Ghost Bell
Statistics
Type | Aquatic |
---|---|
Environment | Sunken Sea |
AI Type | Ghost Bell AI |
Damage | 25 / 50 / 62 / 70 (in Pre-Hardmode) 75 / 150 / 187 / 210 (in Hardmode) |
Max Life | 120 / 240 (in Pre-Hardmode) 400 / 800 (in Hardmode) |
Defense | 0 (in Pre-Hardmode) 10 (in Hardmode) |
KB Resist | 100% |
Inflicts debuff | Electrified 100% chance |
Debuff duration | 2 seconds |
Debuff tooltip | You cannot move |
Immune to | |
Vulnerable to: | |
Resistant to: | |
Banner | Ghost Bell Banner |
Drops
Coins | 20 (pre-Hardmode) 2 (Hardmode) |
---|
- Item (Quantity)Rate
- Voltaic Jelly(After defeating Desert Scourge)20%
- Clam Chowder(Hardmode-only)2%
Sounds
Hurt
Killed
The Ghost Bell is a Pre-Hardmode enemy found within the Sunken Sea that bounces up and down. They are always passive, even if attacked by the player, and only bob up and down in the water. However, despite being passive, they are still able to deal contact damage, and will also inflict the deadly Electrified debuff on contact.
Ghost Bells receive a boost to their stats when the world enters Hardmode.
Trivia[]
- If a Ghost Bell ends up outside of water, it will slowly fall to the ground, at which point it will be completely stationary.
- Three Ghost Bells are depicted in the Sunken Sea's Draedon's Log.
See Also[]