Weapon
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Stealth Strike effect
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Acidic Rain Barrel |
Bounces off walls up to 3 times. Bounces cause a larger eruption of shrapnel and droplets.
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Alpha Virus |
Travels slower but builds up plague seekers over time.
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Ashen Stalactite |
Becomes larger, travels slower, lasts longer, and breaks into damaging dust.
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Ballistic Poison Bomb |
Throws three at once.
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Blast Barrel |
Bounces off of 2 walls, exploding on the third. Bounces cause an eruption of shrapnel and fire shards.
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Blazing Star |
Throws every star in the stack at once, all of which pierce indefinitely.
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Bloodsoaked Crasher |
Releases homing blood orbs on enemy hits which heal the player.
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Bouncing Betty |
12 projectiles erupt from every explosion.
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Bouncing Eyeball |
Travels and bounces much faster.
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Bouncy Spiky Ball |
Gains a larger damage and velocity boost after bouncing.
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Burning Strife |
Pierces more enemies and create a larger explosion.
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Celestial Reaper |
Creates damaging afterimages which spawn in greater quantity as the original scythe hits more enemies.
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Celestus |
Throws a chain of three at once.
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Cinquedea |
Homes in on the nearest target after hitting an enemy.
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Consecrated Water |
Creates two extra flame pillars on both sides of the original.
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Contaminated Bile |
Releases a larger and longer-lasting explosion.
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Cosmic Kunai |
Releases five Cosmic Scythes around the player which sharply home onto nearby enemies and cause an explosion that inflicts the God Slayer Inferno debuff.
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Crushsaw Crasher |
Throws five at once.
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Crystal Piercer |
Ignores gravity, moves through walls, and builds up crystal shards as it travels.
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Crystalline |
Clones split into four short-ranged copies and all daggers explode into crystal dust when destroyed.
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Cursed Dagger |
Releases cursed sparks and fireballs as it travels.
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Deep Sea Dumbbell |
Multiplies the damage by up to 650%, depending on the number of flexes.
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Deep Wounder |
Travels faster and further while trailing water behind it, additionally inflicting the Crush Depth debuff.
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Defective Sphere |
Throws all four types of spheres at once.
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Deific Thunderbolt |
Travels farther and causes more lightning strikes to appear.
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Desecrated Water |
Releases 3-5 additional bubbles that inflict the Ichor and Cursed Inferno debuffs.
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Duke's Decapitator |
Releases floating bubbles as it travels.
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Dune HopperDune Hopper |
Throws three at once with higher velocity.
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Eclipse's Fall |
Sticks into enemies instead of piercing, raining spears down upon it's target.
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Enchanted Axe |
Several magical axes are released as it travels. Additionally goes much further and does not return to the player.
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Epidemic Shredder |
Releases plague seekers as it travels.
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Equanimity |
Releases additional light and dark shards.
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Executioner's Blade |
Causes a row of twenty identical, non-homing blades to rain from the sky.
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Exorcism |
Becomes fully-powered and causes stars to fall from the sky.
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Fantasy Talisman |
Releases lingering souls while traveling, and more projectiles while attached.
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Feather Knife |
Throws five at once.
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Frostcrush Valari |
Throws three short ranged boomerangs as-well as a spread of slow moving, gravity-affected icicles.
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Gacruxian Mollusk |
Releases several homing snails that release homing sparks.
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Gel Dart |
Ignores gravity, bounces more violently, and releases streams of slime as it travels.
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Ghoulish Gouger |
Releases a wave of homing souls on enemy hits.
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Gilded Dagger |
Homes in after ricocheting, gaining 20% increased damage per ricochet.
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Glaive |
Travels much quicker, goes further, and pierces indefinitely.
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Gleaming Dagger |
Homes in after ricocheting, gaining 20% increased damage per ricochet.
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God's Paranoia |
Homes in faster and releases more kunai.
|
Hardened Honeycomb |
Bounces of off enemies and blocks three times, each bounce generates three additional fragments.
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Heavenfallen Stardisk |
Constantly rains bolts of astral energy down as it travels.
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Hell's Sun |
Lasts longer, pierces more enemies, and releases sun orbs at a faster rate.
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Hypothermia |
Fires a chain of ice chunks that explodes into more shards.
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Icebreaker |
Causes cosmic explosions on enemy hit that do 1.5 times the weapon’s damage and inflict the Nightwither and Glacial State.
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Ice Star |
Pierces indefinitely and releases eight smaller ice stars on enemy hits.
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Ichor Spear |
Releases streams of ichor as it travels.
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Infernal Kris |
Glows orange and explodes on enemy hits.
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Infernal SpearInfernal Spear |
Rains fireballs that are affected by gravity and deal 25% damage as it travels. Erupts into three fireballs on enemy hits.
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Iron Francisca |
Pierces indefinitely.
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Jaws of Oblivion |
Creates a large shockwave after hitting an enemy which inflicts the Crush Depth debuff.
