|Tooltip||Its reflection shows naught but darkness|
+50 maximum stealth
8% increased rogue damage, and 8% increased rogue crit chance
Vastly reduces enemy aggression, even in the abyss
20% increased stealth regeneration while moving
Stealth regeneration rate exponentially increases while standing still
Stealth strikes have a 100% critical hit chance
Stealth strikes only expend 50% of your max stealth
Grants a small chance to evade attacks in a blast of darksun light, which inflicts extreme damage in a wide area
Evading an attack grants full stealth
This evade has a 20s cooldown before it can occur again
|Debuff duration||20 seconds (when hit)|
|Debuff tooltip||Your Eclipse Mirror's dodge is recharging|
- The player's rogue stealth cap is increased by 50.
- The player's rogue damage and critical strike chance are increased by 8% each.
- Enemy aggro is reduced by 700.
- The player can build rogue stealth while moving at 20% of the normal build rate.
- The player receives an increase to rogue stealth regeneration rate while not moving; the longer the player stands still, the faster rogue stealth builds.
- All stealth strikes only require half of the player's maximum stealth to perform, only consume half of the player’s maximum stealth once performed, and are guaranteed to critically strike.
- If the player is hit by an enemy, there is a chance that a blast of darksun light will be released, nullifying damage from the hit and damaging enemies in a wide area. This effect has a twenty-second cooldown and will not trigger again until the cooldown is finished. Additionally, if this effect occurs, the player's stealth will be instantly maxed out.
Crafting[edit | edit source]
- For a full crafting tree, see here.
Recipe[edit | edit source]
|Dark God's Sheath||1|
Notes[edit | edit source]
- This accessory can be considered the counterpart to the Nanotech, as it focuses more on the damage aspect of the Rogue class, and this accessory focuses more on Rogue Stealth.