Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Rage Meter

From Calamity Mod Wiki
Jump to: navigation, search
Legendary Weapons.gif
Do you enjoy going through hell?
Revengeance Mode-Only Content: This information applies only to Revengeance Mode and Revengeance mode worlds.
The Rage Bar
  • Rage bar.gif
Rage Mode
Rage Mode.png
Type Buff
Buffed by Rage Meter
Duration 5 seconds or until hit.
Tooltip 150% damage boost. Can be boosted by other items up to 210%
300% damage boost. Can be boosted by other items up to 510%.
Not to be confused with the Rage Potion, a Vanilla buff potion, the Xeroc Rage buff, granted by Xeroc armor when hit, or the Reaver Rage buff, granted by melee Reaver armor on hit.

The Rage Meter is a mechanic added in Revengeance Mode, along with the Adrenaline Meter. Once the meter has filled up completely, the Rage Mode buff can be activated by pressing the Rage Mode key. In order to fill the meter, the player can do any of the following:

When the Rage Mode buff is activated, the player receives a damage boost of 150% (300% in Death Mode). This damage boost is multiplicative and applied after other damage boosts such as those from Potions or Accessories. If the player is hit while the buff is active, the buff gets cancelled and damage boost disappears. If the player has the Heart of Darkness or Draedon's Heart equipped, the damage boost is 165% (330% in Death Mode) if none of the rage upgrades have been consumed.

The player can increase the damage boost by 15% / 60% three times to a total of 195% / 480% by using these permanent power-up items dropped by defeated bosses:

With Adrenaline[edit | edit source]

When both the Adrenaline Mode and Rage Mode buffs are active at the same time. The player receives a damage boost of 300% (900% in Death Mode). If the player has the Heart of Darkness or Draedon's Heart equipped, the damage boost is 330% (990%).

Using them together ignores both Adrenaline's Burnout mechanic as well as Rage's consumable upgrades.

Notes[edit | edit source]

  • Taking damage by drowning, taking damage from enemies spawned from statues, taking damage from traps or taking damage from debuffs does not fill the Rage Meter.
  • Once the Rage Meter reaches full capacity, a unique sound effect plays to indicate it.
  • If the player's Rage Meter is full, the Heart Attack buff can be inflicted on the player.
  • Toggling the Rage mechanic or the default location of the bar is possible though the Configuration options.
  • Players can move the Rage Meter around by clicking and dragging it.

Trivia[edit | edit source]

  • Rage and Adrenaline are replacements for a previous mechanic called Stress.