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Silva armor

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Silva armor
  • Silva armor item sprite
  • Silva armor equipped (female)
Statistics
TypeArmor
Defense135/119/104/96/113
Set BonusYou are immune to almost all debuffs
All projectiles spawn healing leaf orbs on enemy hits
Max run speed and acceleration boosted by 5%
If you are reduced to 0 HP, you will not die from any further damage for 10 seconds
If you get reduced to 0 HP again while this effect is active you will lose 100 max life
This effect only triggers once per life and if you are reduced to 400 max life the invincibility effect will stop
Your max life will return to normal if you die

Helm: True melee strikes have a 25% chance to do 5 times damage
After the Silva invincibility is over you will take 20% less contact damage
Melee projectiles have a 25% chance to stun enemies for a very brief moment

Horned Helm: Increases your rate of fire with all ranged weapons
During the Silva invulnerability time your ranged weapons will do 40% more damage

Masked Cap: Magic projectiles have a 10% chance to cause a massive explosion on enemy hits,
After the Silva invulnerability time your magic weapons will do 10% more damage

Helmet: Summons an ancient leaf prism to blast your enemies with life energy
75% increased minion damage
After the Silva invulnerability time your minions will deal 10% more damage and you will gain +2 max minions

Mask: Rogue weapons have a faster throwing rate while you are above 50% life
After the Silva invulnerability time your rogue weapons will do 10% more damage
Rogue builds while not attacking and not moving, up to a max of 150
Rogue stealth only reduces when you attack, it does not reduce while moving
The higher your rogue stealth the higher your rogue damage, crit, and movement speed
Grants BuffSilva CrystalSilva Crystal
Buff durationInfinite (Helmet)
Buff tooltipThe crystal will protect you
Grants BuffSilva InvulnerabilitySilva Invulnerability
Buff duration10 seconds (On first death)
Buff tooltipYou are invulnerable
Inflicts DebuffSilva StunSilva Stun
25% chance

Debuff duration0.33 seconds (Melee projectiles (Helm equipped))
Debuff tooltipCan't move
RarityRarity Level: 15
Sell5 Platinum Coin (set)
Summons Minion
Silva Crystal (minion)
Silva Crystal (minion).png

The Silva armor is a craftable post-Moon Lord armor set. It is the last of the four sets needed to craft the Auric Tesla armor. It cannot be obtained until after defeating several Mothron from the upgraded Solar Eclipse, which is only activated upon the defeat of Jungle Dragon, Yharon's first phase, as its recipe calls for Darksun Fragments. The Devourer of Gods and the upgraded Pumpkin and Frost Moons must also be defeated at least once in order to craft a set of armor utilizing one headpiece, as the armor's recipe also requires Cosmilite Bars. In order to craft a set of armor including all of the headpieces, The Devourer of Gods must be defeated at least twice. If the entire set is visible (whether equipped or in social slots), the wearer will have afterimages.

It consists of the Silva Armor and Silva Leggings, as well as having five different headpieces suited to each class, being: the Silva Helm, Silva Horned Helm, Silva Masked Cap, Silva Helmet, and Silva Mask. All helmets share some common set bonuses, but also provide set bonuses specific to their respective class as well.

The Silva Armor provides 44 defense, 12% increased damage and 10% increased critical strike chance, 20% increased movement speed, and +80 max life. The Silva Leggings provide 39 defense, 12% increased damage and critical strike chance, and 45% increased movement speed.

  • The Silva Helm gives 52 defense and 13% increased melee damage and critical strike chance.
  • The Silva Horned Helm gives 36 defense and 13% increased ranged damage and critical strike chance.
  • The Silva Masked Cap gives 21 defense, 13% increased magic damage and critical strike chance, +100 max mana, and 19% reduced mana cost
  • The Silva Helmet gives 13 defense and +5 max minions.
  • The Silva Mask gives 30 defense and 13% increased rogue damage and critical strike chance.

