Enemy list
Name | HP | DMG | DEF (DR) | KBR | AI | Type | Environment | HM | ML | |
---|---|---|---|---|---|---|---|---|---|---|
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??? | 1000 | 0 | 0 | 100% | ??? AI | Boss Summoning | Ocean | ![]() |
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Acid Eel | 80 / 160 (Tier 1) 240 / 480 (Tier 2) 6,000 / 12,000 (Tier 3) |
20 / 40 (Tier 1) 50 / 100 (Tier 2) 100 / 200 (Tier 3) |
4 (Tiers 1 & 2) 20 (Tier 3) (0.05% (Tier 3)) |
100% | Acid Eel AI | Aquatic | Acid Rain | ![]() |
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Aero Slime | 50 / 100 | 18 / 36 | 10 | 100% | Bat AI | Slime | Cavern | ![]() |
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Angry Dog | 50 / 100 (pre-Cryogen) 1,000 / 2,000 (post-Cryogen) |
10 / 20 (pre-Cryogen) 60 / 120 (post-Cryogen) |
4 (pre-Cryogen) 10 (post-Cryogen) |
70% / 73% | Angry Dog AI | Enemy | Snow biome | ![]() |
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Anthozoan Crab | 920 / 1840 | 45 / 90 | 22 | 96% / 96.4% | Anthozoan Crab AI | Enemy | Sulphurous Sea | ![]() |
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Aquatic Aberration | 1,600 / 3,200 | 60 / 120 / 138 / 148 | 18 | 100% | Aquatic Aberration AI | Flying Enemy | Ocean | ![]() |
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Aquatic Parasite | 30 / 60 (in Pre-Hardmode) 200 / 400 (in Hardmode) |
15 / 30 (in Pre-Hardmode) 35 / 70 (in Hardmode) |
5 | 0% / 10% | Aquatic Parasite AI | Aquatic | Sulphurous Sea | ![]() |
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Aquatic Scourge Head | 73,000 / 116,800 / 136,000 | 0 (Passive) 80 / 176 / 187 / 198 (Contact) 60 / 100 / 125 / 143 (Tooth) 56 / 92 / 116 / 128 (Sand Blast) 66 / 112 / 128 / 140 (Sulphur Cloud) |
20 (10%) | 100% | Aquatic Scourge AI | Boss | Sulphurous Sea | ![]() |
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Aquatic Scourge Body | 73,000 / 116,800 / 136,000 | 0 (Passive) 65 / 104 / 128 / 136 (Contact) 60 / 100 / 120 / 132 (Tooth) |
35 (5%) | 100% | Aquatic Scourge AI | Boss | Sulphurous Sea | ![]() |
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Aquatic Scourge Body (Alternate) | 73,000 / 116,800 / 136,000 | 0 (Passive) 55 / 88 / 112 / 120 (Contact) 56 / 92 / 116 / 128 (Sand Blast) |
25 (5%) | 100% | Aquatic Scourge AI | Boss | Sulphurous Sea | ![]() |
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Aquatic Scourge Tail | 73,000 / 116,800 / 136,000 | 0 (Passive) 45 / 72 / 96 / 104 (Contact) |
45 (15%) | 100% | Aquatic Scourge AI | Boss | Sulphurous Sea | ![]() |
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Aquatic Seeker Head | 69 / 264 | 20 / 40 / 50 / 56 | 5 | 100% | Aquatic Seeker AI | Flying Enemy | Any | ![]() |
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Aquatic Seeker Body | 69 / 264 | 15 / 30 | 10 | 100% | Aquatic Seeker AI | Flying Enemy | Any | ![]() |
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Aquatic Seeker Tail | 69 / 264 | 5 / 10 | 20 | 100% | Aquatic Seeker AI | Flying Enemy | Any | ![]() |
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Aquatic Urchin | 50 / 110 | 25 / 50 | 10 | 20% / 28% | Aquatic Urchin AI | Enemy | Sulphurous Sea | ![]() |
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Aries | 300 / 600 (pre-Astrum Aureus) 450 / 900 (post-Astrum Aureus) |
50 / 100 (pre-Astrum Aureus) 85 / 170 (post-Astrum Aureus) |
14 (pre-Astrum Aureus) 24 (post-Astrum Aureus) (15%) |
40% / 46% (pre-Astrum Aureus) 50% / 55% (post-Astrum Aureus) |
Herpling AI | Enemy | Astral Infection | ![]() |
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Armored Digger Head | 20,000 / 40,000 | 90 / 180 / 206 / 223 | 15 (15%) | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Armored Digger Body | 20,000 / 40,000 | 70 / 140 | 40 (35%) | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Armored Digger Tail | 20,000 / 40,000 | 55 / 110 | 55 (45%) | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Astral Probe | 50 / 100 (pre-Astrum Aureus) 70 / 140 (post-Astrum Aureus) |
20 / 40 (Contact pre-Astrum Aureus) 36 / 56 / 64 (Laser pre-Astrum Aureus) 30 / 60 (Contact post-Astrum Aureus) 48 / 80 / 92 (Laser post-Astrum Aureus) |
10 (pre-Astrum Aureus) 20 (post-Astrum Aureus) (15%) |
5% / 14.5% (pre-Astrum Aureus) 15% / 23.5% (post-Astrum Aureus) |
Astral Probe AI | Flying Enemy | Astral Infection | ![]() |
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Astral Slime | 200 / 400 (pre-Astrum Aureus) 310 / 620 (post-Astrum Aureus) |
40 / 80 (pre-Astrum Aureus) 65 / 130 (post-Astrum Aureus) |
8 (pre-Astrum Aureus) 18 (post-Astrum Aureus) |
100% | Slime AI | Slime | Astral Infection | ![]() |
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Astralachnea | 500 / 1,000 (pre-Astrum Aureus) 750 / 1,500 (post-Astrum Aureus) |
55 / 110 (pre-Astrum Aureus) 90 / 180 (post-Astrum Aureus) |
20 (pre-Astrum Aureus) 30 (post-Astrum Aureus) (15%) |
62% / 65.8% (pre-Astrum Aureus) 72% / 74.8% (post-Astrum Aureus) |
Fighter AI | Enemy | Any | ![]() |
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Astralachnea (On Wall) | 500 / 1,000 (pre-Astrum Aureus) 750 / 1,500 (post-Astrum Aureus) |
55 / 110 / 137 (pre-Astrum Aureus) 90 / 180 / 225 (post-Astrum Aureus) |
20 (pre-Astrum Aureus) 30 (post-Astrum Aureus) (15%) |
100% | Astralachnea AI | Enemy | Any | ![]() |
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Astrum Aureus | 84,000 / 134,400 / 171,200 (pre-Moon Lord) 624,000 (post-Moon Lord) |
Contact: 80 / 176 / 198 / 209 Laser: 74 / 128 / 148 / 160 (pre-Moon Lord) 480 / 552 (post-Moon Lord) Crystal: 80 / 140 / 160 / 172 (pre-Moon Lord) 480 / 516 (post-Moon Lord) |
50 (15%) | 100% | Astrum Aureus AI | Boss | Astral Infection | ![]() |
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Astrum Deus Head | 187,500 / 300,000 / 360,000 |
120 / 240 / 268 / 280 | 60 | 100% | Astrum Deus AI | Boss | Any | ![]() |
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Astrum Deus Body | 187,500 / 300,000 / 360,000 |
100 / 160 / 192 / 200 (Contact) 90 / 152 / 176 / 188 (Astral Laser) 120 / 180 / 208 / 224 (Astral Mine) |
75 | 100% | Astrum Deus AI | Boss | Any | ![]() |
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Astrum Deus Tail | 187,500 / 300,000 / 360,000 |
80 / 128 / 160 / 168 | 90 | 100% | Astrum Deus AI | Boss | Any | ![]() |
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Atlas | 1,200 / 2,400 (pre-Astrum Aureus) 1,600 / 3,200 (post-Astrum Aureus) 2,400 / 4,800 (post-Lunatic Cultist) |
70 / 140 / 161 / 173 (pre-Astrum Aureus) 100 / 200 / 229 / 248 (post-Astrum Aureus) 150 / 300 / 345 / 372 (post-Lunatic Cultist) |
40 (pre-Astrum Aureus) 50 (post-Astrum Aureus) 75 (post-Lunatic Cultist) (15%) |
92% / 92.8% (pre-Astrum Aureus) 96% / 96.4% (post-Astrum Aureus) 100% (post-Lunatic Cultist) |
Atlas AI | Enemy | Astral Infection | ![]() |
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Aureus Spawn | 3000 | 0 (passive) 150 / 180 (explosion) |
10 | 100% | Aureus Spawn AI | Flying Enemy | Any | ![]() |
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Baby Flak Crab | 5 | 0 | 0 | 0% | Baby Flak Crab AI | Critter | Sulphurous Sea | ![]() |
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Baby Ghost Bell | 5 | 0 | 0 | 0% | Baby Ghost Bell AI | Critter | Sunken Sea | ![]() |
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Belching Coral | 1000 / 2000 | 45 / 90 | 25 | 100% | Belching Coral AI | Enemy | Sulphurous Sea | ![]() |
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Big Sightseer | 430 / 860 (pre-Astrum Aureus) 640 / 1,280 (post-Astrum Aureus) |
50 / 100 / 125 (pre-Astrum Aureus) 85 / 170 / 212 (post-Astrum Aureus) |
20 (pre-Astrum Aureus) 30 (post-Astrum Aureus) (15%) |
20% / 28% (pre-Astrum Aureus) 30% / 37% (post-Astrum Aureus) |
Big Sightseer AI | Flying Enemy | Astral Infection | ![]() |
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Ebonian Blight Slime | 130 / 260 | 30 / 60 | 12 | 70% / 73% | Slime AI | Slime | The Corruption | ![]() |
