Leviathan and Anahita

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Leviathan and Anahita
Leviathan and Anahita.png
KB Resist100%
Coins 30 Gold Coin.png

Leviathan Trophy.png "...Two genetic misfits outcast from their homes..." Anahita Trophy.png

If you were looking for something other than Anahita or the Leviathan, see Anahita (disambiguation) and Leviathan (disambiguation).

The Leviathan and Anahita are a duo of bosses that can be fought at any point in the game, but is intended to be fought during Hardmode. It is recommended that the player acquire post-Plantera equipment before engaging the bosses, as they are very challenging and require the management of two boss-tier enemies with several summons all at once.

Spawn[edit | edit source]

To begin the boss fight, the player has to kill the ??? in the Ocean. Doing this will spawn just Anahita at first, and The Leviathan herself will only spawn once Anahita reaches 40% health.

Bosses[edit | edit source]

The Leviathan
AI TypeThe Leviathan AI
Damage90 / 216 / 240 / 252 (Contact)
88 / 140 / 160 / 172 (Meteor)
Max Life55,200 / 88,320 / 116,096
80 (when enraged)
KB Resist100%
Inflicts debuffWetWet
100% chance
Debuff duration4 seconds (Contact)
Debuff tooltipYou are dripping water
Inflicts debuffArmor CrunchArmor Crunch
100% chance
Debuff duration5 seconds (Meteor)
Debuff tooltipYour armor is shredded
Immune toAll debuffs except:
Ichor (debuff)Cursed InfernoFrostburnAbyssal FlamesArmor CrunchDemon FlamesPlagueNightwitherShredWhispering DeathSilva StunDaybrokenHoly FlamesGod Slayer InfernoShellfish ClapsEnragedSulphuric PoisoningBetsy's CurseAstral Infection (debuff)OiledDryad's BanePenetratedCelledWar CleaveKami Flu
Leviathan map.png
Map Icon
AI TypeAnahita AI
Damage70 / 112 / 136 / 144 (Contact)
105 / 168 / 204 / 216 (Charging contact)
72 / 116 / 136 / 144 (Ice mist, Water spears & Treble clefs)
Max Life27,400 / 43,840 / 66,560
37 (when enraged above half health)
50 (when enraged below half health)
KB Resist100%
Inflicts debuffWetWet
100% chance
Debuff duration2 seconds (Contact)
Debuff tooltipYou are dripping water
Immune toAll debuffs except:
Ichor (debuff)Cursed InfernoFrostburnAbyssal FlamesArmor CrunchDemon FlamesPlagueNightwitherShredWhispering DeathSilva StunDaybrokenHoly FlamesGod Slayer InfernoMarkedShellfish ClapsEnragedSulphuric PoisoningBetsy's CurseOiledDryad's BanePenetratedCelledAstral Infection (debuff)On Fire!PoisonedWar CleaveKami Flu
Anahita map.png
Map Icon

Behavior[edit | edit source]

This boss encounter is made up of two individual bosses: Anahita and The Leviathan. Both enemies must be defeated to count as a full kill and receive loot. Only Anahita is summoned at the start, but after she reaches 40% of her health, The Leviathan is summoned. She stops attacking the player and becomes invulnerable until The Leviathan reaches 40% health. They become invulnerable to damage if the player leaves the Ocean biome during the battle.

Anahita[edit | edit source]

  • She performs one of three attacks, all of them converging on the player's location.
    • Summons 12 water spears, which continue to travel after converging and inflict the Wet debuff for 4 seconds.
    • Summons 4 icicles, which home in on the player after converging.
    • Summons 10 treble clefs which converge slower, linger for an extended period of time and inflict the Confused debuff for 2 seconds.
    • She uses weaker versions of these attacks if The Leviathan is alive and she is above 20% health.
  • She additionally can summon Detonating Bubbles that inflict the Wet debuff for 7 seconds.
  • She periodically generates an ice shield, rendering her invulnerable to damage until it's destroyed, she can only generate it three times and no further.
    • The ice shield blocks non-minion piercing projectiles.
  • After reaching below 66% of her health she will occasionally charge at the player 3 times.
    • She won't perform this attack if The Leviathan is alive and she is above 20% health.
  • She becomes enraged if The Leviathan is defeated first.

The Leviathan[edit | edit source]

  • She mainly stays on one side of the player, switching sides if the player went to another.
  • She fires meteors at the player, which inflict the Armor Crunch debuff.
  • She summons Aquatic Aberrations and Paraseas to attack the player.
  • She will pause for a few moments before charging at the player when below 50% of her health.
    • She won't perform this attack if Anahita is alive and she is above 20% health.
  • She becomes enraged if Anahita is defeated first.

In Expert Mode[edit | edit source]

  • Anahita is much more aggressive.

In Revengeance Mode[edit | edit source]

  • The Leviathan shoots faster and can charge at the player below 75% health.
  • Detonating Bubbles inflict the Marked debuff for 6 seconds.
  • Aquatic Aberrations inflict Marked.

