Several items in the Calamity Mod can prevent death if the player takes fatal damage while they are equipped. The player is revived back to a certain amount of health, or prevented from dying via other means, and is usually granted additional effects.
Sources[edit | edit source]
|Source||Health restored||Chance||Cooldown||Additional effect|
|30% of max health||100%||3 minutes||
|150 (100% of max health while under the effects of the Draconic Surge buff)||100%||45 seconds||
|1 (100% of max health while under the effects of the Draconic Surge buff)||100% (once per life)||n/a||
Notes[edit | edit source]
- The revives have an order of priority in which they get triggered: Nebulous Core is always triggered first, God Slayer is triggered only if Nebulous Core did not, Silva is triggered only if the former two did not, and Permafrost's Concoction is triggered only if all other options did not.
- Armageddon's instant death effect bypasses all revives.
- Instantly dying to The Devourer of Gods' head in Death Mode and the Boss Rush does not bypass revives, allowing the player to survive contact with it.
|Combat||Hit Sounds • Lifesteal • Minions • Proficiency • Rogue|
|Environment||Events • Music • Status messages|
|Items||Consumable • Crafting stations (By Hand) • Drops • Rarity • Recipes • Vanilla item recipes|
|Game||AI • Armageddon • Boss Health Bar • Boss Rush • Configuration options • Death Mode • Defiled Rune • Fishing • Game controls • Iron Heart • Lore • Revengeance Mode • Vanilla changes|
|Player||Adrenaline Meter • Aggro • Buffs and Debuffs • Death Prevention • Defense • Rage Meter|