Set Bonuses[edit | edit source]

Regardless of the headpiece chosen, equipping a full set of Silva armor will provide the following set bonuses:

  • Immunity from nearly all debuffs.
  • The spawning of healing leaf orbs by projectiles upon enemy hit.
  • The boosting of maximum run speed and acceleration by 5%.
  • If the wearer is reduced to 0 HP, they will receive the Silva Invulnerability buff, which makes them unable to die for 10 seconds.
    • This effect only triggers once per life.
    • If the wearer is reduced to 0 HP again while this effect is active, they will lose 100 max life.
    • If the wearer is under the effects of the Draconic Surge buff when this activates, they will be healed to full health.
      • If the wearer is reduced to 400 max life, disregarding health bonuses from Armors, Accessories, amongst other boosts, the invulnerability period ends prematurely.
      • The wearer's max life will return to normal upon their death.

In addition to the above, each headpiece provides its own class-specific set bonus:

Silva Helm:

  • True melee strikes have a chance to do five times their damage.
  • After the Silva invulnerability effect is over, the wearer will take 20% less contact damage.
  • Melee projectiles have a 25% chance to inflict the Silva Stun debuff onto enemies, preventing them from moving entirely, for 1/3 of a second.

Silva Horned Helm:

  • Increases the rate of fire of all ranged weapons by 10%. This will not affect items with a use time of less than 4.
  • During the Silva invulnerability effect, all ranged weapons will deal 40% more damage.

Silva Masked Cap:

  • All magic projectiles have a 3% chance to cause a massive explosion upon hitting an enemy. This explosion deals four times the damage of the projectile that triggered it.
  • After the Silva invulnerability effect is over, the wearer's magic weapons will gain a 10% increase to their damage.

Silva Helmet:

  • Increases minion damage by 75%.
  • Summons a Silva Crystal above the wearer's head, which blasts enemies with pulses of life energy similarly to the Rainbow Crystal sentry.
    • The bursts of light deal 1500 damage.
  • After the Silva invulnerability effect is over, the wearer's minions will deal 15% more damage and they will gain +2 max minions.

Silva Mask:

  • Increases the rate of fire of all rogue weapons by 10% if the wearer is above 50% life. This will not affect items with a use time of less than 4.
  • After the Silva invulnerability effect is over, the wearer's rogue weapons will gain a 10% increase to their damage.
  • Gives a maximum rogue stealth of 150.

Set[edit | edit source]

Silva Armor
  • Silva Armor item sprite
Statistics
TypeArmorCrafting material
Defense44
Body slotShirt
Tooltip+80 max life and mana
20% increased movement speed
12% increased damage and 10% increased critical strike chance
Sell 1 Platinum Coin.png 65 Gold Coin.png
Silva Leggings
  • Silva Leggings item sprite
Statistics
TypeArmorCrafting material
Defense39
Body slotPants
Tooltip45% increased movement speed
12% increased damage and 9% increased critical strike chance
Sell 1 Platinum Coin.png 55 Gold Coin.png

Helmet Variants[edit | edit source]

Silva Helm
  • Silva Helm item sprite
Statistics
TypeArmorCrafting material
Defense52
Body slotHelmet
Tooltip13% increased melee damage and critical strike chance
Sell 1 Platinum Coin.png 80 Gold Coin.png
Silva Horned Helm
  • Silva Horned Helm item sprite
Statistics
TypeArmorCrafting material
Defense36
Body slotHelmet
Tooltip13% increased ranged damage and critical strike chance
Sell 1 Platinum Coin.png 80 Gold Coin.png
Silva Masked Cap
  • Silva Masked Cap item sprite
Statistics
TypeArmorCrafting material
Defense21
Body slotHelmet
Tooltip13% increased magic damage and critical strike chance
+100 max mana and 19% reduced mana usage
Sell 1 Platinum Coin.png 80 Gold Coin.png
Silva Helmet
  • Silva Helmet item sprite
Statistics
TypeArmorCrafting material
Defense13
Body slotHelmet
Tooltip+5 max minions
Sell 1 Platinum Coin.png 80 Gold Coin.png
Silva Mask
  • Silva Mask item sprite
Statistics
TypeArmorCrafting material
Defense30
Body slotHelmet
Tooltip13% increased rogue damage and critical strike chance
Sell 1 Platinum Coin.png 80 Gold Coin.png