In Death Mode[edit | edit source]

  • Anahita has increased velocity and spends less time firing bubbles at the player.
  • After she charges, The Leviathan charges a second time.
  • Both bosses are always in their enraged state.

Summons[edit | edit source]

Ice Shield
Ice Shield.png
TypeFlying Enemy
AI TypeIce Shield AI
Damage55 / 110 / 126 / 136
Max Life650 / 1300
KB Resist10%
Inflicts debuffFrostburnFrostburn
100% chance
Debuff duration4 seconds
Debuff tooltipIt's either really hot or really cold. Either way it REALLY hurts
Image Name Condition
Detonating Bubble Detonating Bubble Always

Aftermath[edit | edit source]

Notes[edit | edit source]

  • Even though the summon appears even at the very beginning of the game, it's not recommended to fight this boss until later in Hardmode.
  • Anahita's frost shield deletes projectiles on contact. This means some projectiles will fail to function correctly, such as the SHPC's primary fire.
  • In the possible, though unlikely circumstance that the Leviathan and Anahita are lured to the Sulphurous Sea biome, it will be considered as the Ocean and they will be vulnerable.
  • Both Anahita and the Leviathan will each drop 5-15 Greater Healing Potions separately when killed.
  • When players have the Wet debuff, Anahita's projectiles have a lower velocity.
  • Even with Anahita's many resistances, they are neither immune to the Poisoned nor the On Fire! debuffs.

Tips[edit | edit source]

For more elaborate strategies on defeating Leviathan and Anahita, including weapon and arena recommendations, see Guide:Leviathan and Anahita strategies.
  • Making 3-4 layers of platforms that are the whole length of the Ocean may make it easier to dodge their attacks.
  • The Terra Blade or the Terra Edge are both extremely powerful against Anahita and Leviathan, as both have high fire rates and damage values.
  • The Snowman Cannon is very effective for both bosses.
  • Fast magic weapons like Razorpine and the Bat Scepter are very effective against Anahita due to her high mobility.
  • Magic weapons such as the Terra Ray, Lashes of Chaos and Blizzard Staff are very effective at hitting the Leviathan due to her large hitbox.
  • Minions don't seem to be able to target the Leviathan and will kill Anahita instead, so Summoners might want to switch gear for this encounter.
    • Alternatively, one can use the Interact key (right click) while holding a summoner weapon to target the Leviathan instead.
  • The Duststorm in a Bottle is a good choice for Rogue players due to its high base damage.
  • Fantasy Talismans' stealth strikes are exceptionally useful against the duo, as they do not require much attention once the cards latch, allowing for more time to dodge.
  • The Nychthemeron's stealth strike is a great option to use in the fight, as the orbs can deal good damage against Anahita when used correctly and both of its projectiles can linger and deal much more damage towards the Leviathan.
  • The Lunic Eye and the Everglade Spray are extremely useful in reducing the Leviathan’s high defense.
  • Ankh Shield provides immunity to knockback and the confused debuff, making it an effective accessory during the fight.
  • Dodging is key during this fight, thus dashing accessories such as the Counter Scarf and the Master Ninja Gear should be prioritized.
  • It is recommended to use Angel Treads or a Water Walking Potion to stay afloat during this fight, allowing you to reset the players wings on contact.
  • Once the Leviathan has reached 50% of her health, care should be taken to be aware of where she is as she will start charging the player. Should she be on the left or right side of the player, it is important to dodge it either moving down or above where the Leviathan is going. The Rod of Discord or Slimy Saddle mount can be quite handy for this case.
  • Using Water Candle, Chaos Candle, Battle, and Zerg buffs in combination will make ??? spawn over 5x more often, making the bosses much more readily available.
    • This will also increase the spawn rate of ocean enemies so be cautious.

Trivia[edit | edit source]

  • Anahita's theme is Siren's War Cry, which was composed by the artist DM DOKURO.
    • Siren's War Cry is the only Calamity theme to not be featured in its own video, instead only appearing in an "Extended" version alongside the other themes for Anahita and Leviathan. This is due to the fact that Siren's War Cry was made sometime after the other two themes, in response to a rework to the fight which now included Anahita being fought on her own.
  • When The Leviathan appears, the theme changes to Forbidden Lullaby, which was also composed by DM DOKURO.
    • If the Calamity Music add-on mod is disabled, Boss 3 will play instead for Anahita and Leviathan.
  • The dual nature of the fight took inspiration from the Ornstein and Smough fight from Dark Souls.
  • The Leviathan's death gore sprites have hidden names written on them: "Nitro", "Frous", "Meta", "Iban", and "Fabsol". These are the names of people who contributed to the Leviathan's current sprite and design.
  • In previous versions of the mod, Anahita had two color schemes with one randomly being chosen upon her spawning. Some of her features would be either greener or more blue. This was the reasoning for the Aquatic Heart having two variants based on color.
  • Originally, Anahita and Leviathan shared their lore entry.
  • Anahita was previously named The Siren. Prior to that, she was known as the Siren Lure.