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Crimulan Blight Slime | 130 / 260 | 30 / 60 | 12 | 70% / 73% | Slime AI | Slime | The Crimson | ![]() |
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Blighted Eye | 120 / 240 | 32 / 64 | 18 | 40% / 46% | Demon Eye AI | Flying Enemy | Surface | ![]() |
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Blinded Angler | 750 / 1500 | 150 / 300 | 30 (20%) | 90% / 91% | Blinded Angler AI | Aquatic | Sunken Sea | ![]() |
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Bloatfish | 12,000 / 24,000 | 5 / 10 | 100 | 10% / 19% | Bloatfish AI | Aquatic | Abyss | ![]() |
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Bloodworm | 5 | 0 | 0 | 0% | Truffle Worm AI | Critter | Sulphurous Sea | ![]() |
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Bloom Slime | 1,000 / 2,000 | 80 / 160 | 50 | 100% | Slime AI | Slime | Cavern | ![]() |
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Bobbit Worm | 10,000 / 20,000 | 150 / 300 / 330 / 348 | 50 | 100% | Bobbit Worm AI | Enemy | Abyss | ![]() |
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Bohldohr | 300 / 600 | 150 / 300 | 28 | 5% / 14.5% | Bohldohr AI | Enemy | Jungle Temple | ![]() |
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Box Jellyfish | 90 / 180 | 44 / 88 | 5 | 0% / 10% | Box Jellyfish AI | Aquatic | Ocean – Abyss | ![]() |
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Brimling | 2,000 (pre-Providence) 40,000 (post-Providence) |
Melee: 0 (Contact) Fireball: 70 / 112 / 128 / 140 (Fireball pre-Providence) 124 / 216 / 270 / 310 (Fireball post-Providence) |
0 (15% (Normal) / 80% (Boosted)) | 100% | Brimling AI | Flying Enemy | Any | ![]() |
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Brimstone Elemental (Phase 1) | 30,000 / 48,000 / 65,600 (pre-Providence) 240,000 / 384,000 / 524,800 (post-Providence) |
Contact: 60 / 96 / 120 / 136 (pre-Providence) 180 / 288 / 360 / 414 (post-Providence) Brimstone Ray: 184 / 200 |
15 (pre-Providence) 45 (pre-Providence Ray Phase) 60 (post-Providence) 180 (post-Providence Ray Phase) (15) |
100% | Brimstone Elemental AI | Boss | Any | ![]() |
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Brimstone Elemental (Phase 2) | 30,000 / 48,000 / 65,600 (pre-Providence) 240,000 / 384,000 / 524,800 (post-Providence) |
Contact: 60 / 96 / 120 / 136 (pre-Providence) 180 / 288 / 360 / 414 (post-Providence) Brimstone Dart: 60 / 100 / 108 / 116 (pre-Providence) 120 / 220 / 275 / 316 (post-Providence) Brimstone Hellfireball: 70 / 112 / 128 / 140 (pre-Providence) 130 / 232 / 290 / 333 (post-Providence) |
15 (pre-Providence) 60 (post-Providence) (15) |
100% | Brimstone Elemental AI | Boss | Any | ![]() |
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Brimstone Elemental (Phase 3) | 30,000 / 48,000 / 65,600 (pre-Providence) 240,000 / 384,000 / 524,800 (post-Providence) |
Contact: 60 / 96 / 120 / 136 (pre-Providence) 180 / 288 / 360 / 414 (post-Providence) Brimstone Dart: 60 / 100 / 108 / 116 (pre-Providence) 120 / 220 / 275 / 316 (post-Providence) Brimstone Hellblast: 60 / 100 / 108 / 116 (pre-Providence) 120 / 220 / 275 / 316 (post-Providence) |
99,999 (15) | 100% | Brimstone Elemental AI | Boss | Any | ![]() |
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Calamitas (Phase 1) | 37,500 / 60,000 / 82,800 (pre-Providence) 112,500 / 180,000 / 248,400 (post-Providence) |
Contact: 55 / 88 / 104 / 112 (pre-Providence) 165 / 264 / 330 / 378 (post-Providence) Brimstone Laser: 70 / 112 / 128 / 140 (pre-Providence) 130 / 232 / 290 / 333 (post-Providence) Rapid Laser Attack: 52 / 84 / 96 / 104 (pre-Providence) 108 / 200 / 250 / 287 (post-Providence) |
15 (pre-Providence) 45 (post-Providence) (15%) |
100% | Calamitas AI | Boss | Any | ![]() |
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Calamitas (Phase 2) | 28,125 / 45,000 / 62,099 (pre-Providence) 84,375 / 135,000 / 186,297 (post-Providence) |
Contact: 70 / 112 / 128 / 136 (pre-Providence) 210 / 336 / 420 / 483 (post-Providence) Brimstone Laser: 70 / 112 / 128 / 140 (pre-Providence) 130 / 232 / 290 / 333 (post-Providence) Rapid Laser Attack: 52 / 84 / 96 / 104 (pre-Providence) 108 / 200 / 250 / 287 (post-Providence) Brimstone Hellfireball: 84 / 136 / 170 / 195 (pre-Providence) 144 / 256 / 320 / 368 (post-Providence) |
25 (pre-Providence) 75 (post-Providence) (15%) |
100% | Calamitas AI | Boss | Any | ![]() |
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Catastrophe (Brother of Calamitas) | 7,500 / 15,000 / 22,050 (pre-Providence) 22,500 / 45,000 / 66,150 (post-Providence) |
Contact: 65 / 130 / 150 / 162 (pre-Providence) 195 / 390 / 448 / 483 (post-Providence) Brimstone Fireball: 72 / 116 / 136 / 144 (pre-Providence) 132 / 236 / 295 / 339 (post-Providence) |
10 (pre-Providence) 30 (post-Providence) (15%) |
100% | Catastrophe AI | Flying Enemy | Any | ![]() |
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Cataclysm (Brother of Calamitas) | 9,000 / 18,000 / 26,400 (pre-Providence) 27,000 / 54,000 / 79,200 (post-Providence]]) |
Contact: 60 / 120 / 138 / 148 (pre-Providence) 170 / 340 / 390 / 421 (post-Providence) Brimstone Flamethrower: 76 / 120 / 140 / 152 (pre-Providence) 136 / 240 / 300 / 345 (post-Providence) |
10 (pre-Providence) 80 (post-Providence) (15%) |
100% | Cataclysm AI | Flying Enemy | Any | ![]() |
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Life Seeker | 200 / 400 | 0 (Contact) 50 / 88 (Lasers) |
8 | 75% / 77.5% 100% (while the Boss Rush is active) |
Flying AI | Flying Enemy | Any | ![]() |
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Calamity Eye | 140 / 280 (pre-Providence) 3,000 / 6,000 (post-Providence) |
40 / 80 (pre-Providence) 80 / 160 (post-Providence) |
12 (pre-Providence) 20 (post-Providence) |
100% | Demon Eye AI | Flying Enemy | Brimstone Crag | ![]() |
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Catfish | 120 / 240 | 30 / 60 | 12 | 20% / 28% | Catfish AI | Aquatic | Sulphurous Sea | ![]() |
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Ceaseless Void | 200 / 400 | 150 / 300 / 330 / 348 (Contact) 120 / 200 / 232 / 248 (Laser Portal, Dark Energy Ball) |
0 (99.99) | 100% | Ceaseless Void AI | Boss | Dungeon | ![]() |
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Dark Energy (Behavior 1) | 24,000 / 48,000 | 120 / 240 / 264 / 278 | 50 | 75% / 77.5% | Dark Energy AI | Flying Enemy | Dungeon | ![]() |
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Dark Energy (Behavior 2) | 24,000 / 48,000 | 120 / 240 / 264 / 278 | 50 | 90% / 91% | Dark Energy AI | Flying Enemy | Dungeon | ![]() |
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Dark Energy (Behavior 3) | 24,000 / 48,000 | 120 / 240 / 264 / 278 | 50 | 70% / 73% | Dark Energy AI | Flying Enemy | Dungeon | ![]() |
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Chaotic Puffer | 7500 / 15000 | 0 (not puffed) 115 / 230 (puffed up) 200 / 400 (Brimstone explosion) |
25 | 0% / 10% | Chaotic Puffer AI | Flying Enemy | Abyss | ![]() |
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Charred Slime | 250 / 500 (pre-Providence) 3,500 / 7,000 (post-Providence) |
40 / 80 (pre-Providence) 80 / 160 (post-Providence) |
10 (pre-Providence) 20 (post-Providence) |
100% | Slime AI | Slime | Brimstone Crag | ![]() |
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Clam | 150 / 300 (in Pre-Hardmode) 300 / 600 (in Hardmode) |
30 / 60 (in Pre-Hardmode) 60 / 120 (in Hardmode) |
9999 (when passive) 6 (when aggressive in Pre-Hardmode) 15 (when aggressive in Hardmode) (25%) |
95% / 95.5% | Clam AI | Enemy | Sunken Sea | ![]() |
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Cloud Elemental | 6,000 / 12,000 | 38 / 76 (Contact) 80 / 100 / 115 |
40 (5%) | 95% / 95.5% | Cloud Elemental AI | Flying Enemy | Floating Island – Rain | ![]() |
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Cnidrion | 400 / 800 | 20 / 40 / 50 / 56 (Contact) 22-34 / 32-52 (Water blasts) |
6 (5%) | 95% / 95.5% | Cnidrion AI | Enemy | Underground Desert | ![]() |
