Phaseslayer

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Phaseslayer
  • Phaseslayer.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage10200 Melee
Knockback7 (Strong)
Critical chance4%
Use time24 Fast
TooltipA rough prototype of the Murasama blade, it is formed entirely from laser energy.
Wield a colossal laser blade which is controlled by the cursor
Faster swings deal more damage and release sword beams
When at low charge, the blade is smaller and weaker
Deals less damage against enemies with high defense
Current Charge: [CHARGE]
RarityRarity level: Draedon's Arsenal
Sell 50 Gold Coin.png
Projectile created
Phaseslayer Blade.gif
Phaseslayer Blade
Phaseslayer Beam.gif
Phaseslayer Beam
Not to be confused with the vanilla Phasesabers.
The Phaseslayer attacking a Super Dummy encased with blocks. Note the spawned sword beams and increased damage when the blade itself moves faster.

The Phaseslayer is a craftable unique post-Moon Lord melee weapon. When used, a long red laser blade is created that deals continuous contact damage to enemies. The blade always points towards the player's cursor and deals increased damage the faster and farther the blade is swung, encouraging the player to manually swing the blade. Swinging the blade fast enough will cause additional homing sword beams to fire, which deals 15% damage and pierces twice. All damage from the weapon is reduced by 25% of the target's defense.

The weapon consumes 0.005 units of charge for each frame the weapon is held (totaling 0.12 units of charge per use) and has a maximum charge of 250. Each time a homing sword beam is fired, 0.1 unit of charge is depleted. After charge is dropped below 25.0% (62.5 units), the blade shrinks and damage decreases by 10%.

Its best modifier is Godly. It cannot get modifiers that affect size.

Crafting[edit | edit source]

Recipe[edit | edit source]

Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s)Amount
Mysterious CircuitryMysterious Circuitry15
Dubious PlatingDubious Plating25
Auric Tesla BarAuric Tesla Bar4
Result
PhaseslayerPhaseslayer1

Notes[edit | edit source]

  • The damage and aim responsiveness of the blade is proportional to the distance of the mouse cursor from the player. The closer it is to the player, the less effective the item is, but the more frequently it fires extraneous beams.
  • The swifter and farther the angular movement of the blade is, the higher damage it deals. The damage calculations are smooth and proportional, but notable values are listed here for convenience:
    • No angular movement results in 53.5% damage.
    • 360 degrees per second results in 100.0% damage.
    • 540 degrees per second results in 116.6% damage.
    • 720 degrees per second results in 130.6% damage.
    • 1080 degrees per second results in 153.5% damage.
    • 1800 degrees per second results in 187.0% damage.

Tips[edit | edit source]

  • Increasing the mouse sensitivity is recommended for maximum damage output from this weapon due to how it works.

Trivia[edit | edit source]