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Kylie |
Throws three at once, with shorter range and higher velocity.
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Latcher Mine |
Sticks to the ground and lasts longer.
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Lead Tomahawk |
Pierces indefinitely.
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Leviathan Teeth |
Throws three gravity-ignoring teeth with heavy knockback.
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Lionfish |
Releases homing urchin spikes in its path.
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Luminous Striker |
Stardust shards travel with the javelin instead of flying upward, building up as it travels.
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Lunar Kunai |
Throws five supercharged kunai.
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Metal Monstrosity |
Releases several spikes in all directions as it travels.
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Meteor Fist |
Bounces between enemies four times before exploding.
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Molten Amputator |
Releases Molten Globs as it travels. Enemy hits release more globs.
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Monkey Darts |
Throws three at once.
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Mycoroot |
Releases homing fungi spores around the player.
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Nasty Cholla |
Throws five at once.
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Night's Gaze |
Trails homing stars as it travels.
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Nychthemeron |
Throws all spiky balls in the stack at once.
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Penumbra |
Fires a bomb at the cursor that explodes into more souls.
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Phantasmal Ruin |
Releases spear clones instead of lost souls and at a faster rate. Spear clones similarly home onto enemies, and fade away over time.
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Phantom Lance |
Maintains a constant velocity, and souls released always deal maximum damage.
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Plaguenade |
Emits a larger explosion which releases more bees.
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Poison Pack |
Releases spore clouds as it travels.
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Prismalline |
Releases prism shards that stun enemies.
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Profaned Partisan |
Spear releases smaller spears as it travels.
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Radiant Star |
Splits into six copies and emits a larger, lingering explosion.
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The Reaper |
Throws four at once.
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Regulus Riot |
Explodes into energy stars.
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Rot Ball |
Causes a Shaderain cloud to spawn above hit enemies.
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Sand Dollar |
Throws two at once and spawns coral shards on enemy hits.
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Sandslasher |
Releases sand clouds as it travels.
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Scarlet Devil |
Grants the player lifesteal upon hitting an enemy.
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Scourge of the Desert |
Is less affected by gravity, pierces much more, and gains 20% extra damage for each enemy hit up to a max of 200%.
|
Scourge of the Seas |
Inflicts the Sulphuric Poisoning debuff.
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Seafoam Bomb |
Moves faster and explodes into 4 extra bubbles.
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Shattered Sun |
Spawns ten more Scorched Blades when Scorched Blades hit an enemy.
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Shinobi Blade |
Throws three at once.
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Shock Grenade |
Spawns an electric aura on impact.
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Shroomerang |
Releases homing spores as it travels, and grants the Mushy buff upon hitting an enemy.
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Sky Stabber |
Rains down feathers on enemy hits.
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Skyfin Bombers |
Throws three at once, with homing regardless of position and massive aura upon impact.
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Slick Cane |
1/15 (6.67%) chance for enemies hit to drop 1-3 gold coins.
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Sludge Splotch |
Splits into several blobs on hit.
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Snap Clam |
Throws five at once with higher damage over time.
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Spear of Paleolith |
Travels slower but farther while releasing more fossil shards.
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Spent Fuel Container |
Creates an irradiated explosion after the original explosion dissipates.
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Star of Destruction |
Explodes into 16 bolts regardless of amount of enemies hit.
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Stellar Knife |
Throws fifteen at once.
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Sticky Spiky Ball |
Throws seven at once, and lasts longer.
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Stormfront Razor |
Travels faster and releases several sparks as it flies.
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Supernova |
Releases homing energy as it travels.
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Tarragon Throwing Dart |
Causes a circle of eight thorns that deal 25% weapon damage to form around hit enemies.
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The Syringe |
Releases several plague bees upon shattering.
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Terror Talons |
Throws a large, fast, accurate claw that pierces up to 9 enemies while dealing far greater damage.
|
Throwing Brick |
Shatters after hitting blocks and enemies, dealing damage over a large area.
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Time Bolt |
Causes five more hits to occur with the dagger copy, increases the size of the time field, and increases the duration of the Time Distortion debuff.
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Titanium Shuriken |
Causes the shuriken to behave like a boomerang. Causes 1-2 shurikens to appear on enemy hits.
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Tooth Ball |
Causes a Crimson cloud to spawn above hit enemies.
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Totality Breakers |
Releases falling tar projectiles as it travels.
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Toxicant Twister |
Throws two at once, with faster speeds and dust particles releasing in their path.
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Turbulance |
Releases trails of homing wind slashes as it travels.
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Urchin Stinger |
Sticks into the target and releases damaging bubbles that float upwards.
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Utensil Poker |
Throws an additional butcher knife. This knife acts as a boomerang, ignores immunity frames and pierces indefinitely.
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Valediction |
Causes three typhoons that deal half the weapon’s damage on enemy hits.
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Web Ball |
Slows enemies for longer.
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Wulfrum Knife |
Travels farther and strikes targets twice.
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