As part of the Unified Community Platform project, your wiki will be migrated to the new platform in the next few weeks. Read more here.

Prismalline

From Calamity Mod Wiki
Jump to: navigation, search
Prismalline
  • Prismalline.png
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage18 Rogue
Knockback5 (Average)
Critical chance8%
Use time13 Very Fast
Velocity16
TooltipThrows daggers that split after a while
Stealth strikes additionally explode into prism shards and briefly stuns enemies
Inflicts DebuffEutrophicationEutrophication
100% chance

Debuff duration0.25 seconds (Prism shards)
Debuff tooltipExcessive nutrients restrict your movement
RarityRarity Level: 5
Sell 7 Gold Coin.png 20 Silver Coin.png

The Prismalline is a craftable Hardmode non-consumable dagger that is an upgrade to the Crystalline. It shoots a piercing projectile that is affected by gravity and cannot pass through tiles. Shortly after it is thrown, it emits 5 copies of itself in a random spread, some homing and some non-homing. Copies that home in deal 110% of the original projectile's damage; copies that do not home deal 75% of the original projectile's damage.

Performing a stealth strike with the Prismalline causes the resulting dagger and its copies to explode into 2-4 and 1-3 prism shards respectively. Additionally, an extra dagger copy is spawned, all dagger copies will home in, and will deal 115% of the original damage instead of 110%. Each shard from the main dagger will deal 50% of the weapons base damage, and shards from the dagger copies deal 33.33% damage. The main projectile inflicts the Eutrophication debuff for a short time.

Its best modifier is Flawless.

Crafting[edit | edit source]

Recipe[edit | edit source]

Crafting Station
Iron AnvilIron Anvil
or
Lead AnvilLead Anvil
Ingredient(s)Amount
CrystallineCrystalline1
Mollusk HuskMollusk Husk5
Sea PrismSea Prism5
Result
PrismallinePrismalline1

Used in[edit | edit source]