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Colossal Squid | 220,000 / 440,000 | 150 / 300 / 330 / 348 (Contact) 140 / 220 / 253 (Ink bombs) 92 / 145 / 167 (Ink clouds) |
50 (5%) | 95% / 95.5% | Colossal Squid AI | Flying Enemy | Abyss | ![]() |
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Corrupt Slime Spawn | 160 / 320 | 40 / 80 / 96 / 105 | 10 | 100% | Bat AI | Slime | Any | ![]() |
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Corrupt Slime Spawn (Without Wings) | 90 / 180 | 30 / 60 | 10 | 100% | Slime AI | Slime | Any | ![]() |
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Cosmic Elemental | 25 / 50 | 20 / 40 | 15 | 50% / 55% | Granite Elemental AI | Flying Enemy | Cavern | ![]() |
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Cosmic Guardian Head | 100,000 / 200,000 | 180 / 360 / 396 / 417 | 0 | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Cosmic Guardian Body | 100,000 / 200,000 | 130 / 260 | 0 | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Cosmic Guardian Tail | 100,000 / 200,000 | 100 / 200 | 0 | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Crabulon | 3,000 / 4,800 / 6,400 | 0 (Passive) 40 / 64 / 80 / 88 (Contact) 32 / 48 / 60 / 68 (Mushroom) 40 / 80 / 96 / 108 (Slam) |
12 | 100% | Crabulon AI | Boss | Glowing Mushroom biome | ![]() |
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Crab Shroom | 25 / 50 | 25 / 50 / 62 / 70 | 0 | 25% / 32.5% | Crab Shroom AI | Flying Enemy | Glowing Mushroom biome | ![]() |
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Cragmaw Mire | 4,000 / 6,400 (Tier 2) 146,600 / 234,560 (Tier 3) |
66 / 112 (Tier 2) 160 / 272 (Tier 3) |
25 (Tier 2) 80 (Tier 3) |
100% | Cragmaw Mire AI | Enemy | Acid Rain | ![]() |
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Amber Crawler | 60 / 120 / 132 | 25 / 50 | 18 | 70% / 73% | Crawler AI | Enemy | Underground Desert | ![]() |
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Amethyst Crawler | 40 / 80 / 264 | 15 / 30 | 8 | 25% / 32.5% | Crawler AI | Enemy | Underground | ![]() |
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Crystal Crawler | 200 / 400 | 35 / 70 | 18 | 85% / 86.5% | Crawler AI | Enemy | Underground Hallow | ![]() |
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Diamond Crawler | 100 / 200 / 220 | 24 / 48 | 16 | 65% / 68.5% | Crawler AI | Enemy | Cavern | ![]() |
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Emerald Crawler | 70 / 140 / 308 | 20 / 40 | 12 | 45% / 50.5% | Crawler AI | Enemy | Cavern | ![]() |
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Ruby Crawler | 90 / 180 / 198 | 23 / 46 | 14 | 55% / 59.5% | Crawler AI | Enemy | Cavern | ![]() |
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Sapphire Crawler | 60 / 120 / 264 | 18 / 36 | 10 | 35% / 41.5% | Crawler AI | Enemy | Underground | ![]() |
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Topaz Crawler | 30 / 60 / 264 | 12 / 24 | 6 | 15% / 23.5% | Crawler AI | Enemy | Underground | ![]() |
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Crimson Slime Spawn | 110 / 220 | 35 / 70 | 10 | 100% | Slime AI | Slime | Any | ![]() |
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Crown Jewel | 999 | 0 (Contact) 44 / 50 (Ruby Bolt) |
0 | 100% | Crown Jewel AI | Flying Enemy | Any | ![]() |
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Cryo Slime | 120 / 240 | 30 / 60 / 75 | 12 | 100% | Slime AI | Slime | Cavern | ![]() |
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Cryogen | 17,900 / 28,640 / 42,080 | 50 / 115 / 138 / 161 (Contact) 46 / 80 / 96 / 108 (Ice Blast) 52 / 92 / 112 / 124 (Ice Shard) 100 / 120 / 132 (Ice Bomb) |
12 (10%) | 100% | Cryogen AI | Boss | Snow biome – Ice biome | ![]() |
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Cryogen's Shield | 1400 | 50 / 100 / 120 / 134 (Contact) 46 / 80 / 96 / 108 (Ice Blast) |
0 (40%) | 10% / 19% | Cryogen's Shield AI | Flying Enemy | Snow biome | ![]() |
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Aurora Spirit | 220 / 440 | 40 / 80 / 96 / 106 | 8 | 100% | Ancient Vision AI | Flying Enemy | Snow biome | ![]() |
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Cryocore | 220 / 440 | 35 / 70 / 84 / 92 | 6 | 25% / 32.5% | Cryocore AI | Flying Enemy | Snow biome | ![]() |
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Cryocore (Buffed) | 300 / 600 | 40 / 80 / 96 / 106 | 10 | 50% / 55% | Cryocore AI | Flying Enemy | Snow biome | ![]() |
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Cryon | 300 / 600 | 42 / 84 | 20 (10%) | 100% | Cryon AI | Enemy | Snow biome | ![]() |
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Cultist Assassin | 80 / 160 (pre-Providence) 3,000 / 6,000 (post-Providence) |
50 / 100 (pre-Providence) 100 / 200 (post-Providence) |
25 (pre-Providence) 40 (Post-Providence) |
75% / 77.5% | Fighter AI | Enemy | Brimstone Crag – Dungeon | ![]() |
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Cuttlefish | 110 / 220 | 34 / 68 | 12 | 30% / 37% | Cuttlefish AI | Aquatic | Abyss | ![]() |
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Desert Scourge Head | 2,300 / 3,680 / 4,240 | 30 / 66 / 84 / 99 | 0 | 100% | Worm AI | Boss | Desert | ![]() |
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Desert Scourge Body | 2,300 / 3,680 / 4,240 | 16 / 32 / 40 / 44 (Contact) 60 / 68 (Sand Blast) |
8 (5%) | 100% | Worm AI | Boss | Desert | ![]() |
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Desert Scourge Tail | 2,300 / 3,680 / 4,240 | 12 / 24 / 30 / 32 | 18 (10%) | 100% | Worm AI | Boss | Desert | ![]() |
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Desert Scourge Head (Small) | 1,120 | 60 / 70 | 0 | 100% | Worm AI | Burrowing Enemy | Desert | ![]() |
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Desert Scourge Body (Small) | 1,120 | 32 / 36 | 4 | 100% | Worm AI | Burrowing Enemy | Desert | ![]() |
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Desert Scourge Tail (Small) | 1,120 | 20 / 24 | 7 | 100% | Worm AI | Burrowing Enemy | Desert | ![]() |
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Despair Stone | 120 / 240 (pre-Providence) 3,000 / 6,000 (post-Providence) |
40 / 80 (pre-Providence) 80 / 160 (post-Providence) |
38 (pre-Providence) 50 (post-Providence) (35%) |
100% | Despair Stone AI | Enemy | Brimstone Crag | ![]() |
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Detonating Flame (Melee) | 20,000 / 40,000 | 220 / 440 / 462 / 475 (Contact) | 150 | 100% | Detonating Flame (Melee) AI | Flying Enemy | Any | ![]() |
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Detonating Flame (Fireball) | 15,000 / 30,000 | 100 / 200 / 220 / 232 (Contact) 180 / 300 / 332 / 348 (Fireball) |
150 | 100% | Detonating Flame (Fireball) AI | Flying Enemy | Any | ![]() |
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Devil Fish | 400 / 800 | 90 / 180 | 999999 (masked) 15 (unmasked) |
85% / 86.5% | Devil Fish AI | Aquatic | Abyss | ![]() |
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Draconic Swarmer | 12,000 / 24,000 / 30,000 | 110 / 220 / 242 / 255 (Contact) 165 / 330 / 363 / 382 (Charge) |
20 | 100% | Draconic Swarmer AI | Enemy | Jungle | ![]() |
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Dried Seeker Head | 100 / 200 | 14 / 28 / 36 / 40 | 0 | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Dried Seeker Body | 100 / 200 | 8 / 16 / 20 / 24 | 2 | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Dried Seeker Tail | 100 / 200 | 6 / 12 / 16 / 18 | 4 | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Earth Elemental | 3,800 / 7,600 | 50 / 100 / 114 / 124 (Contact) 60 / 120 (Rock blasts) |
40 (10%) | 100% | Earth Elemental AI | Enemy | Cavern | ![]() |
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Eidolist | 10,000 / 20,000 | 0 (contact) 80 / 120 / 150 / 180 (lightning orb and bolts) 80 / 120 / 150 / 180 (ice chunk and spikes) |
0 | 100% | Eidolist AI | Flying Enemy | Dungeon – Abyss | ![]() |
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Eidolon Wyrm (Juvenile) | 160,000 / 320,000 | Head: 0 (passive) 170 / 340 / 374 / 394 (hostile) Orb: 160 / 240 / 300 / 345 Lightning: 160 / 240 / 300 / 345 |