Crafting[edit | edit source]

Recipe[edit | edit source]

Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Darksun Fragment Darksun Fragment 10
Effulgent Feather Effulgent Feather 10
Cosmilite Bar Cosmilite Bar 10
Nightmare Fuel Nightmare Fuel 16
Endothermic Energy Endothermic Energy 16
Tenebris Tenebris 12
Lead Core Lead Core 1
Result
Silva Armor.png Silva Armor 1
Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Darksun Fragment Darksun Fragment 7
Effulgent Feather Effulgent Feather 7
Cosmilite Bar Cosmilite Bar 7
Nightmare Fuel Nightmare Fuel 15
Endothermic Energy Endothermic Energy 15
Tenebris Tenebris 9
Result
Silva Leggings.png Silva Leggings 1
Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Darksun Fragment Darksun Fragment 5
Effulgent Feather Effulgent Feather 5
Cosmilite Bar Cosmilite Bar 5
Nightmare Fuel Nightmare Fuel 14
Endothermic Energy Endothermic Energy 14
Tenebris Tenebris 6
Result
Silva Helm.png Silva Helm 1
Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Darksun Fragment Darksun Fragment 5
Effulgent Feather Effulgent Feather 5
Cosmilite Bar Cosmilite Bar 5
Nightmare Fuel Nightmare Fuel 14
Endothermic Energy Endothermic Energy 14
Tenebris Tenebris 6
Result
Silva Helmet.png Silva Helmet 1
Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Darksun Fragment Darksun Fragment 5
Effulgent Feather Effulgent Feather 5
Cosmilite Bar Cosmilite Bar 5
Nightmare Fuel Nightmare Fuel 14
Endothermic Energy Endothermic Energy 14
Tenebris Tenebris 6
Result
Silva Horned Helm.png Silva Horned Helm 1
Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Darksun Fragment Darksun Fragment 5
Effulgent Feather Effulgent Feather 5
Cosmilite Bar Cosmilite Bar 5
Nightmare Fuel Nightmare Fuel 14
Endothermic Energy Endothermic Energy 14
Tenebris Tenebris 6
Result
Silva Masked Cap.png Silva Masked Cap 1
Crafting Station
Draedon's ForgeDraedon's Forge
Ingredient(s) Amount
Darksun Fragment Darksun Fragment 5
Effulgent Feather Effulgent Feather 5
Cosmilite Bar Cosmilite Bar 5
Nightmare Fuel Nightmare Fuel 14
Endothermic Energy Endothermic Energy 14
Tenebris Tenebris 6
Result
Silva Mask.png Silva Mask 1

Used in[edit | edit source]

Result IngredientsCrafting Station
Auric Tesla Body Armor Silva ArmorSilva Armor Draedon's ForgeDraedon's Forge
God Slayer ChestplateGod Slayer Chestplate
Bloodflare Body ArmorBloodflare Body Armor
Tarragon BreastplateTarragon Breastplate
Auric Tesla BarAuric Tesla Bar (18)
Frost BarrierFrost Barrier
Auric Tesla Cuisses Silva LeggingsSilva Leggings
God Slayer LeggingsGod Slayer Leggings
Bloodflare CuissesBloodflare Cuisses
Tarragon LeggingsTarragon Leggings
Auric Tesla BarAuric Tesla Bar (14)
Flying CarpetFlying Carpet
Auric Tesla Hooded Facemask Silva Horned HelmSilva Horned Helm
God Slayer HelmetGod Slayer Helmet
Bloodflare Horned HelmBloodflare Horned Helm
Tarragon VisageTarragon Visage
Auric Tesla BarAuric Tesla Bar (10)
Psychotic AmuletPsychotic Amulet
Auric Tesla Plumed Helm Silva MaskSilva Mask
God Slayer MaskGod Slayer Mask
Bloodflare HelmBloodflare Helm
Tarragon HelmetTarragon Helmet
Auric Tesla BarAuric Tesla Bar (10)
Psychotic AmuletPsychotic Amulet
Auric Tesla Royal Helm Silva HelmSilva Helm
God Slayer Horned GreathelmGod Slayer Horned Greathelm
Bloodflare MaskBloodflare Mask
Tarragon HelmTarragon Helm
Auric Tesla BarAuric Tesla Bar (10)
Psychotic AmuletPsychotic Amulet
Auric Tesla Space Helmet Silva HelmetSilva Helmet
God Slayer Horned HelmGod Slayer Horned Helm
Bloodflare HelmetBloodflare Helmet
Tarragon Horned HelmTarragon Horned Helm
Auric Tesla BarAuric Tesla Bar (10)
Psychotic AmuletPsychotic Amulet
Auric Tesla Wire-Hemmed Visage Silva Masked CapSilva Masked Cap
God Slayer VisageGod Slayer Visage
Bloodflare Horned MaskBloodflare Horned Mask
Tarragon MaskTarragon Mask
Auric Tesla BarAuric Tesla Bar (10)
Psychotic AmuletPsychotic Amulet

