|Green Sign (minion)|
Luxor's Gift is a Pre-Hardmode accessory found in the Underground Desert shrine. When equipped, most weapons when fired will release one of five projectiles that change based on the weapon's damage type.
Types[edit | edit source]
|Melee||Red orbs that ricochet off blocks and dissipate after 5 seconds and deal 60% of normal damage.|
|Ranged||Blue lightning bolts that supercharge ranged weapons and deal 50% of normal damage.|
|Magic||Orange pendants that do not pierce and deal 80% of normal damage.|
|Summoner||A green sign summon which dashes into enemies. Damage dealt is shared with the initial weapon used to summon it.|
|Rogue||Purple scorpions that bounce and deal 80% of normal damage.|
Notes[edit | edit source]
- All weapons labeled as Throwing are not affected by this accessory.
- Many True melee weapons are not affected as well as various vanilla weapons such as the Minishark.
- The projectiles' fire rate scales with the fire rate of the used weapon.
- Because of this, it is recommended to use this accessory with weapons with high fire rates.
- The projectiles' velocity scales with the velocity of the used weapon.
- Only one green sign can be active at a time.
- Unlike most minions, the green sign does not have an associated buff.
Trivia[edit | edit source]
- This accessory is a reference to the video game Luxor, in which the player aims to break chains of colored balls before they reach a certain endpoint.
- The item appearing in the Underground Desert is also a reference to the game's ancient Egyptian style and the city it is named after.