Taser
Taser
Statistics
Type | Weapon |
---|---|
Damage | 22 Ranged |
Knockback | 0 (No Knockback) |
Critical chance | 4% |
Use time | 28 Average |
Velocity | 15 |
Tooltip | A slow, simple electric weapon, meant for only low ranking guards. Shoots a hook that attaches to enemies and electrocutes them before returning Current Charge: [CHARGE] |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 2 seconds |
Debuff tooltip | You cannot move |
Rarity | ![]() |
Sell | 80 ![]() |
Projectile created
The Taser is a craftable Pre-Hardmode ranged weapon. When used, a slow hook is fired from the edge of the weapon, attempting to attach to the first enemy it hits and inflicting the Electrified debuff. After a short time has passed, the hook returns to the player, hitting any targets it contacts without sticking to them.
The weapon consumes 0.05 units of charge per use and has a maximum charge of 50.
Its best modifier is Demonic, as it does not have any knockback and thus cannot get modifiers that affect it.
Crafting[edit | edit source]
Recipe[edit | edit source]
Crafting Station | ||
---|---|---|
![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Mysterious Circuitry | 7 |
![]() | Dubious Plating | 5 |
![]() | Aerialite Bar | 4 |
![]() | Meteorite Bar | 4 |
Result | ||
![]() | Taser | 1 |
Trivia[edit | edit source]
- A real-life taser fires two barbed darts attached by very thin copper wires.