Notes[edit | edit source]

  • The debuffs that Silva armor provides immunity to when worn are as follows:
  • Trivia[edit | edit source]

    • The word "silva" is Latin for 'forest' or 'woodland'.

    Lore[edit | edit source]

    Equipment[edit | edit source]

    The armor worn by the mythical Dryad, Silva. It is woven with the most pure and powerful form of nature magic, as Silva herself drew from the collective life force of every plant in Terraria during the fabrication of the armor. This eternal pool of vitality is stored within the armor itself, and upon its wearer sustaining injuries, lends its spirit, mending their injuries, and healing their scars. Of course, such rejuvenating power is difficult to sustain, and the armor must take time to renew its pool of mana, limiting its abilities.

    Silva[edit | edit source]

    From the first day creatures probed their way onto solid ground, plant life had always held the upper hand in demographics. Trees spread their boughs over quiet hills, and algae crept its way along raging waterfalls, each leading their own, quiet lives. However, predecessor and overseer to it all, is the first nature spirit, Silva.

    Having been borne from the conceptualization of flora, and becoming the first Dryad, Silva was one of immense wisdom and power. With her connection to all the plant life in the land of Terraria, her health and vitality were linked to the well-being of its entire population, from the sprawling forests to each blade of grass. She would continue to live as long as somewhere, the tiniest plant still spread its leaves. In order to shave away at the countless centuries of her lifespan, much of Silva’s time was spent slumbering deep beneath the earth. As she only awoke when nature was in great peril, rarely did anyone see her. Thus, she was naught but a legend.

    That is, until the flames of Yharim’s dragon, Yharon, razed much of the jungle during the time he single-handedly overthrew his predecessors, the prior Jungle Tyrants, to begin his rule. The devastation caused by the attack was on the scale that Silva was weakened considerably. In order to stop further destruction, she made the decision to stay conscious until her power had returned. However, word soon reached her ear of the mounting resistance, gathering those across the land who sought to topple the Tyrant’s rule. Rather than waiting, she took her chances, and decided to make herself known to the forces of Braelor and Statis. Considerably encouraged by the appearance of a powerful nature spirit, the two warriors went to battle, aiming to strike down the Tyrant. They never returned. When Silva herself went forward to try her hand, it appeared that, from the information gleaned from the prior assailant’s minds, most likely Braelor or Statis themselves, the witch Calamitas had learnt of her existence. In response, she had prepared a contingency. Taking control of the waste and pollution formed from Draedon’s constant experiments, she swallowed the Dryad within a pit of the filth. It was living torture, each breath a struggle, and the air burning as the corruption filled Silva’s lungs- yet she could not die, only fade away. Having suffocated Silva to a near comatose state, Calamitas finally released control of the toxins, collapsing from the strain of containing the Nature Spirit, and allowing the waste to flow into the waters of the ocean. As Silva sank with the filth, the form of the Dryad began to crumble away. Only her soul was confined to the depths of the Abyss, where the constant flow of noxious chemicals spewing from hydrothermal vents kept her from gathering enough power to rise once more. However, her influence as a powerful Dryad continues to be apparent, as her very presence allows plant life to grow in the abyss, where not even a trace of light can breach the darkness.