300 (15%) | 100% | Eidolon Wyrm (Juvenile) AI | Burrowing Enemy | Abyss | ![]() |
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Eidolon Wyrm (Adult) | 1,000,000 / 2,000,000 | Head: 0 (passive) 1,500 / 3,000 / 3,750 / 4,312 (hostile) Orb: 800 / 1,200 / 1,500 / 1,725 Lightning: 800 / 1,200 / 1,500 / 1,725 |
3000 (99.99) | 100% | Eidolon Wyrm (Adult) AI | Burrowing Enemy | Abyss | ![]() |
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Eutrophic Ray | 150 / 300 (in Pre-Hardmode) 500 / 1000 (in Hardmode) |
40 / 80 / 96 / 105 (in Pre-Hardmode) 100 / 200 / 240 / 264 (in Hardmode) |
15 (5%) | 100% | Eutrophic Ray AI | Flying Enemy | Sunken Sea | ![]() |
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Fearless Goldfish Warrior | 50 / 100 150 / 300 (In Hardmode) |
30 / 60 / 72 / 79 100 / 200 / 240 / 264 (In Hardmode) |
2 10 (In Hardmode) |
50% / 55% 80% / 82% (In Hardmode) |
Fearless Goldfish Warrior AI | Enemy | Surface – Rain | ![]() |
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Flak Crab | 300 / 600 (Tier 2) 7,500 / 15,000 (Tier 3) |
Contact: 0 Flak Shot: 46 / 72 (Tier 2) Flak Shot: 84 / 128 (Tier 3) |
999999 (disguised) 20 (moving) (20% (Tier 3)) |
100% | Flak Crab AI | Aquatic | Acid Rain | ![]() |
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Flounder | 40 / 80 | 10 / 20 (Contact) 70 / 100 (Sulphuric mist) |
15 | 65% / 68.5% | Flounder AI | Aquatic | Sulphurous Sea | ![]() |
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Frogfish | 80 / 160 | 25 / 50 | 10 | 50% / 55% | Frogfish AI | Aquatic | Ocean | ![]() |
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Fusion Feeder | 400 / 800 (pre-Astrum Aureus) 600 / 1,200 (post-Astrum Aureus) |
45 / 90 (pre-Astrum Aureus) 65 / 130 (post-Astrum Aureus) |
12 (pre-Astrum Aureus) 22 (post-Astrum Aureus) (15%) |
20% / 28% (pre-Astrum Aureus) 30% / 37% (post-Astrum Aureus) |
Sand Shark AI | Enemy | Astral Infection | ![]() |
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Gamma Slime | 9,200 / 18,400 | Contact: 110 / 220 Gamma Acid: 90 / 144 Gamma Beam: 240 / 384 |
25 (15) | 100% | Gamma Slime AI | Slime | Acid Rain | ![]() |
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Ghost Bell | 120 / 240 (in Pre-Hardmode) 400 / 800 (in Hardmode) |
25 / 50 (in Pre-Hardmode) 75 / 150 (in Hardmode) |
0 (in Pre-Hardmode) 10 (in Hardmode) |
100% | Ghost Bell AI | Aquatic | Sunken Sea | ![]() |
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Giant Clam | 1,250 / 2,500 (pre-Hardmode) 7,500 / 15,000 (Hardmode) |
50 / 100 / 120 / 132 (pre-Hardmode) 100 / 200 / 240 / 264 (Hardmode) 70 / 112 / 140 / 161 (Psychic pearls) |
9999 (closed) 10 (open in pre-Hardmode) 35 (open in Hardmode) (30%) |
100% | Giant Clam AI | Enemy | Sunken Sea | ![]() |
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Giant Squid | 800 / 1600 | 100 / 200 | 25 | 15% / 23.5% | Giant Squid AI | Aquatic | Abyss | ![]() |
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Gnasher | 35 / 70 | 25 / 50 | 30 | 75% / 77.5% | Fighter AI | Enemy | Sulphurous Sea | ![]() |
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Great Sand Shark | 8,000 / 12,800 / 17,600 | 100 / 160 / 200 / 230 | 60 (25%) | 100% | Great Sand Shark AI | Enemy | Sandstorm – Desert | ![]() |
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Gulper Eel Head | 80,000 / 160,000 | 135 / 270 / 297 / 313 | 50 | 100% | Gulper Eel AI | Burrowing Enemy | Any | ![]() |
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Gulper Eel Body | 80,000 / 160,000 | 90 / 180 | 80 | 100% | Gulper Eel AI | Burrowing Enemy | Any | ![]() |
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Gulper Eel Tail | 80,000 / 160,000 | 65 / 130 | 100 | 100% | Gulper Eel AI | Burrowing Enemy | Any | ![]() |
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Hadarian | 330 / 660 (pre-Astrum Aureus) 490 / 980 (post-Astrum Aureus) |
50 / 100 (pre-Astrum Aureus) 80 / 160 (post-Astrum Aureus) |
8 (pre-Astrum Aureus) 18 (post-Astrum Aureus) (15%) |
25% / 32.5% (pre-Astrum Aureus) 35% / 41.5% (post-Astrum Aureus) |
Hadarian AI | Flying Enemy | Astral Infection | ![]() |
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Heat Spirit | 50 / 100 | 33 / 66 | 20 | 100% | Ancient Vision AI | Flying Enemy | The Underworld | ![]() |
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Hive | 470 / 940 (pre-Astrum Aureus) 700 / 1,400 (post-Astrum Aureus) |
55 / 110 (pre-Astrum Aureus) 90 / 180 (post-Astrum Aureus) |
15 (pre-Astrum Aureus) 25 (post-Astrum Aureus) (15%) |
100% | Hive AI | Enemy | Astral Infection | ![]() |
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Hiveling | 150 / 300 (pre-Astrum Aureus) 220 / 440 (post-Astrum Aureus) |
30 / 60 (pre-Astrum Aureus) 50 / 110 (post-Astrum Aureus) |
0 (pre-Astrum Aureus) 8 (post-Astrum Aureus) |
50% / 55% (pre-Astrum Aureus) 60% / 64% (post-Astrum Aureus) |
Hiveling AI | Flying Enemy | Astral Infection | ![]() |
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Hive Cyst | 1,000 | 0 | 0 | 0% | Hive Cyst AI | Boss Summoning | The Corruption | ![]() |
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Ice Clasper | 600 / 1,200 | 32 / 64 | 23 | 65% / 68.5% | Ice Clasper AI | Flying Enemy | Snow biome – Ice biome | ![]() |
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Impious Immolator | 11,000 / 22,000 | 0 (Contact) 110 / 168 / 193 (Flame bursts) |
30 | 80% / 82% | Impious Immolator AI | Flying Enemy | The Hallow – The Underworld | ![]() |
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Irradiated Slime | 220 / 440 | 42 / 84 | 5 | 100% | Biome Mimic AI | Slime | Acid Rain | ![]() |
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Jungle Dragon, Yharon | 2,275,000 / 3,640,000 / 4,040,000 |
330 / 528 / 660 / 759 (Contact) 180 / 300 / 332 / 348 (Flare Bomb) 200 / 340 / 376 / 396 (Flarenado) 300 / 520 / 548 / 564 (Infernado) 180 / 300 / 332 / 348 (Phase 1 Flare Dust) 250 / 440 / 464 / 476 (Phase 2 Flare Dust) 250 / 440 / 464 / 476 (Splitting Fireball) 300 / 500 / 550 / 632 (Death Flare Bomb Ring) |
150 (24-26) | 100% | Jungle Dragon, Yharon AI | Boss | Jungle | ![]() |
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Laserfish | 480 / 960 | 40 / 80 (Contact) 100 / 160 (Laser) |
25 | 58% / 62.2% | Laserfish AI | Aquatic | Abyss | ![]() |
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The Leviathan | 55,200 / 88,320 / 116,096 | 90 / 216 / 240 / 252 (Contact) 88 / 140 / 160 / 172 (Meteor) |
40 80 (when enraged) (35%) |
100% | The Leviathan AI | Boss | Ocean | ![]() |
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Anahita | 27,400 / 43,840 / 66,560 | 70 / 112 / 136 / 144 (Contact) 105 / 168 / 204 / 216 (Charging contact) 72 / 116 / 136 / 144 (Ice mist, Water spears & Treble clefs) |
25 37 (when enraged above half health) 50 (when enraged below half health) (5%) |
100% | Anahita AI | Boss | Ocean | ![]() |
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Ice Shield | 650 / 1300 | 55 / 110 / 126 / 136 | 10 (50%) | 10% | Ice Shield AI | Flying Enemy | Ocean | ![]() |
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Luminous Corvina | 800 / 1,600 | 10 / 20 | 20 | 15% / 23.5% | Luminous Corvina AI | Aquatic | Abyss | ![]() |
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Mantis | 340 / 680 (pre-Astrum Aureus) 510 / 1,020 (post-Astrum Aureus) |
55 / 110 (Contact pre-Astrum Aureus) 90 / 180 (Scythe pre-Astrum Aureus) 85 / 170 (Contact post-Astrum Aureus) 110 / 220 (Scythe post-Astrum Aureus) |
6 (pre-Astrum Aureus) 16 (post-Astrum Aureus) (15%) |
10% / 19% (pre-Astrum Aureus) 20% / 28% (post-Astrum Aureus) |
Mantis AI | Enemy | Astral Infection | ![]() |
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Mantis Shrimp | 30 / 60 | 200 / 400 | 10 | 0% / 10% | Fighter AI | Enemy | Ocean | ![]() |
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Mauler | 165,000 / 330,000 | 135 / 270 / 297 / 313 (Contact) 100 / 180 / 207 (Sulphuric mist bursts) 100 / 200 (Sulphuric ring) 200 / 400 (Death explosion ring) |
