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Vanilla changes

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The Calamity Mod changes several aspects and details regarding vanilla Terraria content, ranging from the order in which bosses can be fought in to which items are sold by NPCs.

The changes listed here occur as long as the Calamity Mod is installed, and are not restricted to any modded difficulty modes. See the Revengeance Mode or Death Mode pages for changes that occur within those modes.

Starting[edit | edit source]

In every new player's inventory, there will be a Starter Bag, the Iron Heart, and the Revengeance. The Starter Bag contains numerous useful items, and can be opened to help speed up the beginning of the game. The Iron Heart item, usable in Expert Mode only, permanently activates Iron Heart mode - hardcore for bosses specifically. The Revengeance item, which can only be used in Expert Mode, irreversibly activates the difficult Revengeance Mode.

Progression[edit | edit source]

The Calamity Mod makes heavy adjustments to the progression of the Hardmode portion of the game, removing many restrictions on the order in which bosses must be fought. It also nerfs the HP and damage of most enemies until a hardmode boss has been spawned.

  • In normal mode, HP and damage are reduced by 20%, but in Expert Mode they are reduced by 40%.

In vanilla Terraria, many bosses during this portion require other bosses to be defeated in order to fight, meaning that there is a set order in which the bosses must be fought in order to progress through the game. However, the Calamity Mod introduces several means through which bosses can be fought out of this standard order, which increases the player's options for how they want to play the game.

Drops[edit | edit source]

 
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Treasure[edit | edit source]

The mod generates many structures containing certain items normally exclusive to different points of progression, including hardmode.

Items sold[edit | edit source]

 
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Events[edit | edit source]

Post-Boss Buffs[edit | edit source]

Other[edit | edit source]

See Also[edit | edit source]

Game mechanics
 
Combat Minions
Environment Music • Status messages
Items Consumable • Crafting stations (By Hand) • Drops • Rarity • Recipes • Vanilla item recipes
Game Armageddon • Boss health bar • Death Mode • Defiled Rune • Fishing • Game controls • Iron Heart • Lore • Revengeance Mode • Vanilla changes
Player Adrenaline Meter • Aggro • Buffs and Debuffs • Defense • Rage Meter
Promotional Content