Guide:The Perforators strategies

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The Perforators
The Perforators.png
Statistics
TypeBoss
EnvironmentThe Crimson
Max Life8,800 / 16,471 / 20,606 / 21,108 (total)
KB Resist100%
Immune toGlacial StateTemporal SadnessGalvanic CorrosionEutrophicationPearl AuraWebbedSlowConfused

The Perforators are a group of Pre-Hardmode bosses consisting of the Perforator Hive and three worms. The hive is summoned by killing a Perforator Cyst or using a Bloody Worm Food in The Crimson.

This guide will mention items exclusive to Expert and Revengeance Mode with no special formatting and will follow the intended progression.

Terrain Preparation[edit | edit source]

Flattening the ground in the Crimson and placing a platform about 25 blocks high will work for dodging the Hive's dashes and projectiles, as well as the worms.

Gearing up[edit | edit source]

Armor[edit | edit source]

Accessories[edit | edit source]

Weapons[edit | edit source]

Melee[edit | edit source]

  • Amidias' Trident is useful for its homing properties, which allows you to focus on dodging while you attack the hive.
  • The Bladecrest Oathsword's projectile deals considerable damage to the hive and worms.
  • Code 1 or Riptide are yoyos that perform well against the Perforators.

Ranged[edit | edit source]

  • The Fungicide is a powerful option with its spores that can catch the hive and worms while you are attacking.
  • The Minishark is another good option due to its high firing rate.
  • The Molten Fury can deal with the worms very easily, especially when combined with Jester's Arrows.

Magic[edit | edit source]

  • The Acid Gun is a powerful magic gun that can deal with both the hive and worms.
  • The Hyphae Rod's mushrooms can deal massive damage to the hive in its ramming phases.
  • The Demon Scythe can deal with the worms easily with its piercing and high damage.

Summoning[edit | edit source]

  • The Cinder Blossom Staff is recommended as a means having other damage alongside the player's other minions.
  • The Imp Staff's imps and their piercing attack can deal with the worms easily.
  • The Magical Conch's crabs can deal good damage to the hive and worms should they be level with you.
  • The Scab Ripper's crawlers are good against the hive itself.
  • Tavernkeep Rods are useful sentries that can boost the DPS output of summoners.

Rogue[edit | edit source]

  • The Ashen Stalactite is also very powerful in terms of its stealth strike.
  • The Infernal Kris can deal considerable damage to the worms with its piercing and debuff.
  • The Mycoroot can deal good damage to the hive at the cost of range.
  • The Shroomerang is another rogue option worth considering for its high damage and infinite piercing.

Miscellaneous[edit | edit source]

  • The Well Fed buff provides a useful all around stat boost.

The Fight[edit | edit source]

Once the Hive is summoned, it will start by hovering over you, shooting a rain of blood geysers or ichor glob projectiles into the air that inflict the Burning Blood and Ichor debuffs respectively. The projectiles are shot upward, then spread as they fall, covering a large area. There are 20 projectiles in total, all of which fall in a single horizontal line. Do not try to outrun the projectile rain, as it is more than likely you will get hit while doing so. Instead, look for the gaps in between the projectiles, and carefully maneuver through them. It is best to remain around the same area, as this will group the projectile rain which will make it easier to dodge. You may also hide under blocks, as the projectiles do not pass through blocks until 2 seconds after they are shot.

The three worms spawn at three separate health increments; the small worm spawns when the hive drops to 70% health; the medium worm spawns at 40% health; and the large worm at 10%. The worms behave like any other worm, burrowing through blocks to attack you. However, each worm has different attributes:

  • The small worm behaves like any other worm enemy, moving a bit quicker than the other worms.
  • The medium worm splits in a manner similar to the Eater of Worlds.
  • The large worm can burrow and lunge at players, which can be dodged by simply going in the opposite direction it is coming from.

The larger worms are stronger, but move slower. The worms also get more aggressive as their health depletes. It is recommended to have your minimap open to track the worms' positions and to target each worm as it spawns. When the worms spawn, hold your position and keep dodging the hive's projectile rain. Jump or fall and dash in the opposite direction to dodge the worms' charges, but make sure to compensate for the hive's projectiles. Continue doing this while attacking the worm until it dies. Keep in mind that while the large worm is alive, the hive will take no damage.

In Expert Mode, the worms move and turn faster, so you must be more careful while dodging the worms.

In Revengeance Mode, the hive will retain its previous abilities and will gain the ability to charge at you with speed while a worm isn't alive. To dodge this attack, let the hive level itself with you, then jump or fall as it gets close. Accessories that boost jump speed and/or height help with dodging the charging. Once a worm spawns, it will stop charging but will gain increased acceleration. You must also take note of the faster projectiles from the worms.

In Death Mode, the hive shoots more often, is more aggressive and will hover closer to you if more than one worm is alive. It is more important in this mode that you target the worms to avoid interception by the hive. The worms are also much shorter, which decreases the efficacy of piercing weapons and makes them much harder to hit.

General Tips[edit | edit source]