50 (5%) | 100% | Mauler AI | Aquatic | Sulphurous Sea | ![]() |
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Melter | 500 / 1,000 | 55 / 110 | 35 | 100% | Bat AI | Flying Enemy | Jungle | ![]() |
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Mirage Jelly | 6,000 / 12,000 | 100 / 200 | 10 | 100% | Mirage Jelly AI | Flying Enemy | Abyss | ![]() |
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Moray Eel | 360 / 720 | 55 / 110 | 8 | 25% / 32.5% | Moray Eel AI | Aquatic | Ocean – Abyss | ![]() |
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Nova | 230 / 460 (pre-Astrum Aureus) 350 / 700 (post-Astrum Aureus) |
45 / 90 (pre-Astrum Aureus) 75 / 150 (post-Astrum Aureus) |
15 (pre-Astrum Aureus) 25 (post-Astrum Aureus) (15%) |
50% / 55% (pre-Astrum Aureus) 60% / 64% (post-Astrum Aureus) |
Nova AI | Flying Enemy | Astral Infection | ![]() |
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Nuclear Terror | 360,420 | 170 / 289 / 332 (Contact) 96 / 192 / 220 (Nuclear Bullet) 96 / 192 / 220 (Acid Mist) |
50 (40) | 100% | Nuclear Terror AI | Enemy | Acid Rain | ![]() |
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Nuclear Toad | 60 / 120 (Tier 1) 200 / 400 (Tier 2) 5,000 / 10,000 (Tier 3) |
Contact: 15 / 30 (Tier 1) Contact: 35 / 70 (Tier 2) Contact: 80 / 160 (Tier 3) Goo: 20 / 32 (Tier 1) Goo: 54 / 84 (Tier 2) Goo: 90 / 144 (Tier 3) |
3 (Tiers 1 & 2) 15 (Tier 3) |
100% | Nuclear Toad AI | Aquatic | Acid Rain | ![]() |
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Oarfish Head | 4,000 / 8,000 | 60 / 120 | 10 | 100% | Oarfish AI | Burrowing Enemy | Any | ![]() |
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Oarfish Body | 4,000 / 8,000 | 30 / 60 | 20 | 100% | Oarfish AI | Burrowing Enemy | Any | ![]() |
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Oarfish Tail | 4,000 / 8,000 | 15 / 30 | 30 | 100% | Oarfish AI | Burrowing Enemy | Any | ![]() |
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Orthocera | 280 / 560 (Tier 2) 7,000 / 14,000 (Tier 3) |
Contact: 45 / 90 (Tier 2) Contact: 120 / 240 (Tier 3) Stream: 52 / 83 (Tier 2) Stream: 80 / 128 (Tier 3) |
15 (Tier 2) 35 (Tier 3) (7.5% (Tier 2) 15% (Tier 3)) |
100% | Orthocera AI | Aquatic | Acid Rain | ![]() |
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Overloaded Soldier | 135 / 270 (pre-Moon Lord) 1800 / 3600 (post-Moon Lord) |
42 / 84 (pre-Moon Lord) 84 / 168 (post-Moon Lord) |
18 (15%) | 100% | Overloaded Soldier AI | Enemy | Cavern – Dungeon | ![]() |
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Parasea | 650 / 1,300 | 50 / 100 / 114 / 124 | 9 | 100% | Parasea AI | Flying Enemy | Ocean | ![]() |
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Perennial Slime | 150 / 300 | 35 / 70 | 16 | 100% | Slime AI | Slime | Cavern | ![]() |
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Perforator Cyst | 1,000 | 0 | 0 | 0% | Perforator Cyst AI | Boss Summoning | The Crimson | ![]() |
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Perforator Mini | 100 / 140 | missing | missing | 100% | Worm AI | Enemy | The Crimson | ![]() |
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Perforator Mini Body | 100 / 140 | 11 / 15 | 8 | 100% | Worm AI | Burrowing Enemy | The Crimson | ![]() |
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Pestilent Slime | 350 / 700 | 55 / 110 | 25 | 100% | Slime AI | Slime | Jungle | ![]() |
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Phantom Debris | 120 / 240 (pre-Moon Lord) 1600 / 3200 (post-Moon Lord) |
30 / 60 (pre-Moon Lord) 60 / 120 (post-Moon Lord) |
20 (10%) | 100% | Phantom Debris AI | Enemy | Cavern | ![]() |
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Phantom Spirit (Normal) | 1,000 / 2,000 | 70 / 140 | 10 (40%) | 90% / 91% | Phantom Spirit AI | Flying Enemy | Dungeon | ![]() |
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Phantom Spirit (Sad) | 1,500 / 3,000 | 80 / 160 | 20 | 90% / 91% | Phantom Spirit AI | Flying Enemy | Dungeon | ![]() |
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Phantom Spirit (Angry) | 2,100 / 4,200 | 90 / 180 | 25 | 90% / 91% | Phantom Spirit AI | Flying Enemy | Dungeon | ![]() |
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Phantom Spirit (Happy) | 9,000 / 18,000 | 100 / 200 (Contact) 130 / 212 / 236 / 248 (Ghost shot) |
40 | 100% | Phantom Spirit AI | Flying Enemy | Dungeon | ![]() |
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Pitbull | 60 / 120 | 18 / 36 | 12 | 70% / 73% | Unicorn AI | Enemy | Surface | ![]() |
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Plague Charger | 200 / 400 (Normal) 300 / 600 (Large) |
37 / 74 (Normal) 45 / 90 (Large) |
20 (Normal) 23 (Large) |
100% | Flying AI | Flying Enemy | Jungle | ![]() |
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Plague Charger (Small Summon) | 300 / 600 | 60 / 120 / 138 / 148 | 20 | 10% / 19% 100% (while the Boss Rush is active) |
Plague Charger (Small Summon) AI | Flying Enemy | Jungle | ![]() |
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Plague Charger (Large Summon) | 400 / 800 | 65 / 130 / 149 / 161 | 23 | 5% / 14.5% 100% (while the Boss Rush is active) |
Plague Charger (Large Summon) AI | Flying Enemy | Jungle | ![]() |
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Plaguebringer | 3,000 / 6,000 | 70 / 140 / 161 / 173 (Contact) 60 / 104 / 120 / 136 (Stinger) 90 / 144 / 168 / 180 (Missile) |
30 (20%) | 100% | Plaguebringer AI | Enemy | Jungle | ![]() |
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Plagueshell | 800 / 1,600 | 80 / 160 | 48 | 80% / 82% | Tortoise AI | Enemy | Jungle | ![]() |
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Polterghast (Phase 1) | 412,500 / 660,000 / 792,000 |
150 / 240 / 264 / 280 (Contact) 120 / 192 / 212 / 224 (Blue Phantom Shot) 140 / 240 / 264 / 280 (Blue Phantom Blast) |
90 (15) | 100% | Polterghast AI | Boss | Dungeon | ![]() |
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Necroghast (Phase 2) | 309,275 / 412,500 495,000 / 660,000 594,000 / 792,000 712,800 / 792,000 |
180 / 288 / 316 / 336 (Contact) 130 / 212 / 236 / 248 (Red Phantom Shot) 150 / 260 / 288 / 304 (Red Phantom Blast) |
72 (20) | 100% | Polterghast AI | Boss | Dungeon | ![]() |
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Necroplasm (Phase 3) | 136,125 / 412,500 217,800 / 660,000 396,000 / 792,000 633,700 / 792,000 |
210 / 336 / 369 / 392 (Contact) | 45 (50) | 100% | Polterghast AI | Boss | Dungeon | ![]() |
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Polterghast Hook | 50,000 / 60,000 | 0 (Contact) 120 / 192 / 212 / 224 (Phantom Shot) |
50 | 0% / 10% | Polterghast Hook AI | Enemy | Dungeon | ![]() |
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Polterghast (Clone) | 130,000 / 208,000 / 240,000 |
210 / 336 / 360 / 392 | 0 | 100% | Polterghast (Clone) AI | Flying Enemy | Dungeon | ![]() |
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Phantom | 1500 | 0 (Contact) 150 / 260 / 288 / 304 (Phantom Mine) |
0 | 100% | Phantom AI | Flying Enemy | Dungeon | ![]() |
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Prism-Back | 350 / 700 (in Pre-Hardmode) 1000 / 2000 (in Hardmode) |
20 / 40 / 50 / 56 (in Pre-Hardmode) 40 / 80 / 100 / 112 (in Hardmode and when above one in Pre-Hardmode) 80 / 160 / 200 / 224 (when above one in Hardmode) |
10 (in Pre-Hardmode) 25 (in Hardmode) (25%) |
85% / 86.5% | Prism-Back AI | Aquatic | Sunken Sea | ![]() |
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Profaned Energy | 6,000 / 12,000 | 0 (Contact) | 58 (10%) | 100% | Profaned Energy AI | Enemy | The Hallow – The Underworld | ![]() |
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Profaned Energy (Lantern) | 1 | 60 / 120 (Contact) 80 / 160 (Holy Bomb} 80 / 160 (Holy Flare) |
0 | 0% / 10% | Profaned Energy (Lantern) AI | Enemy | The Hallow – The Underworld | ![]() |
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Profaned Guardian (Main) | 102,500 / 164,000 / 180,000 | 140 / 240 / 268 / 280 (Contact) 120 / 200 / 220 / 232 (Profaned Spear) 140 / 220 / 244 / 256 (Flare Dust) |
