Rage Meter

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Legendary Weapons.gif
Do you enjoy going through hell?
Revengeance Mode-Only Content: This information applies only to Revengeance Mode and Revengeance Mode worlds.
The Rage Bar
  • Rage bar.gif
Rage Mode
Rage Mode.png
Statistics
Type Buff
Buffed by Rage Meter
Duration 5 seconds
Tooltip 50% damage boost. Can be boosted by other items up to 110%
Full meter sound
Not to be confused with the Rage Potion, a Vanilla buff potion, the Xeroc Rage buff, granted by Xeroc armor when hit, or the Reaver Rage buff, granted by melee Reaver armor on hit.

The Rage Meter is a mechanic added in Revengeance Mode, along with the Adrenaline Meter. Once the meter has filled up completely, the Rage Mode buff can be activated by pressing the Rage Mode key. The Rage Meter has a minimum value of 0 and a maximum value of 10,000.

Gaining Rage[edit | edit source]

In order to fill the meter, the player can do any of the following:

  • Get hit by enemies or enemy projectiles.
    • The Rage gained is equivalent to the damage taken by the hit multiplied by 2, with a minimum increase of 1 and a maximum increase of 2500.
    • This has a one-second cooldown.
  • Hit enemies with True melee strikes, as in a direct hit from a sword or spear and not the projectiles spawned by them.
    • The Rage gained is equivalent to 1/10th of the damage dealt with the hit, with a minimum increase of 1 and a maximum increase of 10 per hit.
    • Rage will only be generated from enemies that have a damage stat of 5 or higher, with the exception of enemies spawned from statues, which will never generate Rage when struck.
  • Wear the Heart of Darkness or Draedon's Heart.
    • The player will gain 0.5 Rage every frame (30 Rage per second) while using the Heart of Darkness, or 1 Rage every frame (60 Rage per second) while using Draedon's Heart.

Rage Mode[edit | edit source]

When the Rage Mode buff is activated, the player receives a damage boost of +50%. This total damage boost is multiplicative and applied after other damage boosts such as those from Potions or Accessories. Equipping the Heart of Darkness or Draedon's Heart increases the damage boost by 15% regardless of the amount of rage upgrade consumables used.

The player can increase the damage boost by 15% three times to a total of +95% by using these permanent power-up items dropped by defeated bosses:

With Adrenaline[edit | edit source]

When both the Adrenaline Mode and Rage Mode buffs are active at the same time. The player receives a damage boost of +200%. If the player has the Heart of Darkness or Draedon's Heart equipped, the damage boost is +230%.

Using them together ignores Rage's consumable upgrades.

Notes[edit | edit source]

  • Taking damage from drowning, traps, debuffs, or enemies spawned from statues does not fill the Rage Meter.
  • Once the Rage Meter reaches full capacity, a unique sound effect plays to indicate it.
  • If the player's Rage Meter is full, the Absolute Rage buff can be inflicted on the player.
  • Holding Gael's Greatsword fills the Rage Meter incredibly fast, although switching away from the weapon will reset the meter.
    • In addition to this, Gael's Greatsword has a unique effect when Rage Mode is activated while holding it.
  • Toggling the Rage mechanic or the default location of the bar is possible through the Configuration options.
  • Players can move the Rage Meter around by clicking and dragging it. This can be disabled in Configuration options.

Trivia[edit | edit source]

  • Rage and Adrenaline are a reference to Ripper Mode from Metal Gear Rising: Revengeance. Because of this, Rage and Adrenaline are often collectively referred to as "Rippers" by the community.
  • Rage and Adrenaline used to have boosted damage increases while in Death Mode.
  • Rage and Adrenaline are replacements for a previous mechanic called Stress.