The Crystalline is a craftable Pre-Hardmode non-consumable dagger which automatically throws a gemstone dagger that is affected by gravity. Shortly after being thrown, the dagger emits three copies of itself that deal less damage and are not affected by gravity, with each disappearing slightly after spawning. The dagger cannot pass through walls nor pierce through enemies. If the original dagger hits an enemy or a wall before splitting, the extra daggers will not appear.
Performing a stealth strike with the Crystalline will cause each of the dagger copies created by the resulting dagger to split into four more short-ranged clones. Additionally, all daggers explode into damaging crystal dust when destroyed. Crystals deal 10% of the base damage.
Its best modifier is Unreal.
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