50 (40%) | 100% | Profaned Guardian (Main) AI | Boss | The Hallow – The Underworld | ![]() |
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Profaned Guardian (Rock) | 40,000 / 56,000 / 70,000 | 110 / 176 / 200 / 216 Contact) 120 / 200 / 220 / 232 (Profaned Spear) |
40 (25%) | 100% | Profaned Guardian (Rock) AI | Boss | The Hallow – The Underworld | ![]() |
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Profaned Guardian (Crystal) | 25,000 / 35,000 / 49,000 | 90 / 144 / 168 / 184 (Contact) 32 (Fire Orb) |
25 (5%) | 100% | Profaned Guardian (Crystal) AI | Boss | The Hallow – The Underworld | ![]() |
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Providence, the Profaned Goddess | 440,000 / 704,000 / 800,000 | 0 (Contact) 120 / 192 / 220 / 236 (Holy Fire) 130 / 208 / 228 / 240 (Holy Blast) 110 / 168 / 196 / 208 (Molten Blast) 110 / 168 / 196 / 208 (Molten Glob) 120 / 192 / 220 / 236 (Holy Bomb) 100 / 150 / 180 / 200 (Day Cocoon Star) -35 / -50 (Cocoon Healing Star) 130 / 208 / 228 / 240 (Holy Spear) 140 / 228 / 252 / 264 (Crystal Shard) 200 / 400 / 440 / 464 (Holy Ray) 200 / 400 / 440 / 464 (Projectiles at Night) 300 (Night Cocoon Star) |
50 (25) | 100% | Providence AI | Boss | The Hallow – The Underworld | ![]() |
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Profaned Guardian (Offense) | 42,500 / 85,000 | 120 / 240 / 264 / 278 (Contact) 140 / 220 / 244 / 256 (Flare Dust) |
30 (30%) | 100% | Profaned Guardian (Offense) AI | Flying Enemy | The Hallow – The Underworld | ![]() |
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Profaned Guardian (Defense) | 25,000 / 50,000 | 100 / 200 / 220 / 232 (Contact) | 40 (40%) | 100% | Profaned Guardian (Defense) AI | Flying Enemy | The Hallow – The Underworld | ![]() |
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Profaned Guardian (Healer) | 40,000 | 0 (melee) | 30 (15%) | 100% | Profaned Guardian (Healer) AI | Flying Enemy | The Hallow – The Underworld | ![]() |
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Radiator | 50 / 100 (Tier 1) 130 / 260 (Tier 2) 3,200 / 6,400 (Tier 3) |
10 / 20 (Tier 1) 30 / 60 (Tier 2) 60 / 120 (Tier 3) |
5 (Tier 1) 10 (Tier 2) 20 (Tier 3) |
0% / 10% | Snail AI | Enemy | Acid Rain | ![]() |
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Ravager (Head) | 32,705 / 65,410 (pre-Providence) 260,000 / 520,000 (post-Providence) |
0 (Contact) Nukes: 120 / 180 / 208 / 224 (pre-Providence) 180 / 300 / 328 / 344 (post-Providence) |
50 (pre-Providence) 100 (post-Providence) (10%) |
100% | Ravager (Head) AI | Boss | Surface | ![]() |
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Ravager (Body) | 42,700 / 68,320 / 85,600 (pre-Providence) 350,000 / 560,000 (post-Providence) |
Phase 1 Contact, Phase 2 Stomp: 120 / 192 / 224 / 232 (pre-Providence) 240 / 384 / 448 / 464 (post-Providence) Phase 2 Contact: 0 Body Lasers: 90 / 144 / 172 / 188 (pre-Providence) 150 / 264 / 292 / 308 (post-Providence) Arm Fireballs: 80 / 136 / 160 / 180 (pre-Providence) 140 / 256 / 280 / 300 (post-Providence) Leg Sparks: 70 / 128 / 148 / 172 (pre-Providence) 130 / 248 / 268 / 292 (post-Providence) |
55 (pre-Providence) 110 (post-Providence) (40%) |
100% | Ravager (Body) AI | Boss | Surface | ![]() |
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Ravager (Left Claw) | 11,120 / 22,240 (pre-Providence) 100,000 / 200,000 (post-Providence) |
80 / 160 / 180 / 200 (pre-Providence) 160 / 320 / 360 / 400 (post-Providence) |
40 (pre-Providence) 80 (post-Providence) (10%) |
100% | Ravager (Claw) AI | Boss | Surface | ![]() |
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Ravager (Right Claw) | 11,120 / 22,240 (pre-Providence) 100,000 / 200,000 (post-Providence) |
80 / 160 / 180 / 200 (pre-Providence) 160 / 320 / 360 / 400 (post-Providence) |
40 (pre-Providence) 80 (post-Providence) (10%) |
100% | Ravager (Claw) AI | Boss | Surface | ![]() |
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Ravager (Left Leg) | 22,010 / 44,020 (pre-Providence) 200,000 / 400,000 (post-Providence) |
0 (Contact) | 40 (pre-Providence) 80 (post-Providence) (15%) |
100% | Ravager (Leg) AI | Boss | Surface | ![]() |
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Ravager (Right Leg) | 22,010 / 44,020 (pre-Providence) 200,000 / 400,000 (post-Providence) |
0 (Contact) | 40 (pre-Providence) 80 (post-Providence) (15%) |
100% | Ravager (Leg) AI | Boss | Surface | ![]() |
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Ravager (Phase 2 Head) | 100 | 0 (Contact) Lasers: 80 / 136 / 160 / 180 (pre-Providence) 150 / 264 / 292 / 308 (post-Providence) Nukes: 120 / 180 / 208 / 224 (pre-Providence) 130 / 248 / 268 / 292 (post-Providence) |
0 | 100% | Ravager (Phase 2 Head) AI | Boss | Surface | ![]() |
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Rock Pillar | 5,000 / 10,000 (pre-Providence) 35,000 / 70,000 (post-Providence) |
120 / 192 / 224 / 232 (pre-Providence) 240 / 384 / 448 / 464 (post-Providence) |
0 (50) | 100% | Rock Pillar AI | Enemy | Surface | ![]() |
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Flame Pillar | 100 | 100 / 160 / 192 / 200 (Contact pre-Providence) 200 / 320 / 384 / 400 (Contact post-Providence) 90 / 144 / 172 / 188 (Blue Flame pre-Providence) 150 / 264 / 292 / 308 (Blue Flame post-Providence) |
0 | 100% | Flame Pillar AI | Enemy | Surface | ![]() |
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Reaper Shark | 190,000 / 380,000 | 160 / 320 / 352 / 371 | 70 (15%) | 100% | Reaper Shark AI | Flying Enemy | Abyss | ![]() |
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Sand Tortoise | 580 / 1160 | 70 / 140 | 34 (25%) | 80% / 82% | Tortoise AI | Enemy | Desert – Underground Desert | ![]() |
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Scorn Eater | 16,000 / 32,000 | 90 / 180 / 206 / 223 | 38 (5%) | 100% | Scorn Eater AI | Enemy | The Hallow – The Underworld | ![]() |
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Scryllar (Normal) | 90 / 180 (pre-Providence) 2,500 / 5,000 (post-Providence) |
50 / 100 (pre-Providence) 90 / 180 (post-Providence) |
18 (pre-Providence) 30 (post-Providence) |
30% / 37% | Scryllar (Normal) AI | Flying Enemy | Any | ![]() |
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Scryllar (Rage) | 50 / 100 (pre-Providence) 1,500 / 3,000 (post-Providence) |
65 / 130 (pre-Providence) 110 / 220 (post-Providence) |
10 (pre-Providence) 20 (post-Providence) |
10% / 19% | Scryllar (Rage) AI | Flying Enemy | Any | ![]() |
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Sea Floaty | 50 / 100 | 5 / 10 | 0 | 50% / 55% | Sea Floaty AI | Enemy | Sunken Sea | ![]() |
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Sea Minnow | 5 | 0 | 0 | 0% | Sea Minnow AI | Critter | Sunken Sea | ![]() |
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Sea Serpent Head | 3,000 / 6,000 | 50 / 100 | 10 | 100% | Sea Serpent AI | Burrowing Enemy | Sunken Sea | ![]() |
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Sea Serpent Tail | 3,000 / 6,000 | 20 / 40 | 30 | 100% | Sea Serpent AI | Burrowing Enemy | Sunken Sea | ![]() |
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Sea Serpent Body 1 | 3,000 / 6,000 | 40 / 80 | 20 | 100% | Sea Serpent AI | Burrowing Enemy | Sunken Sea | ![]() |
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Sea Serpent Body 2 | 3,000 / 6,000 | 40 / 80 | 20 | 100% | Sea Serpent AI | Burrowing Enemy | Sunken Sea | ![]() |
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Sea Serpent Body 3 | 3,000 / 6,000 | 30 / 60 | 20 | 100% | Sea Serpent AI | Burrowing Enemy | Sunken Sea | ![]() |
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Sea Urchin | 30 / 60 | 20 / 40 | 10 | 20% / 28% | Sea Urchin AI | Enemy | Ocean | ![]() |
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Sepulcher Head | 1,000,000 / 1,200,000 / 2,000,000 | 0 | 0 (99.99) | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Sepulcher Body | 1,000,000 / 1,200,000 / 2,000,000 | 0 | 0 (99.99) | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Sepulcher Body (Weak) | 1,000,000 / 1,200,000 / 2,000,000 | 0 (Contact) 400 / 600 / 750 / 862 (Brimstone Dart) |