Lore[edit | edit source]

The Leviathan[edit | edit source]

In the obsidian waters of ancient times, the Leviathan’s amber bioluminescence marked her coming, and yet escape was hopeless, for at that point her jaws would have already been around the unfortunate animal. She was an alpha predator, the largest of her kind; and perhaps the last, for such growth was barely supported in the world’s oceans even then. So for many years, perhaps centuries, she drifted in sunless waters devouring prey as needed in search of a mate. It was a lonely, hopeless endeavor and a state of existence which did not befit the queen of the depths. So in the empty world in which time did not seem to pass, eventually the creature which once devoured and hunted to her heart’s content, became prey herself to weakness in her older age and unmanageable bulk. She resigned to resting upon the sediment of the ocean floor, and remained there for many years in a deep, nearly comatose slumber. Her hibernation gnawed away at the vast reserves of muscle and fat as she atrophied. In time, one would have even thought her to be a geological structure of the seabed, rather than a living creature. So for generations, through countless changes and shifts in the seabed, she continued to sleep a dreamless slumber, awaiting a change which would rouse her once more. Nothing would have stirred her besides, perhaps, a storm of unforeseen scale.

Thus, the Leviathan found herself waking to encounter Anahita of the Tides. As the elemental had plunged distraught into the depths of the ocean, she had felt a rumbling which could have been the Leviathan, or the earth responding to the storm, filling the water. The ocean was still her home, no matter who believed or loved her and who didn’t. And the Leviathan, who herself had once given up life, felt sympathy and gratitude in her sluggish mind for her deliverer. Rising off the ocean floor in a cascade of silt and coral, she joined the elemental; and there, found a fellow soul who had been cast out of the world.

Nowadays, seamen often speak of the monsters they encountered on their journeys. The terrible, lashing Kraken, which dragged entire ships to the bottom of the sea. The gargantuan sea-serpent which, once it had a vessel within its coils, could splinter a warship like a matchbox. However fabricated or true these stories may be, there is one beast of the water which is nearly never spoken of. For those who witness it, are far more likely to die.

Anahita[edit | edit source]

Water is a mysterious and volatile thing. It wields vast destructive power yet also the gentle caress of silk. It is whatever it chooses to be in the blink of an eye. And if there were an elemental to reflect this, none else would fit better its nature, than the enigmatic deity given the name: Anahita of the Tides.

Anahita was among the elementals born to the world, alongside the magic they represent to this day. Five were worshipped in grand fashions, their status raised to true deities, and five inevitably were struck down in an absence of faith, leaving them only empty shells. And Anahita, the first to rise and perhaps the most established, was perhaps the most broken. Civilizations once gave their unending respect to her, praying for her to bring generous rains and lessen storms. During these times she was amenable, known and loved by all in her graceful beauty. However even then in that golden age, human greed brought about their own downfall. Unbeknownst to Anahita, scholars of an island in the middle of the ocean were tentatively researching methods to draw from the deities reserves of magic. She was not aware, as it was akin to an ant drinking from the lip of a pond. The scholars knew well of the wrath they would invoke should they anger her. They tread carefully the borders of her mana, and practiced in reserved manners. But of course, the greed in the hearts of humans never remains hidden for long. One scholar sought to take all the power for her own. She found methods to reverse the flow of magic, returning to Anahita a corrupting seed of a spell. A spell which would corrode the deities mind, making her forget the boon the humans had granted her. The scholar’s aim was to weaken the deities' lucidity, so as to take more and more of the magic for her own. This was conducted out of anger and resentment towards the people around her who so readily gave up so much to the goddess. In her rash actions however, she underestimated the wrath of the goddess. In the scholar’s foolish mind, she had blindly ignored how much of the world around her relied upon the ocean’s bounty… and mercy.

A storm unlike any seen before. A typhoon which had the force to tear trees from the ground as if they were weeds. Waves which rivaled the heights of hills. Nearly all who inhabited the coastal city were killed within hours as the area of the land they inhabited was swallowed by the waters. Very few would manage to escape, being swept away in violent currents. All the while, weaving between the mounting howls of the wind and the cracking of the stone foundations, were the otherworldly wails of the goddess betrayed. The scholar had failed, of course. She was among the first killed, dashed violently against stones by the tidal surges. But she had not failed in destroying the goddess’ trust and mind. In a terrible spiral of hatred, the goddess lashed out towards those who she thought had betrayed her, and consequently weakened her own power as faith burned away like the fragile thing it is. And eventually, though winds whipped around her form in the rains, she was no longer the one controlling them. When Anahita’s rage was spent and her scarred mind cleared, the goddess’ heart tore at itself in sorrow and regret, as she fled to the depths broken beyond repair.