Hydra
Hydra
The Hydra is a craftable Hardmode classless weapon that deals massive damage to all enemies. When used, it fires fifteen extremely fast pellets that create small explosions when hitting an enemy or a tile. The damage it deals is proportional to the hit enemy's max health, making it incredibly effective against enemies with large amounts of health, such as late-game bosses.
It exclusively uses Explosive Shotgun Shells as ammo, of which there are a limited supply per world.
Once a boss is spawned, the Hydra is only fireable once until the boss is defeated or until it despawns after the player is killed.
The Hydra cannot be reforged, and therefore cannot have modifiers.
Contents
Crafting[edit | edit source]
Recipe[edit | edit source]
Crafting Station | ||
---|---|---|
![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Shotgun | 1 |
![]() | Any Iron Bar | 20 |
![]() | Illegal Gun Parts | 1 |
![]() | Ectoplasm | 20 |
Result | ||
![]() | Hydra | 1 |
Notes[edit | edit source]
- Despite resembling a gun, the weapon has no damage type, making it equally effective for all classes.
- This weapon does not have any critical strike chance and cannot gain any from Accessories, Modifiers, Buffs and Armor bonuses.
- Each of the Hydra's bullets deal approximately 1.632% of the hit enemy's max health as damage. If all fifteen of the bullets hit, they can deal up to 24.48% of a target's max health prior to defense and damage reduction calculations.
Trivia[edit | edit source]
- The weapon is a reference to the gun of the same name from the game Resident Evil 5.