0 (99.99) | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Sepulcher Tail | 1,000,000 / 1,200,000 / 2,000,000 | 0 | 0 (99.99) | 100% | Worm AI | Burrowing Enemy | Any | ![]() |
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Brimstone Heart | 160,000 / 180,000 | 0 | 0 | 100% | Brimstone Heart AI | Flying Enemy | Any | ![]() |
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Shockstorm Shuttle | 150 / 300 | 30 / 60 | 20 (15%) | 100% | Shockstorm Shuttle AI | Flying Enemy | Space | ![]() |
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Signus, Envoy of the Devourer (Phase 1) | 280,000 / 448,000 / 712,800 |
175 / 315 / 351 / 369 (Contact) | 70 | 100% | Signus, Envoy of the Devourer AI | Boss | Any | ![]() |
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Signus, Envoy of the Devourer (Phase 2) | 280,000 / 448,000 / 712,800 |
175 / 315 / 351 / 369 (Contact) 110 / 220 / 242 / 256 (Essence Dust) 120 / 192 / 212 / 224 (Homing Scythe) |
70 | 100% | Signus, Envoy of the Devourer AI | Boss | Any | ![]() |
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Signus, Envoy of the Devourer (Phase 3) | 280,000 / 448,000 / 712,800 |
175 / 315 / 351 / 369 (Contact) 110 / 220 / 242 / 256 (Essence Dust) |
70 | 100% | Signus, Envoy of the Devourer AI | Boss | Any | ![]() |
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Cosmic Lantern | 25 / 50 | 110 / 220 / 242 / 256 | 85 | 15 / 23% | Cosmic Lantern AI | Flying Enemy | The Underworld | ![]() |
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Cosmic Mine | 6000 | 300 / 320 | 0 | 100% | Cosmic Mine AI | Flying Enemy | The Underworld | ![]() |
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Skyfin | 70 / 140 (Tier 1) 220 / 440 (Tier 2) 5,500 / 11,000 (Tier 3) |
12 / 24 (Tier 1) 38 / 76 (Tier 2) 88 / 176 (Tier 3) |
6 (Tiers 1 & 2) 18 (Tier 3) (5% (Tier 2 & 3)) |
100% | Skyfin AI | Aquatic | Acid Rain | ![]() |
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Small Sightseer | 310 / 620 (pre-Astrum Aureus) 460 / 920 (post-Astrum Aureus) |
38 / 76 (pre-Astrum Aureus) 58 / 116 (post-Astrum Aureus) |
16 (pre-Astrum Aureus) 26 (post-Astrum Aureus) (15%) |
42% / 47.8% (pre-Astrum Aureus) 52% / 56.8% (post-Astrum Aureus) |
Small Sightseer AI | Flying Enemy | Astral Infection | ![]() |
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Soul Seeker | 2,500 / 5,000 / 3,000 | 60 / 100 / 108 / 116 (Brimstone dart) | 10 (10%) | 0% | Soul Seeker AI | Flying Enemy | Any | ![]() |
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Soul Seeker (Supreme) | 50,000 / 90,000 / 170,000 | 400 / 600 / 750 / 862 (Brimstone dart) | 80 (35%) | 0% | Soul Seeker (Supreme) AI | Flying Enemy | Any | ![]() |
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Soul Slurper | 60 / 120 (pre-Providence) 2,000 / 4,000 (post-Providence) |
Contact: 30 / 60 (pre-Providence) 60 / 120 (post-Providence) Brimstone laser: 60 / 88 / 110 / 127 (pre-Providence) 120 / 208 / 260 / 248 (post-Providence) |
40 (pre-Providence) 45 (post-Providence) (15%) |
35% / 41.5% | Soul Slurper AI | Flying Enemy | Brimstone Crag | ![]() |
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Spiked Crimson Slime Spawn | 160 / 320 | 45 / 90 / 108 / 118 (Contact) 24 / 48 / 60 / 68 (Spike) |
10 | 0% | Slime AI | Slime | Any | ![]() |
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Stellar Culex | 210 / 420 (pre-Astrum Aureus) 320 / 640 (post-Astrum Aureus) |
55 / 110 (pre-Astrum Aureus) 90 / 180 (post-Astrum Aureus) |
18 (pre-Astrum Aureus) 28 (post-Astrum Aureus) (15%) |
35% / 41.5% (pre-Astrum Aureus) 45% / 50.5% (post-Astrum Aureus) |
Bat AI | Flying Enemy | Astral Infection | ![]() |
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Storm Weaver Head (Armored) | 100,000 / 160,000 | 140 / 280 / 308 / 324 (Contact) 150 / 264 / 288 / 300 (Lightning) |
99,999 | 100% | Storm Weaver (Armored) AI | Boss | Any | ![]() |
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Storm Weaver Body (Armored) | 100,000 / 160,000 | 100 / 160 / 192 / 208 | 99,999 | 100% | Storm Weaver (Armored) AI | Boss | Any | ![]() |
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Storm Weaver Tail (Armored) | 100,000 / 160,000 | 80 / 128 / 160 / 176 | 0 | 100% | Storm Weaver (Armored) AI | Boss | Any | ![]() |
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Storm Weaver Head (Unarmored) | 900,000 / 1,440,000 | 180 / 360 / 396 / 418 (Contact) 150 / 264 / 288 / 300 (Lightning) |
0 | 100% | Storm Weaver (Naked) AI | Boss | Any | ![]() |
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Storm Weaver Body (Unarmored) | 900,000 / 1,440,000 | 120 / 192 / 224 / 250 | 0 | 100% | Storm Weaver (Naked) AI | Boss | Any | ![]() |
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Storm Weaver Tail (Unarmored) | 900,000 / 1,440,000 | 100 / 160 / 192 / 210 | 0 | 100% | Storm Weaver (Naked) AI | Boss | Any | ![]() |
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Stormlion | 80 / 160 | 20 / 40 | 8 | 80% / 82% | Fighter AI | Enemy | Underground Desert | ![]() |
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Microbial Cluster | 5 | 0 | 0 | 100% | Microbial Cluster AI | Aquatic | Sulphurous Sea | ![]() |
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Sulphurous Skater | 280 / 560 (Tier 2) 7,000 / 14,000 (Tier 3) |
48 / 96 (Tier 2) 85 / 170 (Tier 3) |
3 (Tier 2) 15 (Tier 3) (15% (Tier 3)) |
100% | Sulphurous Skater AI | Aquatic | Acid Rain | ![]() |
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Sun Bat | 200 / 400 | 35 / 70 | 20 | 35% / 41.5% | Bat AI | Flying Enemy | Underground | ![]() |
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Sunskater | 100 / 200 | 20 / 40 | 10 | 30% / 37% | Sunskater AI | Flying Enemy | Space | ![]() |
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Super Dummy | 9,999,999 | 0 | 0 | 100% | No AI | Enemy | Any | ![]() |
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Supreme Calamitas (Phase 1) | 5,000,000 / 8,000,000 / 8,800,000 | 350 / 560 / 592 / 608 (Contact) 350 / 528 / 556 / 572 (Brimstone Dart) 450 / 676 / 712 / 732 (Brimstone Fireblast) 400 / 600 / 632 / 648 (Brimstone Gigablast, Hellblast) 500 / 750 / 790 / 810 (Bullet Hell 1) |
120 (70% / 75%) | 100% | Supreme Calamitas AI | Boss | Any | ![]() |
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Supreme Calamitas (Phase 2) | 2,000,000 / 5,000,000 3,200,000 / 8,000,000 3,520,000 / 8,800,000 |
350 / 560 / 700 / 805 (Contact) 350 / 528 / 556 / 572 (Brimstone Dart) 450 / 676 / 712 / 732 (Brimstone Fireblast) 400 / 600 / 632 / 648 (Brimstone Flame Skull, Gigablast, Hellblast) 500 / 752 / 788 / 808 (Brimstone Monster Orb) |
120 (70% / 75% (above 10% health) 84% / 90% (below 10% health)) |
100% | Supreme Calamitas AI | Boss | Any | ![]() |
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Catastrophe (Brother of Supreme Calamitas) | 1,200,000 / 1,500,000 | 0 (Contact) 350 / 528 / 556 / 572 (Brimstone Dart) 400 / 600 / 632 / 648 (Brimstone Hellblast) |
100 (70% / 75%) | 100% | Supreme Catastrophe AI | Flying Enemy | Any | ![]() |
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Cataclysm (Brother of Supreme Calamitas) | 1,200,000 / 1,500,000 | 0 (Contact) 350 / 528 / 556 / 572 (Brimstone Dart) 400 / 600 / 632 / 648 (Brimstone Flame Skull) |
100 (70% / 75%) | 100% | Supreme Cataclysm AI | Flying Enemy | Any | ![]() |
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The Devourer of Gods Head | 675,000 / 1,080,000 / 1,200,000 |
250 / 500 / 550 / Instant Kill | 50 | 100% | Worm AI | Boss | Any | ![]() |
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The Devourer of Gods Body | 675,000 / 1,080,000 / 1,200,000 |
180 / 306 / 340 / 357 (Contact) 160 / 276 / 304 / 320 (Laser) |
70 (92.5% / 95%) | 100% | Worm AI | Boss | Any | ![]() |
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The Devourer of Gods Tail | 675,000 / 1,080,000 / 1,200,000 |
150 / 225 / 289 / 306 | 50 | 100% | Worm AI | Boss | Any | ![]() |
