The Dungeon biome features three new enemies and a new Biome Chest which can be opened upon the defeat of Astrum Aureus. During Godseeker Mode, enemies within this biome are significantly buffed, increasing their life by 2.5x, contact damage by 30 / 60 and projectile damage by 60 / 120. Phantom Spirits may also begin spawning from them, allowing the Polterghast boss to be summoned and fought. The Ceaseless Void boss is also summoned and fought within the Dungeon.
In Death Mode, Spikes inflict Bleeding.
Contents[]
Dungeon | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Characters | Unique Treasures | Unique Drops | ||||||||||||
In Hardmode: In Godseeker Mode: After Polterghast has been defeated: Bosses: | From Astral Chest after Astrum Aureus has been defeated:
Periodically rising from below after Polterghast has been defeated: | From Dark Casters:
From Cultist Assassins: From Necromancers: From Giant Cursed Skulls after the From Phantom Spirits, Overloaded Soldiers, and Minnows Prime From Cultist Assassins after From Minnows Prime |
From terrain after Astrum Aureus has been defeated: |
See also[]
- Dungeon on the Vanilla Wiki
Biomes and Structures | ||
---|---|---|
Subworlds | Caelus • The Exosphere • Pot of Pain • The Void | |
Calamity Biomes | Abyss • Astral Infection • Baron Strait • Bloody Corn Maze • Brimstone Crag • Frozen Hell • Plagued Jungle • Sulphurous Sea • Sunken Sea | |
Vanilla Biomes | The Aether • Cavern • The Corruption • The Crimson • Desert • Dungeon • Glowing Mushroom • The Hallow • Jungle • Jungle Temple • Ocean • Sky Abyss • Space • Snow • Surface • Underground • The Underworld | |
Structures | Arsenal Labs • Evil Island • Planetoid • Shrine |