Mantis
Mantis
Statistics
Type | Enemy |
---|---|
Environment | Astral Infection |
AI Type | Mantis AI |
Damage | 55 / 110 (Contact pre-Astrum Aureus) 90 / 180 (Scythe pre-Astrum Aureus) 85 / 170 (Contact post-Astrum Aureus) 110 / 220 (Scythe post-Astrum Aureus) |
Max Life | 340 / 680 (pre-Astrum Aureus) 510 / 1,020 (post-Astrum Aureus) |
Defense | 6 (pre-Astrum Aureus) 16 (post-Astrum Aureus) |
DR | 15% |
KB Resist | 10% / 19% (pre-Astrum Aureus) 20% / 28% (post-Astrum Aureus) |
Inflicts debuff | ![]() 100% chance |
Debuff duration | 2 seconds |
Debuff tooltip | Your flesh is melting off |
Immune to | ![]() ![]() ![]() |
Banner | ![]() |
Drops
Coins | 4 ![]() ![]() |
---|
- Item (Quantity)Rate
Stardust (2-3 / 3-4)
100%Astral Scythe(After defeating Astrum Aureus)
14.29%
The Mantis is a Hardmode enemy which spawns on the Surface Astral Infection biome. It chases the player on the ground, gaining speed if continuously running in one direction, slowing down when turning around, and hopping if it encounters a gap in the ground or a change in elevation. If the player is on the ground and close enough, it briefly stops and fires a short-ranged spinning scythe projectile at them.
Trivia[edit | edit source]
- The Mantis' projectile is a reference to the projectiles fired by the Mantis Lords boss in the game Hollow Knight.