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The Devourer of Gods Head (Final Phase) | 1,150,000 / 1,840,000 / 2,160,000 |
300 / 600 / 650 / Instant Kill (Contact) 160 / 276 / 304 / 320 (Laser Wall) 180 / 300 / 332 / 348 (God Slayer Fireball) |
50 | 100% | The Devourer of Gods Final Phase AI | Boss | Any | ![]() |
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The Devourer of Gods Body (Final Phase) | 1,150,000 / 1,840,000 / 2,160,000 |
220 / 374 / 425 / 442 (Contact) | 70 (95.5% / 97%) | 100% | The Devourer of Gods Final Phase AI | Boss | Any | ![]() |
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The Devourer of Gods Tail (Final Phase) | 1,150,000 / 1,840,000 / 2,160,000 |
180 / 306 / 340 / 357 (Contact) | 50 | 100% | The Devourer of Gods Final Phase AI | Boss | Any | ![]() |
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The Dragonfolly | 227,500 / 364,000 / 404,000 | 160 / 256 / 288 / 304 (Contact) 120 / 200 / 220 / 232 (Lightning Feather) 200 / 300 / 332 / 356 (Lightning Aura) |
40 (10) | 100% | The Dragonfolly AI | Boss | Jungle | ![]() |
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The Hive Mind (Phase 1) | Phase 1: 1,200 / 1,920 / 2,880 Total: 7,000 / 11,200 / 14,976 |
20 / 36 / 45 / 54 | 10 | 100% | The Hive Mind AI | Boss | The Corruption | ![]() |
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The Hive Mind (Phase 2) | 5,800 / 9,280 / 12,096 | 35 / 63 / 81 / 90 (Contact) 36 / 56 / 68 / 76 (Shaderain) |
5 | 100% | The Hive Mind Phase 2 AI | Boss | The Corruption | ![]() |
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Hive Blob | 100 | 0 (Contact) 30 / 48 / 60 / 68 (Vile Clot) |
0 | 10%% | Hive Blob AI | Flying Enemy | The Corruption | ![]() |
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Dank Creeper | 90 / 180 | 25 / 50 / 62 / 68 (Contact) 56 / 68 / 76 (Shaderain) |
6 | 70% / 73% | Dank Creeper AI | Flying Enemy | The Corruption | ![]() |
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Dark Heart | 150 | 0 (Contact) 36 / 56 / 68 / 76 (Shaderain) |
2 | 60% / 64% | Angry Nimbus AI | Flying Enemy | The Corruption | ![]() |
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The Old Duke | 750,000 / 1,200,000 / 1,600,000 | 200 / 224 / 280 / 294 (Contact in Phase 1) 192 / 268 / 336 / 352 (Contact in Phase 2) 208 / 291 / 364 / 382 (Contact in Phase 3) 140 / 220 / 242 / 255 (Gore vomit) 280 / 400 / 440 / 464 (Vortex) |
100 (attacking) 0 (exhausted) (50% / 0) |
100% | The Old Duke AI | Boss | Sulphurous Sea | ![]() |
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Sulphurous Sharkron | 8,000 / 16,000 | 180 / 270 / 300 / 315 (Contact) 140 / 220 / 242 / 255 (Gore) |
100 | 100% | Sulphurous Sharkron AI | Enemy | Sulphurous Sea | ![]() |
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Tooth Ball (Old Duke) | 5,000 / 10,000 | 180 / 270 / 300 / 315 (Contact) 140 / 220 / 264 / 290 (Homing tooth) 140 / 220 / 252 / 272 (Sulphur cloud) |
0 | 100% | Tooth Ball AI | Enemy | Sulphurous Sea | ![]() |
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The Perforator Hive | 3,450 / 6,224 / 8,640 | 30 / 54 / 63 / 72 (Contact) 36 / 56 / 68 / 76 (Blood Geyser) 36 / 56 / 68 / 76 (Ichor Shot) |
0 | 100% | The Perforator Hive AI | Boss | The Crimson | ![]() |
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The Perforator (Small) | 1,250 / 2,125 / 2,550 | 30 / 60 / 72 / 80 (Head) 18 / 36 / 42 / 46 (Body) 10 / 20 / 26 / 30 (Tail) |
0 (Head) 8 (Body) 18 (Tail) |
100% | Worm AI | Boss | The Crimson | ![]() |
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The Perforator (Medium) | 1,600 / 3,122 / 4,016 / 4,518 (total) | 35 / 70 / 84 / 92 (Head) 21 / 42 / 50 / 54 (Body) 14 / 28 / 34 / 38 (Tail) |
0 (Head) 10 (Body) 22 (Tail) |
100% | Worm AI | Boss | The Crimson | ![]() |
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The Perforator (Large) | 2,500 / 5,000 / 5,400 | 45 / 90 / 108 / 118 (Head) 24 / 48 / 54 / 60 (Body) 18 / 36 / 42 / 46 (Tail) |
0 (Head) 12 (Body) 25 (Tail) |
100% | Worm AI | Boss | The Crimson | ![]() |
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The Plaguebringer Goliath | 81,000 / 129,600 / 170,400 | 100 / 180 / 226 / 234 (Contact) 80 / 136 / 160 / 180 (Plague Stinger) 100 / 180 / 216 / 234 (Plague Missile) 120 / 192 / 220 / 240 (Plague Nuke Barrage) |
40 / 40-60 / 60 (40) | 100% | The Plaguebringer Goliath AI | Boss | Jungle | ![]() |
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Plague Homing Missile | 1000 | 90 / 180 / 210 / 224 | 10 | 100% | Plague Homing Missile AI | Flying Enemy | Jungle | ![]() |
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Plague Mine | 100 | 200 / 240 / 260 | 0 | 100% | Plague Mine AI | Flying Enemy | Jungle | ![]() |
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Ebonian Slime God | 4,650 / 7,440 / 10,240 1,350 / 2,160 / 2,880 (Split) |
45 / 90 / 108 / 118 (Contact) 40 / 80 / 96 / 104 (Contact split) 42 / 68 / 84 / 92 (Orb) 38 / 60 / 76 / 84 (Split orb) 96 / 116 / 128 (Mine) 88 / 104 / 112 (Split mine) |
10 8 (Split) |
100% | Ebonian Slime God AI | Boss | Any | ![]() |
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Crimulan Slime God | 4,150 / 6,640 / 9,120 875 / 1,400 / 1,928 (Split) |
50 / 100 / 120 / 130 (Contact) 45 / 90 / 108 / 118 (Contact split) 38 / 64 / 76 / 84 (Orb) 34 / 52 / 68 / 74 (Split orb) 88 / 105 / 116 (Mine) 80 / 100 / 108 (Split mine) |
12 (Unenraged) 10 (Split unenraged) 24 / 20 (Enraged) |
100% | Crimulan Slime God AI | Boss | Any | ![]() |
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The Slime God (Core) | 2,000 / 3,200 / 4,000 | 40 / 80 / 96 / 104 (Contact) 42 / 68 / 81 / 89 (Corrupt orb) 38 / 64 / 76 / 84 (Crimson orb) 96 / 115 / 126 (Corrupt mine) 88 / 105 / 116 (Crimson mine) |
6 | 100% | The Slime God AI | Boss | Any | ![]() |
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Toxic Minnow | 240 / 480 | 20 / 40 (Contact) 60 / 120 (Skull cloud) |
20 | 85% / 86.5% | Toxic Minnow AI | Aquatic | Abyss | ![]() |
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Trasher | 200 / 400 | 50 / 100 | 22 | 100% | Trasher AI | Enemy | Sulphurous Sea | ![]() |
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Trilobite | 300 / 600 (Tier 2) 7,500 / 15,000 (Tier 3) |
Contact: 45 / 90 (Tier 2) Contact: 80 / 160 (Tier 3) Spike: 58 / 93 (Tier 2) Spike: 70 / 112 (Tier 3) |
15 (Tier 2) 30 (Tier 3) (25) |
100% | Trilobite AI | Aquatic | Acid Rain | ![]() |
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Twinkler | 5 | 0 | 0 | 0% | Firefly AI | Critter | Astral Infection | ![]() |
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Viperfish | 320 / 640 | 75 / 150 | 15 | 15% / 23.5% | Viperfish AI | Aquatic | Abyss | ![]() |
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Viruling | 400 / 800 | 60 / 120 | 38 | 100% | Viruling AI | Flying Enemy | Jungle | ![]() |
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Water Leech | 30 (Tier 1) 90 (Tier 2) 2,250 (Tier 3) |
0 | 0 (Tiers 1 & 2) 10 (Tier 3) |
100% | Water Leech AI | Aquatic | Acid Rain | ![]() |
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Wulfrum Drone | 21 / 42 | 16 / 32 (Contact) 28 / 56 (Electric bolt) |
4 | 32% | Wulfrum Drone AI | Enemy | Surface | ![]() |
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Wulfrum Gyrator | 18 / 36 | 15 / 30 | 5 | 14% | Wulfrum Gyrator AI | Enemy | Surface | ![]() |
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Wulfrum Hovercraft | 20 / 40 | 15 / 30 | 4 | 90% | Wulfrum Hovercraft AI | Enemy | Surface | ![]() |
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Wulfrum Pylon | 49 / 98 | 16 / 32 | 4 | 100% | Wulfrum Pylon AI | Enemy | Surface | ![]() |
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Wulfrum Rover | 32 / 64 | 10 / 20 | 4 13 (supercharged) |
85% | Wulfrum Rover AI | Enemy | Surface | ![]() |
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Wulfrum Slime | 12 / 24 | 8 / 16 | 4 | 100% | Slime AI | Slime | Surface | ![]() |
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