and prevents experience gain.
Sell Vanilla Boss Summons
(SellVanillaSummons)
true or false
(Default: true)
Adds vanilla boss summons to NPC shops after the corresponding boss is defeated.
This does not affect Calamity's boss summons, which are always sold.
To apply changes, close and reopen the shop.
Mining Speed Boost
(MiningSpeedBoost)
true or false
(Default: false)
Increases the player's mining speed by 75%.
This does not affect drills.
Boss Zen
(BossZen)
true or false
(Default: true)
While a boss is alive, all players receive the Boss Zen buff which drastically reduces enemy spawn rates.
Never Weaken Reactive Boss DR
(FullPowerReactiveBossDR)
true or false
(Default: false)
Sets Reactive Boss DR to always be full strength, even if the boss has already been defeated.
If disabled, the effect is only 66% as powerful after the boss has been defeated.

Reactive Boss DR makes bosses smoothly take less damage if they are being killed very quickly.
In most cases, the system has no noticeable effect.
Boss Health Percentage Boost
(BossHealthBoost)
0 to 900
(Default: 0)
Globally boosts the health of all bosses.
Does not affect bosses that are already spawned.
Expert Changes
Configuration Options Tooltip
Reduce Expert Debuff Durations
(NerfExpertDebuffs)
true or false
(Default: true)
Debuffs in Expert Mode are no longer doubled
Rework Chilled Water
(ReworkChilledWater)
true or false
(Default: true)
When enabled, water in the Snow and Ice biomes will rapidly drain the player's breath instead of inflicting Chilled.
Reduce Celestial Pillar Kill Count
(NerfExpertPillars)
true or false
(Default: true)
Reduces the kills required to destroy a Celestial Pillar shield in Expert Mode from 150 to 100.
This makes the value equivalent to Normal Mode.
Disable Expert Enemy Spawns in Towns
(DisableExpertTownSpawns)
true or false
(Default: false)
Counteracts Expert Mode allowing enemies to spawn near towns by vastly decreasing spawn rates.
This can have unintended side effects such as making critters difficult to find.
Revengeance Changes
Configuration Options Tooltip
Buff Thorium Bosses
(BuffThoriumBosses)
true or false
(Default: false)
Buffs Thorium bosses if Revengeance Mode or Death Mode is active.
The buff gives them extra health and DR, but has no other changes.
Rage and Adrenaline
(Rippers)
true or false
(Default: true)
Enables Rage and Adrenaline, the two Revengeance Mode mechanics.
Rage and Adrenaline Meter Shake
(MeterShake)
0 to 4
(Default: 2)
How much the Rage and Adrenaline Meters shake while in use.
Set to zero to disable the shaking entirely.
Rage Meter X Position
(RageMeterPosX)
0 to 3840
(Default: 500)
The X position of the Rage Meter.
The meter can be dragged with the mouse if Lock Meter Positions is disabled.
Rage Meter Y Position
(RageMeterPosY)
0 to 2160
(Default: 30)
The Y position of the Rage Meter.
The meter can be dragged with the mouse if Lock Meter Positions is disabled.
Adrenaline Meter X Position
(AdrenalineMeterPosX)
0 to 3840
(Default: 650)
The X position of the Adrenaline Meter.
The meter can be dragged with the mouse if Lock Meter Positions is disabled.
Adrenaline Meter Y Position
(AdrenalineMeterPosY)
0 to 2160
(Default: 30)
The Y position of the Adrenaline Meter.
The meter can be dragged with the mouse if Lock Meter Positions is disabled.
Death Mode Changes
Configuration Options Tooltip
Weather Hazard Delay Multiplier
(DeathWeatherMultiplier)
0.5 to 3
(Default: 1)
Adjusts the delay between Death Mode weather hazards such as lightning.
Decreasing this value makes hazards more frequent.
Increasing this value makes hazards less frequent.
Boss Rush Curses
Configuration Options Tooltip
Accessory Curse
(BossRushAccessoryCurse)
true or false
(Default: false)
Limits the player to five accessories during the Boss Rush.
Health Curse
(BossRushHealthCurse)
true or false
(Default: false)
Disables all health regeneration during the Boss Rush.
Dash Curse
(BossRushDashCurse)
true or false
(Default: false)
Disables all dashes during the Boss Rush.
Immunity Frame Curse
(BossRushImmunityFrameCurse)
true or false
(Default: false)
During the Boss Rush, being hit twice within five seconds will cause instant death.
This effect ignores revives.
Xeroc Curse
(BossRushXerocCurse)
true or false
(Default: false)
Permanently enrages every boss in the Boss Rush.
This enrage is equivalent to that provided by Demonshade armor.

Notes[edit | edit source]

  • The in-game configuration option menu features red background (#312024 ●) and buttons (#c03640 ●).
  • There are several configuration options with sliders that are adjusted in increments.
    • Boss Health Percentage Boost has an increment of 50.
    • Rage and Adrenaline Meter Shake has an increment of 1.
    • Weather Hazard Delay Multiplier has an increment of 0.25.

Trivia[edit | edit source]

  • The Boss Rush curses are inspired by bindings from Hollow Knight, which are optional challenges that can be applied to a Pantheon, the game's equivalent of a boss rush mode.
    • The Immunity curse is inspired by the High Stress modifier of the Challenge Mode in Enter the Gungeon.