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  • Nanotech item sprite
Stack digit 1.png
TooltipRogue projectiles leave behind nanoblades as they travel
Rogue weapons have a chance to instantly kill normal enemies
10% increased rogue damage, 5% increased rogue crit chance, and 15% increased rogue velocity
Whenever you crit an enemy with a rogue weapon your rogue damage increases
This effect can stack up to 250 times
Max rogue damage boost is 25%
RarityRarity Level: rainbow
Sell 18 Gold Coin.png

The Nanotech is a post-Moon Lord Accessory for the Rogue class. Equipping it causes rogue projectiles to trail nanoblades every 30 frames as they fly, which are not affected by gravity and home in on nearby enemies. The nanoblades deal 15% damage of the projectile that spawn them. The accessory grants the effects of the Raider's Talisman. It also gives rogue weapons a 6.67% chance to instantly kill normal enemies. Finally, it grants +10% increased rogue damage, 5% increased rogue critical strike chance, and 15% increased rogue velocity.

Crafting[edit | edit source]

Recipe[edit | edit source]

Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Martian Conduit Plating Martian Conduit Plating 250
Nanites Nanites 500
Phantoplasm Phantoplasm 20
Nightmare Fuel Nightmare Fuel 20
Endothermic Energy Endothermic Energy 20
Raider's Talisman Raider's Talisman 1
Rogue Emblem Rogue Emblem 1
Nanotech.png Nanotech 1

Immune NPCs[edit | edit source]

The instant kill effect does not occur while any bosses are alive and additionally does not affect any of the following NPCs.

Mourning WoodMourning Wood
Ice QueenIce Queen
Eidolon Wyrm (Juvenile)Eidolon Wyrm (Juvenile)
Eidolon Wyrm (Adult)Eidolon Wyrm (Adult)
Reaper SharkReaper Shark
Colossal SquidColossal Squid

Notes[edit | edit source]

  • If the player un-equips the accessory then re-equips it, the Raider's Talisman bonus is not reset.
  • If the player dies or quits the game, the bonus is lost and has to be rebuilt.
  • Damage can only be stacked from hitting enemies that have a damage stat of 5 or higher, with the exception of enemies spawned from statues.